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sb2003: MAME ROM Information.


History:

Super Bubble 2003 (c) 2003 Limenko.


An advanced version of a classic type of game. Moni & Chris are on a quest to rid there island of viscous invading monsters. Players blow bubble to entrap the monsters and then jump on them to make them pop. Luckily Moni & Chris have many items to help them dispose of these dangerous foes. Like exterminate scrolls which called forth the force of the elements and nature or the super transform crystal which powers up our heroes so they don't have to encase the enemies in bubbles first they can just run into they to destroy them. Players can in power up the attack button to blow a triple bubble instead of a single. The main objective of the players is to clear all the enemies for each area of the island. The game consists of 4 chapters with 60 stages.


- TECHNICAL -


Main CPU : E1-32XT (@ 80 Mhz)


Palette colors : 4096


Players : 2

Buttons : 2


- SOURCES -


Game's rom.




MAME Info:

0.107u3 [Pierpaolo Prazzoli]

0.107 [Pierpaolo Prazzoli, Corrado Tomaselli]


Bugs:

- sb2003, sb2003a: [possible] Inverted button mapping. LastNinja2 (ID 03002)


WIP:

- 0.130: Pierpaolo Prazzoli added SERVICE1 button (checked in Dynamite Bomber I/O test, but doesn't work in game) and fixed little sprites priority problems in the driver.

- 0.121u1: Aaron Giles optimized the hyperstone core, gaining ~50% speed improvement in most games. Implemented clock prescaling and corrected interrupt priority handling. Then fixed the clock speeds on the most of the games and killed most of the speed gains in quite a number of them (Sorry!). Replaced E1-32XT CPU1 with E1-32XN.

- 0.113u4: Changed E1-32XT CPU clock speed to 80MHz.

- 0.112u3: Changed description to 'Super Bubble 2003 (World, Ver 1.0)' and clone to '(Asia, Ver 1.0)'.

- 0.112u2: Changed description to 'Super Bubble 2003 (World) (Ver 1.0)' and clone to '(Asia) (Ver 1.0)'. Changed E1-32XT CPU clock speed to 20MHz and added missing sound2 rom.

- 0.107u3: Pierpaolo Prazzoli fixed Super Bubble 2003 - Game now playable. Changed 'Super Bubble 2003 (set 1)' to clone 'Super Bubble 2003 (Asia)' and 'Super Bubble 2003 (set 2)' to parent 'Super Bubble 2003 (World)'. Changed 'Super Bubble 2003 (set 2)' to parent 'Super Bubble 2003 (World)' and 'Super Bubble 2003 (set 1)' to clone 'Super Bubble 2003 (Asia)'. Changed visible area to 384x240 and input from 4 to 2 buttons. Added dipswitch 'Sound Enable'. Renamed (sb2003) to (sb2003a) and (sb2003a) to (sb2003).

- 4th August 2006: Pierpaolo Prazzoli - Super Bubble 2003 is almost ready! I still have to fix some things like that "system..." text (probably there's a tilemap disable bit).

- 2nd August 2006: Tomasz Slanina - A little progress on Super Bubble 2003. Reip and me will try to make it playable.

- 0.107: Pierpaolo Prazzoli added Super Bubble 2003 (set 1) (Limenko 2003) and clone (set 2).

- 9th June 2006: Corrado Tomaselli dumped Super Bubble 2003 (set 1).


LEVELS: 60 (15x4)


Recommended Games (Platform 2):

Joust

Joust 2 - Survival of the Fittest

Q*bert

Faster, Harder, More Challenging Q*bert

Q*bert's Qubes

Chack'n Pop

Mario Bros.

Mario Bros. (PlayChoice-10)

Popper

Bomb Jack

Vs. Mighty Bomb Jack

Bombjack Twin

The FairyLand Story

TeddyBoy Blues

Bubble Bobble

Bubble Bobble 2

Bubble Memories - The Story Of Bubble Bob

Rainbow Islands

Don Doko Don

Rodland

Snow Bros. - Nick & Tom

Snow Bros. 2 / Otenki Paradise

Snow Brothers 3 - Magical Adventure

The Berlin Wall

Tumble Pop

Dark Tower

Diet Go Go

Funky Jet

Saboten Bombers

Jump Kids

Gun Master

Joe & Mac Returns

Metal Saver

Pang Pang

Fancy World - Earth of Crisis

Miss Bubble II

Toppy & Rappy

Ultra Balloon

Bomb Kick

Raccoon World

Dream World

Dynamite Bomber

Head Panic

Penguin Brothers

Tang Tang

Jumping Pop

Toy Land Adventure

Zupapa!

Super Bubble 2003

Tower & Shaft


Romset: 14464 kb / 8 files / 5.76 zip




MAME XML Output:

       <game name="sb2003" sourcefile="limenko.c">
              <description>Super Bubble 2003 (World, Ver 1.0)</description>
              <year>2003</year>
              <manufacturer>Limenko</manufacturer>
              <rom name="sb2003_05.u6" size="2097152" crc="8aec4554" sha1="57a12b142eb7bf08dd1e78d3c79222001bbaa636" region="user1" offset="0"/>
              <rom name="07.u16" size="131072" crc="78acc607" sha1="30a1aed40d45233dce88c6114989c71aa0f99ff7" region="cpu1" offset="0"/>
              <rom name="06.u18" size="2097152" crc="b6ad0d32" sha1="33e73963ea25e131801dc11f25be6ab18bef03ed" region="cpu1" offset="20000"/>
              <rom name="01.u1" size="2097152" crc="d2c7091a" sha1="deff050eb0aee89f60d5ad13053e4f1bd4d35961" region="gfx1" offset="0"/>
              <rom name="02.u2" size="2097152" crc="a0734195" sha1="8947f351434e2f750c4bdf936238815baaeb8402" region="gfx1" offset="1"/>
              <rom name="03.u3" size="2097152" crc="0f020280" sha1="2c10baec8dbb201ee5e1c4c9d6b962e2ed02df7d" region="gfx1" offset="2"/>
              <rom name="04.u4" size="2097152" crc="fc2222b9" sha1="c7ee8cffbbee1673a9f107f3f163d029c3900230" region="gfx1" offset="3"/>
              <rom name="qs1003.u4" size="2097152" crc="19e4b469" sha1="9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02" region="wavetable" offset="0"/>
              <chip type="cpu" tag="maincpu" name="E1-32XN" clock="80000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="240" refresh="60.000000" />
              <sound channels="0"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Sound Enable" tag="IN2" mask="536870912">
                     <dipvalue name="Off" value="536870912"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="4096"/>
       </game>
 
 


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