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sfight: MAME ROM Information.


History:

Sonic The Fighters (c) 1996 Sega.


- TECHNICAL -


Sega Model 2B hardware


Main CPU : i960KB (@ 25 Mhz), 68000 (@ 12 Mhz), (2x) ADSP21062 (@ 40 Mhz)

Sound Chips : SCSP (@ 40 Mhz)


Screen orientation : Horizontal

Video resolution : 496 x 384 pixels

Screen refresh : 60.00 Hz

Palette Colors : 8192


Players : 2

Control : 8-way joystick

Buttons : 4


- TRIVIA -


Released in May 1996.


This game was released in limited quantities in the US as "Sonic Championship".


Sonic The Fighters was conceived at AM2 when, during development of "Fighting Vipers", a programmer programmed Sonic into the game's code. AM2 head Yu Suzuki caught a glimpse at it and thought that it was a joke. He then pitched the Sonic Fighters concept to Sonic Team leader Yuji Naka, and after getting the approval from Naka, the game's development began.


The character 'Bean The Dynamite' comes directly from the old Sega game "Dynamite Dux". His alternate costume/color is an exact replica of his Dynamite Dux appearance.


Toshiba EMI released a limited-edition soundtrack album for this game (Sonic the Fighters Sound Tracks - TYCY-5521) on 07/12/1996.


- TIPS AND TRICKS -


* Play as Super Sonic : Begin a game playing as Sonic, and win against the first eight enemies without being defeated. When fighting against Metal Sonic defeat him in the first round, and in the second round turn Sonic in to Super Sonic by pressing Back+Punch+Kick at the same time. If done correctly sonic will morph in to the invincible Super Sonic.


- STAFF -


Producer : Yu Suzuki

Director : Hiroshi Kataoka

Game Coordinator : Daichi Katagiri

Programmers : Daichi Katagiri, Susumu Morii, Eiji Ikuta, Hiroshi Masui

Character Designer : Masahiro Sugiyama

Stage Designers : Yasuko Suzuki, Wataru Kawashima

2D Graphic & Model Design : Takako Kawaguchi

Graphic & Model Design : Kazunori Oh

Motion Designers : Daichi Katagiri, Hiroki Iwasaki

Sound Designer : Maki Morrow, Takenobu Mitsuyoshi


- PORTS -


* Consoles :

Nintendo GameCube (2005, "Sonic Gems Collection")

Sony PlayStation 2 (2005, "Sonic Gems Collection")


- SOURCES -


Game's rom.




MAME Info:

0.134u4 [Brian Troha, Dumping Union]

0.87u1 [R. Belmont]


Bugs:

- schamp, sfight: "SHARC: Loop Stack overflow!" on second soft reset. BarnacleEd (ID 04732)


WIP:

- 0.145u4: Team CPS-1 changed description to 'Sonic Championship (USA)' and clone to 'Sonic the Fighters (Japan)'.

- 0.134u4: Brian Troha and Dumping Union added Sonic Championship (Sega 1996). Renamed (schamp) to (sfight).

- 24th October 2009: Smitdogg - Brian Troha dumped Sonic Championship. It shows the game title as Sonic Championship when set to USA & Export and shows Sonic the FIghters when set to Japan. The previously dumped clone of this game shows Sonic the Fighters in all regions. I'm not sure what other changes it has.

- 0.87u2: R. Belmont changed description to 'Sonic The Fighters'.

- 0.87u1: R. Belmont added Sonic Championship (Sega 1996). R. Belmont fixed some errors in i960 interrupt handling, this fixed crashes in Sonic Championship.

- 29th September 2004: R. Belmont - Fixed an i960 core bug that was causing crashes and corrupt graphics in Fighting Vipers and Sonic Championship, among other things.

- 24th September 2004: R. Belmont - Even more Model 2 and i960 work... Sonic The Fighters.

- 3rd May 2001: Guru - Dumped Sonic Fighters (Sega 1996, Model 2B-CRX).


Other Emulators:

* Model 2


Recommended Games (Sonic):

Sonic The Hedgehog (Mega Play)

Sonic The Hedgehog (Mega-Tech)

Sonic The Hedgehog 2 (Mega Play)

Sonic The Hedgehog 2 (Mega-Tech)

SegaSonic The Hedgehog

Sonic Championship


Romset: 64000 kb / 23 files / 16.3 zip




MAME XML Output:

