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shootbul: MAME ROM Information.


History:

Shoot The Bull (c) 1985 Bally Midway.


A dart game for up to 4 players with four different games to choose from.


- TECHNICAL -


[No. 0E15]


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : Namco (@ 96 Khz)


Screen orientation : Vertical

Video resolution : 224 x 288 pixels

Screen refresh : 60.61 Hz

Palette Colors : 16


Players : 1

Control : trackball

Buttons : 1


- STAFF -


Game designer : Jeff Nauman

Game artist : Brian Colin

Cabinet art : Greg Freres

Sounds : Mike Bartlow

Support : Jim Belt

Hardware : Cary Mednick, John Boydston

Mechanical : John Kubik


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.37b12 [Dave Widel]


Bugs:

- [possible] Locks up then reset itself if you spin the trackball backwards when it's your turn. BarnacleEd (ID 01195)


WIP:

- 0.65: Removed 2nd player.

- 0.37b12: Dave Widel added Shoot the Bull (Bally Midway 1985).

- 30th January 2001: Dave Widel wrote a Shoot the Bull driver.


PLAY INSTRUCTIONS:

- Black Out: Winner is first player to hit all 20 numbers. When a number is hit it is blacked out.

- 301: Player starts with 301 points. First player to reach zero points wins. Exceeding zero is a bust that turn is disregarded. Tray again next round.

- Poison 301: Like 301, but player can hit a number only one time per turn.

- 301 Pro Style: Like 301, but player must hit bullseye. Double or triple on last dart to win.

- Poison 301 Pro: Like 301, but player must hit bullseye. Double or triple on last dart to win. Player can hit a number only one time per turn.


Recommended Games (Darts):

Bulls Eye Darts

Shoot the Bull

Parlour Games (Mega-Tech) (Darts)

World Darts (Arcadia)

AmeriDarts


Romset: 25 kb / 10 files / 18.5 zip




MAME XML Output:

       <game name="shootbul" sourcefile="pacman.c">
              <description>Shoot the Bull</description>
              <year>1985</year>
              <manufacturer>Bally Midway</manufacturer>
              <rom name="sb6e.cpu" size="4096" crc="25daa5e9" sha1="8257de5e0e62235d05d74b53e5fc716e85cb05b9" region="maincpu" offset="0"/>
              <rom name="sb6f.cpu" size="4096" crc="92144044" sha1="905a354a806da47ab40577171acdac7db635d102" region="maincpu" offset="1000"/>
              <rom name="sb6h.cpu" size="4096" crc="43b7f99d" sha1="6372763fbbca3581376204c5e58ceedd3f47fc60" region="maincpu" offset="2000"/>
              <rom name="sb6j.cpu" size="4096" crc="bc4d3bbf" sha1="2fa15b339166b9a5bf711b58a1705bc0b9e528e2" region="maincpu" offset="3000"/>
              <rom name="sb5e.cpu" size="4096" crc="07c6c5aa" sha1="cbe99ece795f29fdeef374cbf9b1f45ff065e803" region="gfx1" offset="0"/>
              <rom name="sb5f.cpu" size="4096" crc="eaec6837" sha1="ff21b0fd5381afb1ba7f5920132006ee8e6d10eb" region="gfx1" offset="1000"/>
              <rom name="7f.rom" size="32" crc="ec578b98" sha1="196da49cc260f967ec5f01bc3c75b11077c85998" region="proms" offset="0"/>
              <rom name="4a.rom" size="256" crc="81a6b30f" sha1="60c767fd536c325151a2b759fdbce4ba41e0c78f" region="proms" offset="20"/>
              <rom name="82s126.1m" size="256" crc="a9cc86bf" sha1="bbcec0570aeceb582ff8238a4bc8546a23430081" region="namco" offset="0"/>
              <rom name="82s126.3m" size="256" crc="77245b66" sha1="0c4d0bee858b97632411c440bea6948a74759746" region="namco" offset="100"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="namco" name="Namco" clock="96000"/>
              <display tag="screen" type="raster" rotate="90" width="288" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="288" vtotal="264" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="3">
                     <control type="trackball" minimum="0" maximum="15" sensitivity="50" keydelta="25" reverse="yes"/>
              </input>
              <dipswitch name="Service Mode" tag="IN1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Time" tag="DSW1" mask="7">
                     <dipvalue name="Short" value="1"/>
                     <dipvalue name="Average" value="7" default="yes"/>
                     <dipvalue name="Long" value="3"/>
                     <dipvalue name="Longer" value="5"/>
                     <dipvalue name="Longest" value="6"/>
              </dipswitch>
              <dipswitch name="Title Page Sounds" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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