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samuraia: MAME ROM Information.


History:

Samurai Aces (c) 1993 Psikyo.


A vertically scrolling shooter.


- TECHNICAL -


Main CPU : 68EC020 (@ 16 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 320 pixels

Screen refresh : 59.30 Hz

Palette colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


This game is known in Japan as "Sengoku Ace".


Samurai Aces is the very first game developed by Psikyo (Psikyo was founded in 1992 in Tokyo).


Note : There are 22 different endings!


- TIPS AND TRICKS -


*Extra features : If you hold Test Button + PL1 Button 1 during boot, you get extra options in the test menu. A level skip, BG test usually etc...


- SERIES -


1. Samurai Aces (1993)

2. Tengai (1996)

3. Sengoku Cannon - Sengoku Ace Episode III (2005, Sony PSP)


- STAFF -


Staff : Shinnosuke, Rick Johnson, O.Senbei, Hiromin, Shiori, Ukon Zakura, Minsk, Dozi, Tall Man, Ayanokouji Reimu, Iron Champ, Studio Avi


- PORTS -


* Consoles :

Sony PlayStation 2 (2004, "Psikyo Shooting Collection Vol. 2")


- SOURCES -


Game's rom.




MAME Info:

0.62 [Paul Priest]

0.37b5 [Luca Elia]


< Japan >


Artwork available


WIP:

- 0.133u5: hap fixed access violation in Samurai Aces and clone.

- 0.132: Corrado Tomaselli verified clocks on Samurai Aces PCB.

- 0.128u3: Pierpaolo Prazzoli fixed missing SFX sound in Samurai Aces.

- 3rd December 2006: Mr. Do - We have the instruction card for Sengoku Ace II from Hoppmann79.

- 0.62: Paul Priest added Samurai Aces (World).

- 28th August 2002: Paul Priest added the World version of Sengoku Ace called Samurai Aces.

- 0.37b9: Added 'Flip Screen' dipswitch.

- 0.37b6: Changed 68EC020 CPU1 clock speed to 16MHz.

- 0.37b5: Luca Elia added Sengoku Ace (Japan) (Psikyo 1993).

- 30th June 2000: Luca Elia sent in a Psikyo driver, the strongest games being Sengoku Ace and Gunbird.


LEVELS: 7 (must be finished twice)


Other Emulators:

* FB Alpha

* Raine


Recommended Games:

Sengoku Blade: Sengoku Ace Episode II / Tengai


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Xevious

Vs. Super Xevious

Namco Classic Collection Vol.1 (Xevious)

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Super Spacefortress Macross

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Romset: 6016 kb / 8 files / 2.53 zip




MAME XML Output:

       <game name="samuraia" sourcefile="psikyo.c">
              <description>Samurai Aces (World)</description>
              <year>1993</year>
              <manufacturer>Psikyo</manufacturer>
              <rom name="4-u127.bin" size="262144" crc="8c9911ca" sha1="821ba648b9a1d495c600cbf4606f2dbddc6f9e6f" region="maincpu" offset="0"/>
              <rom name="5-u126.bin" size="262144" crc="d20c3ef0" sha1="264e5a7e45e130a9e7152468733337668dc5b65f" region="maincpu" offset="2"/>
              <rom name="3-u58.bin" size="131072" crc="310f5c76" sha1="dbfd1c5a7a514bccd89fc4f7191744cf76bb745d" region="audiocpu" offset="0"/>
              <rom name="u14.bin" size="2097152" crc="00a546cb" sha1="30a8679b49928d5fcbe58b5eecc2ebd08173adf8" region="gfx1" offset="0"/>
              <rom name="u34.bin" size="1048576" crc="e6a75bd8" sha1="1aa84ea54584b6c8b2846194b48bf6d2afa67fee" region="gfx2" offset="0"/>
              <rom name="u35.bin" size="1048576" crc="c4ca0164" sha1="c75422de2e0127cdc23d8c223b674a5bd85b00fb" region="gfx2" offset="100000"/>
              <rom name="u68.bin" size="1048576" crc="9a7f6c34" sha1="c549b209bce1d2c6eeb512db198ad20c3f5fb0ea" region="ymsnd" offset="0"/>
              <rom name="u11.bin" size="262144" crc="11a04d91" sha1="5d146a9a39a70f2ee212ceab9a5469598432449e" region="spritelut" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68EC020" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="224" refresh="59.300000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Region" tag="DSW" mask="255">
                     <dipvalue name="World" value="255" default="yes"/>
                     <dipvalue name="USA &amp; Canada" value="239"/>
                     <dipvalue name="Korea" value="223"/>
                     <dipvalue name="Hong Kong" value="191"/>
                     <dipvalue name="Taiwan" value="127"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="65536">
                     <dipvalue name="Off" value="65536" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="131072">
                     <dipvalue name="Off" value="131072"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="786432">
                     <dipvalue name="Easy" value="524288"/>
                     <dipvalue name="Normal" value="786432" default="yes"/>
                     <dipvalue name="Hard" value="262144"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="3145728">
                     <dipvalue name="1" value="2097152"/>
                     <dipvalue name="2" value="1048576"/>
                     <dipvalue name="3" value="3145728" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="4194304">
                     <dipvalue name="400K" value="4194304" default="yes"/>
                     <dipvalue name="600K" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="8388608">
                     <dipvalue name="Off" value="8388608" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Credits/Coinage" tag="DSW" mask="16777216">
                     <dipvalue name="A+B/A&amp;B" value="16777216" default="yes"/>
                     <dipvalue name="A&amp;B/A [Free Play]" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="234881024">
                     <dipvalue name="3 Coins/1 Credit" value="167772160"/>
                     <dipvalue name="2 Coins/1 Credit" value="201326592"/>
                     <dipvalue name="1 Coin/1 Credit" value="234881024" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="134217728"/>
                     <dipvalue name="1 Coin/3 Credits" value="100663296"/>
                     <dipvalue name="1 Coin/4 Credits" value="67108864"/>
                     <dipvalue name="1 Coin/5 Credits" value="33554432"/>
                     <dipvalue name="1C 6C [Free Play]" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="1879048192">
                     <dipvalue name="3 Coins/1 Credit" value="1342177280"/>
                     <dipvalue name="2 Coins/1 Credit" value="1610612736"/>
                     <dipvalue name="1 Coin/1 Credit" value="1879048192" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1073741824"/>
                     <dipvalue name="1 Coin/3 Credits" value="805306368"/>
                     <dipvalue name="1 Coin/4 Credits" value="536870912"/>
                     <dipvalue name="1 Coin/5 Credits" value="268435456"/>
                     <dipvalue name="1C 6C [Free Play]" value="0"/>
              </dipswitch>
              <dipswitch name="2C Start, 1C Continue" tag="DSW" mask="2147483648">
                     <dipvalue name="Off" value="2147483648" default="yes"/>
                     <dipvalue name="On [Free Play]" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/>
       </game>
 
 


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