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sfz2al: MAME ROM Information.


History:

Street Fighter Zero 2 Alpha (c) 1996 Capcom.


An enhanced version of "Street Fighter Zero 2" released in arcades in Japan, southeast Asia, Brazil, and Hispanic regions. In the United States of America, Canada, and European countries (where its predecessor is known as "Street Fighter Alpha 2"), this game appears on home platforms only.


- TECHNICAL -


Capcom Play System II hardware (CPS II)

Game ID : CP-S II No. 18


Main CPU : 68000 (@ 11.8 Mhz), Z80 (@ 8 Mhz)

Sound Chips : Q-Sound (@ 4 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 6

= > [1] LP, [2] MP, [3] HP

= > [4] LK, [5] MK, [6] HK


- TRIVIA -


Released in August 1996.


This game is very similar to it's predecessor, "Street Fighter Zero 2". It is slightly enhanced, giving some of the characters a new move or two. There are also additional game modes added, such as 'Dramatic Battle' (2 vs. 1), 'Shin Akuma Mode' and 'Survival'.


- UPDATES -


Here is the list of all versions :


960805

* JAPAN release.


960813

* BRAZIL and HISPANIC releases.


960826

* ASIA release.




ADDITIONAL NOTES :


In the Japanese version :

* Charlie is called 'Nash'

* M. Bison is called 'Vega'

* Akuma is called 'Gouki'

* Evil Ryu is called 'Satsui No Hadou Ni Mezameta Ryu' (translated as "Ryu in which the surge of the intent to kill has awakened")


- TIPS AND TRICKS -


* Two vs. One Battle : Hold LK+MK+HK and press Start at the start screen.


* Fight Your Mid Boss : Win five rounds with a Super finish or Custom Combo finish, and don't lose a round before the sixth match.


* Fight Shin Akuma : Hold MK+MP and press Start at the start screen.


* Survival Battle : Hold LP+MP+HP and press Start at the start screen.


* SFII' Versions Of Ryu, Ken, Sagat, M. Bison, Dhalsim, Zangief : Highlight the character and press Start.


* Evil Ryu : Highlight Ryu and press Start twice.


* SFII Costume Chun Li, SFII' Chun Li : Highlight Chun Li and press Start once for SFII costume Chun Li, twice for SFII' Chun Li.


* Choose A Win Pose : Hold Start + any attack button after winning a round to determine your win pose.


* Alternate Colors For Sakura : Highlight Sakura and press Start(x5).


* Stage Select : Can only be done when a second player enters the game, therefore the message "Here Comes A New Challenger!!" must appear before returning to the select screen. On the select screen, highlight a character icon and hold Start for 2 seconds. Then choose your fighter. If you want the grassy Australia stage (the tall grass), hold Start on Sagat's icon for 2 seconds then select your character (do not let go of Start). To select the Venezuela stage (the waterfall), do the same steps you would do to select Australia, except hold Start on Charlie's icon instead of Sagat's.


- SERIES -


1. Street Fighter (1987)

2. Street Fighter II - The World Warrior [CP-S No. 14] (1991)

3. Street Fighter II' - Champion Edition [CP-S No. 21] (1992)

4. Street Fighter II' Turbo - Hyper Fighting [CP-S No. 24] (1992)

5. Super Street Fighter II - The New Challengers [CP-S II No. 01] (1993)

6. Super Street Fighter II X - Grand Master Challenge [CP-S II No. 03 Bis] (1994)

7. Street Fighter Zero [CP-S II No. 11] (1995)

8. Street Fighter Zero 2 [CP-S II No. 15] (1996)

9. Street Fighter Zero 2 Alpha (1996)

10. Street Fighter III - New Generation (1997)

11. Street Fighter III - 2nd Impact : Giant Attack (1997)

12. Street Fighter Zero 3 [CP-S II No. 29] (1998)

13. Street Fighter III - 3rd Strike : Fight For The Future (1999)

14. Hyper Street Fighter II - The Anniversary Edition [CP-S II No. 38] (2003)

15. Street Fighter IV (2008)

16. Super Street Fighter IV (2010)


- STAFF -


Planner : Noritaka Funamizu (Poo), Neo_G, Kanetaka

Programmers : Cham Cho Choy, Pon, Arikichi Kiyoko, Hard.Yas (-Becret Player-), Shinchan (as 'Hyper Shinchan'), Super Sailor (Birdie)

Scroll designers : Konomi, Shibata Kayoko, Daisuke Nakagawa, Y. Kyo, Kisabon, Ohnishi, Tama, M. Chiezou, Kazu.T, Takapon, Yoichi Tanoue (Tanopu), Yamamoto.K, Megu Megu, Buchi, Hirokazu Yonezuka, Kanno, Inoyan, Shinnosuke, Hooly, Fukumoyan, Otsuki Teikoku

