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scion: MAME ROM Information.


History:

Scion (c) 1984 Seibu Denshi.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound CPU : Z80 (@ 1.78975 Mhz)

Sound Chips : (2x) AY8910 (@ 1.536 Mhz), Discrete (@ 1.536 Mhz)


Screen orientation : Horizontal

Video resolution : 240 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 256


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in February 1984.


- PORTS -


* Computers :

MSX (1985)


- SOURCES -


Game's rom.




MAME Info:

0.34b7 [Thierry Lescot]

0.34b6 [Nicola Salmoria]


WIP:

- 0.143u6: Various Wiz driver fixes [Tafoid]: Fixed cocktail controls for Scion and clone. Took ROM_LOAD_OPTIONAL out of ROM_START that uses the audiocpu rom from scionc for scion. The original Scion audiocpu is not emulated correctly, is a known issue, and was only covered up by the use of this other dump from scionc. Removed audiocpu rom 6.9f.

- 0.95: Aaron Giles fixed crash in Scion.

- 0.72u1: Added Discrete sound and cpu2 rom ($0 - optional sound rom). Changed visible area to 240x224 and 'Unknown' to 'Unused' dipswitches.

- 12th August 2003: Acho A. Tang re-submitted framework for sound effects in Scion and Stinger.

- 0.37b12: Changed clock speed of the 2x AY-8910 to 1536000 Hz.

- 0.34RC1: Zsolt Vasvari added high score saving to Scion.

- 0.34b8: Better colors in Scion (still not accurate) [Dick Millikan]. Added color proms ($0, 100, 200). Changed description of clone to 'Scion (Cinematronics)'.

- 0.34b7: Thierry Lescot added Scion (Seibu Denshi 1984). Renamed (scion) to (scionc). scion has some constant background noise. scionc doesn't. This might be due to a bad ROM.

- 0.34b6: Nicola Salmoria added Scion (Cinematronics 1984).


LEVELS: 16 (endless)


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Romset: 97 kb / 15 files / 44.0 zip




MAME XML Output:

       <game name="scion" sourcefile="wiz.c">
              <description>Scion</description>
              <year>1984</year>
              <manufacturer>Seibu Denshi</manufacturer>
              <rom name="sc1" size="8192" crc="8dcad575" sha1="3f194ece25e730b1cbbf3f332bbdebc3a6a72b0f" region="maincpu" offset="0"/>
              <rom name="sc2" size="8192" crc="f608e0ba" sha1="e55b0ad4dc117339d45a999e13760f4ab3ca4ce0" region="maincpu" offset="2000"/>
              <rom name="sc3" size="8192" crc="915289b9" sha1="b32b40f93de4501619486a8c5a8367d3b2e357a6" region="maincpu" offset="4000"/>
              <rom name="4.9j" size="8192" crc="0f40d002" sha1="13b04f3902ebdda02670fcb667e181cf70594c37" region="maincpu" offset="6000"/>
              <rom name="5.10j" size="8192" crc="dc4923b7" sha1="ec5c22ef1f9ba0fe4da3de62a63a44aa3ff850f4" region="maincpu" offset="8000"/>
              <rom name="sc6" size="8192" crc="09f5f9c1" sha1="83e489f32597880fb1a13f0bafedd275facb21f7" region="audiocpu" offset="0"/>
              <rom name="7.10e" size="8192" crc="223e0d2a" sha1="073638172ce0762d103cc07705fc493432e5aa63" region="gfx1" offset="0"/>
              <rom name="8.12e" size="8192" crc="d3e39b48" sha1="c686ef35bf866d044637df295bb70c9c005fc98c" region="gfx1" offset="2000"/>
              <rom name="9.15e" size="8192" crc="630861b5" sha1="a6ccfa10e43e92407c452f9744aa1735b257c28e" region="gfx1" offset="4000"/>
              <rom name="10.10h" size="8192" crc="0d2a0d1e" sha1="518689f91019e64138ed3560e161d3ef93d0671d" region="gfx2" offset="0"/>
              <rom name="11.12h" size="8192" crc="dc6ef8ab" sha1="ba93392a494a66336197d28e45832b9f8f3e4376" region="gfx2" offset="2000"/>
              <rom name="12.15h" size="8192" crc="c82c28bf" sha1="8952b515f01027a94bee0186221a1989ea2cd919" region="gfx2" offset="4000"/>
              <rom name="82s129.7a" size="256" crc="2f89d9ea" sha1="37adbddb9b3253b995a02a74e0de27ad594dc544" region="proms" offset="0"/>
              <rom name="82s129.7b" size="256" crc="ba151e6a" sha1="3d3139936de9e1913dee94317420a171bd3d2062" region="proms" offset="100"/>
              <rom name="82s129.8a" size="256" crc="f681ce59" sha1="4ac74c1d04e6b3f14a0f4530a41ba188f5a8f6be" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="1789750"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="8910.1" name="AY-3-8910A" clock="1536000"/>
              <chip type="audio" tag="8910.2" name="AY-3-8910A" clock="1536000"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="0" width="240" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Cabinet" tag="DSW0" mask="1">
                     <dipvalue name="Upright" value="1" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW0" mask="2">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Hard" value="2"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW0" mask="12">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="4" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="12"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW0" mask="48">
                     <dipvalue name="20000 40000" value="0" default="yes"/>
                     <dipvalue name="20000 60000" value="32"/>
                     <dipvalue name="20000 80000" value="16"/>
                     <dipvalue name="30000 90000" value="48"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="7"/>
                     <dipvalue name="4 Coins/1 Credit" value="3"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
                     <dipvalue name="1 Coin/5 Credits" value="6"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="24">
                     <dipvalue name="3 Coins/1 Credit" value="24"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="imperfect" sound="imperfect" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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