       <game name="sfight" sourcefile="model2.c" cloneof="schamp" romof="schamp">
              <description>Sonic the Fighters (Japan)</description>
              <year>1996</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr-19001.15" size="524288" crc="9b088511" sha1="20718d985d14f4d2b1b8e982bfbebddd73cdb972" region="maincpu" offset="0"/>
              <rom name="epr-19002.16" size="524288" crc="46f510da" sha1="edcbf61122db568ccaa4c3106f507087c1740c9b" region="maincpu" offset="2"/>
              <rom name="mpr-19007.11" merge="mpr-19007.11" size="4194304" crc="8b8ff751" sha1="5343a9a2502052e3587424c984bd48caa7564849" region="user1" offset="0"/>
              <rom name="mpr-19008.12" merge="mpr-19008.12" size="4194304" crc="a94654f5" sha1="39ad2e9431543ea6cbc0307bc39933cf64956a74" region="user1" offset="2"/>
              <rom name="mpr-19005.9" merge="mpr-19005.9" size="4194304" crc="98cd1127" sha1="300c9cdef199f31255bacb95399e9c75be73f817" region="user1" offset="800000"/>
              <rom name="mpr-19006.10" merge="mpr-19006.10" size="4194304" crc="e79f0a26" sha1="37a4ff13cfccfda587ca59a9ef08b5914d2c28d4" region="user1" offset="800002"/>
              <rom name="epr-19003.7" size="524288" crc="63bae5c5" sha1="cbd55b7b7376ac2f67befaf4c43eef3727ba7b7f" region="user1" offset="1000000"/>
              <rom name="epr-19004.8" size="524288" crc="c10c9f39" sha1="cf806501dbfa48d16cb7ed5f39a6146f734ba455" region="user1" offset="1000002"/>
              <rom name="mpr-19015.29" merge="mpr-19015.29" size="2097152" crc="c74d99e3" sha1="9914be9925b86af6af670745b5eba3a9e4f24af9" region="user5" offset="0"/>
              <rom name="mpr-19016.30" merge="mpr-19016.30" size="2097152" crc="746ae931" sha1="a6f0f589ad174a34493ee24dc0cb509ead3aed70" region="user5" offset="2"/>
              <rom name="mpr-19009.17" merge="mpr-19009.17" size="4194304" crc="fd410350" sha1="5af3a90c87ec8a90a8fc58ae469ef23ec6e6213c" region="user2" offset="0"/>
              <rom name="mpr-19012.21" merge="mpr-19012.21" size="4194304" crc="9bb7b5b6" sha1="8e13a0bb34e187a340b38d76ab15ff6fe4bae764" region="user2" offset="2"/>
              <rom name="mpr-19010.18" merge="mpr-19010.18" size="4194304" crc="6fd94187" sha1="e3318ef0eb0168998e139e527339c7c667c17fb1" region="user2" offset="800000"/>
              <rom name="mpr-19013.22" merge="mpr-19013.22" size="4194304" crc="9e232fe5" sha1="a6c4b2b3bf8efc6f6263f73d6f4cacf9785010c1" region="user2" offset="800002"/>
              <rom name="mpr-19019.27" merge="mpr-19019.27" size="4194304" crc="59121896" sha1="c29bedb41b14d63c6067ae12ad009deaafca2aa4" region="user3" offset="0"/>
              <rom name="mpr-19017.25" merge="mpr-19017.25" size="4194304" crc="7b298379" sha1="52fad61412040c90c7dd300c0fd7aa5b8d5af441" region="user3" offset="2"/>
              <rom name="mpr-19020.28" merge="mpr-19020.28" size="4194304" crc="9540dba0" sha1="7b9a75caa8c5b12ba54c6f4f746d80b165ee97ab" region="user3" offset="800000"/>
              <rom name="mpr-19018.26" merge="mpr-19018.26" size="4194304" crc="3b7e7a12" sha1="9c707a7c2cffc5eff19f9919ddfae7300842fd19" region="user3" offset="800002"/>
              <rom name="epr-19021.31" merge="epr-19021.31" size="524288" crc="0b9f7583" sha1="21290389cd8bd9e52ed438152cc6cb5793f809d3" region="audiocpu" offset="80000"/>
              <rom name="mpr-19022.32" merge="mpr-19022.32" size="2097152" crc="4381869b" sha1="43a21609b49926a227558d4938088526acf1fe42" region="scsp" offset="0"/>
              <rom name="mpr-19023.33" merge="mpr-19023.33" size="2097152" crc="07c67f88" sha1="696dc85e066fb27c7618e52e0acd0d00451e4589" region="scsp" offset="200000"/>
              <rom name="mpr-19024.34" merge="mpr-19024.34" size="2097152" crc="15ff76d3" sha1="b431bd85c973aa0a4d6032ac98fb057139f142a2" region="scsp" offset="400000"/>
              <rom name="mpr-19025.35" merge="mpr-19025.35" size="2097152" crc="6ad8fb70" sha1="b666d31f9be26eb0cdcb71041a3c3c08d5aa41e1" region="scsp" offset="600000"/>
              <chip type="cpu" tag="maincpu" name="i960KB" clock="25000000"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="dsp" name="ADSP21062" clock="40000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="scsp" name="SCSP"/>
              <display tag="screen" type="raster" rotate="0" width="496" height="384" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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