Object designers : Eripyon.N (Eri_Eri), Ball Boy, Yu_Suke, Makoto Ishi, A. Iwasaki, Arahi Juf, Seigo Kawakami (Ushi), K.Takechan, Alien Pole, Kuri Geruge, Nasaaki, Masayo Tsujimoto, Shinya Miyamoto, Rumi-Yamaguchi, Chimorin Shogun, H.I = rassi, Takayuki Kosaka, Reiko Komatsu, Sagata

Visual planner : Haruo Murata (as "Mucchi")

Original artwork : Holyhomerun

Sound & voices : Hiroaki Kondo (X68K)

Music compose & Arrange : Syun Nishigaki, Setsuo Yamamoto, Tatsuro Zuzuki (Tatsuro-)

All sound produced by Arcade Sound Team.

Producer : Noritaka Funamizu (Poo)


* Voice Actors :

Ryu : Katashi Ishizuka

Adon, Gen, Zangief, Birdie, Sodom : Wataru Takagi

Chun Li : Yuko Miyamura

Ken Masters, Guy : Tetsuya Iwanaga

Dhalsim : Yoshiharu Yamada

Sakura Kasugano : Yuko Sasamoto

Rolento Schugerg : Jin Yamanoi

Charlie : Toshiyuki Morikawa

Rose : Yuko Miyamura

Sagat : Miki Shinichiro

Akuma, Major Bison : Tomomichi Nishimura

Dan Hibiki : Osamu Hosoi


- PORTS -


Home versions have 3 different titles :

JAPAN : Street Fighter Zero 2 Dash

EUROPE : Street Fighter Alpha 2 Dash

USA : Street Fighter Alpha 2 Gold




* Consoles :

Sega Saturn [EU] (1997, "Street Fighter Collection") [Model T-1223G]

Sega Saturn [JP] (Sep.1997, "Street Fighter Collection") [Model T-1223G]

Sony PlayStation [JP] (Oct.1997, "Street Fighter Collection") [Models SLPS-00800 and SLPS-00801]

Sega Saturn [US] (Nov.1997, "Street Fighter Collection") [Model T-1222H]

Sony PlayStation [US] (Nov.1997, "Street Fighter Collection") [Models SLUS-00423 and SLUS-00584]

Sony PlayStation [EU] (Jul.1998, "Street Fighter Collection") [Models SLES-00998 and SLES-10998]

Sony PlayStation [JP] (Nov.1998) [Model SLPS-91105]

Sega Saturn [JP] (Nov.1998) [Model T-1244G]

Sony PlayStation 2 [AU] (2006, "Street Fighter Alpha Anthology")

Sony PlayStation 2 [JP] (May.2006, "Street Fighter Zero Fighters Generation") [Model SLPS-66409]

Sony PlayStation 2 [US] (Jun.2006, "Street Fighter Alpha Anthology") [Model SLUS-21317]

Sony PlayStation 2 [EU] (Jul.2006, "Street Fighter Alpha Anthology") [Model SLES-54085]

Sony PlayStation 2 [JP] (Nov.2007, "Street Fighter Zero Fighters Generation [Best Price]") [Model SLPM-66854]


- SOURCES -


Game's rom.




MAME Info:

0.60 [?]

0.37b15 [?]


WIP:

- 0.128u7: 'Street Fighter Zero 2 Alpha (Asia 960826 Phoenix Edition) (bootleg)' is now clone of Street Fighter Zero 2 Alpha. Renamed (sfz2aad) to (sfz2ald).

- 0.128u4: MAMEPlus added clone Street Fighter Zero 2 Alpha (Asia 960826 Phoenix Edition) (bootleg).

- 0.128u2: David Haywood removed parent clone relationship from "Street Fighter Zero/Alpha 2" and "Street Fighter Zero 2 Alpha". Renamed (sfz2aa) to (sfz2al), (sfz2ab) to (sfz2alb), (sfz2ah) to (sfz2alh) and (sfz2aj) to (sfz2alj).

- 0.112u2: Added CPS2 keys to clones Street Fighter Zero 2 Alpha (Hispanic 960813) and (Brazil 960813).

- 0.70u5: Added clone Street Fighter Zero 2 Alpha (Brazil 960813).

- 7th August 2002: Razoola - Released XOR 96 for Street Fighter Zero 2 Alpha (Asia 960826) donated by Dr. MAD.

- 0.60: Added Street Fighter Zero 2 Alpha (Asia 960826).

- 0.37b16: Added clone Street Fighter Zero 2 Alpha (Hispanic 960813). Renamed (sfz2) to (sfz2j) and (sfz2a) to (sfz2aj).

- 27th June 2001: Razoola - Released XOR 42 for Street Fighter Zero 2 Alpha (Japan 960805) donated by Hoonis, johnick, ryu1999 and sifu.

- 0.37b15: Added Street Fighter Zero 2 Alpha (Japan 960805).


