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sasuke: MAME ROM Information.


History:

Sasuke vs. Commander (c) 10/1980 SNK.


- TECHNICAL -


Main CPU : M6502 (@ 705.562 Khz)

Sound Chips : Custom (@ 705.562 Khz), Samples (@ 705.562 Khz), (3x) SN76477 (@ 705.562 Khz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 61.25 Hz

Palette colors : 32


Players : 2

Control : 2-way joystick

Buttons : 1


- TRIVIA -


Developed by Tose for SNK. The third game manufactured by SNK was their first colored game.


A Sasuke vs. Commander machine appears in the SNK Neo Geo Pocket game "SNK vs. Capcom Cardfighters Clash".


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.34b2 [Nicola Salmoria]


Samples required


WIP:

- 0.143u3: hap fixed SNK6502 custom audio pitched too high in Sasuke vs. Commander.

- 0.122u8: Fixed dipswitches and added 'Bonus Life' dipswitch.

- 0.88u7: BUT added sample support to 'Sasuke vs. Commander'. Added 3x SN76477, Custom and Samples sound (hit, boss_start, shot and boss_attack.wav). Changed region cpu1 to sound1 and VSync to 61.246746 Hz.

- 0.36b9: Added missing color prom.

- 0.34b2: Nicola Salmoria added Sasuke vs. Commander (SNK 1980).

- 20th August 1998: J-ROM dumped Sasuke vs. Commander (c)1980 Shin Nihon Kikaku (SNK).


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Kabuki-Z

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The Masters of Kin

Mirai Ninja

Ninja Spirit

Shingen Samurai-Fighter

Mystic Defender (Mega-Tech)

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Sengoku

Sengoku 2

Sengoku 3

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Legend of Heroes


Romset: 27 kb / 14 files / 13.9 zip




MAME XML Output:

       <game name="sasuke" sourcefile="snk6502.c" sampleof="sasuke">
              <description>Sasuke vs. Commander</description>
              <year>1980</year>
              <manufacturer>SNK</manufacturer>
              <rom name="sc1" size="2048" crc="34cbbe03" sha1="3d643e11370e61dde0c42c7761a856c5cf53d621" region="maincpu" offset="4000"/>
              <rom name="sc2" size="2048" crc="38cc14f0" sha1="d60df67f2a32c131e8957e225b79618d6262463d" region="maincpu" offset="4800"/>
              <rom name="sc3" size="2048" crc="54c41285" sha1="5618c2ac745bbde96bfda7f01f7aee7e2b643d7e" region="maincpu" offset="5000"/>
              <rom name="sc4" size="2048" crc="23edafcf" sha1="bda3bcb506f6e23f422aafd7ca9b95bfb4d1d8e1" region="maincpu" offset="5800"/>
              <rom name="sc5" size="2048" crc="ca410e4f" sha1="0d09422d01b4359853c173a4cb18c9b5fbc7fe7c" region="maincpu" offset="6000"/>
              <rom name="sc6" size="2048" crc="80406afb" sha1="2c4a34a7450fa7258c5e6ead9b1fd6c6b973f081" region="maincpu" offset="6800"/>
              <rom name="sc7" size="2048" crc="04d0f104" sha1="73ed501f70d2a9e8994f8392f617450eafef39b3" region="maincpu" offset="7000"/>
              <rom name="sc8" size="2048" crc="0219104b" sha1="fd5c43304d59bc34e9ae6ef7576d75cf319d823e" region="maincpu" offset="7800"/>
              <rom name="sc9" size="2048" crc="d6ff889a" sha1="1eea0366205dd0d9bffb5d093f259edc1d51cbe0" region="maincpu" offset="8000"/>
              <rom name="sc10" size="2048" crc="19df6b9a" sha1="95e904251c39dcef227a4c125fc573e958ee78b7" region="maincpu" offset="8800"/>
              <rom name="mcs_c" size="2048" crc="aff9743d" sha1="a968a193ca551d92f79e09d1761dd2ccebc76eee" region="gfx1" offset="0"/>
              <rom name="mcs_d" size="2048" crc="9c805120" sha1="74b83daa3ce3c9f7d96ad872b9134edd6f1bcb8a" region="gfx1" offset="800"/>
              <rom name="sasuke.clr" size="32" crc="b70f34c1" sha1="890cfbb25e14112713ba7900b9cd56554a8bc1ec" region="proms" offset="0"/>
              <rom name="sc11" size="2048" crc="24a0e121" sha1="e3cde355309de6678026d595955297258f069946" region="snk6502" offset="0"/>
              <sample name="hit"/>
              <sample name="boss_start"/>
              <sample name="shot"/>
              <sample name="boss_attack"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="705562"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="snk6502" name="snk6502 Custom"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <chip type="audio" tag="sn76477.1" name="SN76477"/>
              <chip type="audio" tag="sn76477.2" name="SN76477"/>
              <chip type="audio" tag="sn76477.3" name="SN76477"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="61.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Cabinet" tag="DSW" mask="1">
                     <dipvalue name="Upright" value="1" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="2">
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="4">
                     <dipvalue name="5000" value="4" default="yes"/>
                     <dipvalue name="10000" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="48">
                     <dipvalue name="3" value="0"/>
                     <dipvalue name="4" value="16" default="yes"/>
                     <dipvalue name="5" value="32"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="RAM Test" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="32"/>
       </game>
 
 


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