Other Emulators:

* FB Alpha


Recommended Games (Street Fighter):

Street Fighter

Street Fighter II - The World Warrior

Street Fighter II' - Champion Edition

Street Fighter II' - Hyper Fighting

Super Street Fighter II: The New Challengers

Super Street Fighter II - The New Challengers

Super Street Fighter II Turbo

Street Fighter Alpha: Warriors' Dreams

Street Fighter Alpha 2

Street Fighter Alpha 3

Street Fighter Zero 2 Alpha

Street Fighter Zero 3 Upper

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Street Fighter III: New Generation

Street Fighter III 2nd Impact: Giant Attack

Street Fighter III 3rd Strike: Fight for the Future

Hyper Street Fighter 2: The Anniversary Edition

X-Men Vs. Street Fighter

Marvel Super Heroes Vs. Street Fighter

Marvel Vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom 2

Capcom Vs. SNK Millennium Fight 2000

Capcom Vs. SNK Millenium Fight 2000 Pro

Capcom Vs. SNK 2 Millionaire Fighting 2001

SNK vs. Capcom - SVC Chaos


Romset: 27904 kb / 18 files / 12.4 zip




MAME XML Output:

       <game name="sfz2al" sourcefile="cps2.c">
              <description>Street Fighter Zero 2 Alpha (Asia 960826)</description>
              <year>1996</year>
              <manufacturer>Capcom</manufacturer>
              <rom name="szaa.03" size="524288" crc="88e7023e" sha1="34e74ec54c05d75e5cf207abb6e536fcca233b8b" region="maincpu" offset="0"/>
              <rom name="szaa.04" size="524288" crc="ae8ec36e" sha1="b2f3de9e33169f6266aaabd5eae6c057ea10dcab" region="maincpu" offset="80000"/>
              <rom name="szaa.05" size="524288" crc="f053a55e" sha1="f98a8af5cd33a543a5596d59381f9adafed38854" region="maincpu" offset="100000"/>
              <rom name="szaa.06" size="524288" crc="cfc0e7a8" sha1="31ed58451c7a6ac88a8fccab369167694698f044" region="maincpu" offset="180000"/>
              <rom name="szaa.07" size="524288" crc="5feb8b20" sha1="13c79c9b72c3abf0a0b75d507d91ece71e460c06" region="maincpu" offset="200000"/>
              <rom name="szaa.08" size="524288" crc="6eb6d412" sha1="c858fec9c1dfea70dfcca629c1c24306f8ae6d81" region="maincpu" offset="280000"/>
              <rom name="sza.13m" size="4194304" crc="4d1f1f22" sha1="659fb4305bcf0cbbbbec97ede6e68a8323b13308" region="gfx" offset="0"/>
              <rom name="sza.15m" size="4194304" crc="19cea680" sha1="4cb88963a0fbcef191c8419b6379387c01b4c81e" region="gfx" offset="2"/>
              <rom name="sza.17m" size="4194304" crc="e01b4588" sha1="c2936608fd75ff6cd5fa94c6d6d6f0c77c44a450" region="gfx" offset="4"/>
              <rom name="sza.19m" size="4194304" crc="0feeda64" sha1="f5b350601437bd94b70d97feb23d791df19da6b3" region="gfx" offset="6"/>
              <rom name="sza.14m" size="1048576" crc="0560c6aa" sha1="f2bed3a8efef18052b51a7f0f6a888a18db813a1" region="gfx" offset="1000000"/>
              <rom name="sza.16m" size="1048576" crc="ae940f87" sha1="39ee26333abbe302ba76dced0196a2e6b3b1d02a" region="gfx" offset="1000002"/>
              <rom name="sza.18m" size="1048576" crc="4bc3c8bc" sha1="6256963c515bf56f39b6e559afefd653ead56c54" region="gfx" offset="1000004"/>
              <rom name="sza.20m" size="1048576" crc="39e674c0" sha1="8e771a2d8c2accad0463bccd21d7b23af0c895a1" region="gfx" offset="1000006"/>
              <rom name="sza.01" size="131072" crc="1bc323cf" sha1="83fbd6e9b327700dc9f1c59700b7385bc3705749" region="audiocpu" offset="0"/>
              <rom name="sza.02" size="131072" crc="ba6a5013" sha1="7814f3e56b69529b9860dd61c3b1e8d700244b03" region="audiocpu" offset="28000"/>
              <rom name="sza.11m" size="2097152" crc="aa47a601" sha1="a4d1ee89c84a3b9db06469bb66e85293b5aa9ac9" region="qsound" offset="0"/>
              <rom name="sza.12m" size="2097152" crc="2237bc53" sha1="96d5693047e4cf1ed10a8ee1905cea267a278e92" region="qsound" offset="200000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.629403" pixclock="8000000" htotal="518" hbend="64" hbstart="448" vtotal="259" vbend="16" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>
       </game>
 
 


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