sigma2k: MAME ROM Information. History:
Sigma Poker 2000 (c) 1998 Sigma Game.
- SOURCES -
Game's rom.
MAME Info:
0.120u4 [Roberto Fresca]
SETUP:
- Turn ON the Supervisor Key (0). Press 3x HOLD5 (B) to enter into page 4 of the setup menu. Press HOLD3 (C) to navegate between options, and highlight "Clear All Informations". Keep pressed HOLD1 (Z) for more than 3 seconds. Turn OFF the Supervisor Key (0).
WIP:
- 0.129u1: MooglyGuy added savestate support to Sigma Poker 2000.
- 0.127u7: Roberto Fresca improved the button-lamps layout to all games in American Poker II driver. Now buttons are more realistic.
- 0.125u7: John Gilbert fixed missing SHA1 values in American Poker II driver.
- 0.125u4: Roberto Fresca fixed Sigma Poker 2000 - Game now playable. Improvements to the driver [Roberto Fresca]: Reworked the input system for Sigma Poker 2000. Promoted Sigma Poker 2000 to 'WORKING' state. Updated technical notes.
- 1st June 2008: Roberto Fresca - Reworked the Sigma 2000 inputs. After the init sequence, the game started to work properly. In fact it has good graphics and adictive gameplay.
- 0.125u3: Improvements to American Poker II driver [Roberto Fresca]: Reworked the color routines switching to RESNET system. Added a resistor network diagram. Switch to pre-defined crystal value. Changed the WATCHDOG_TIME_INIT to be based on miliseconds instead of hertz. Other minor cleanup/fixes. Updated technical notes.
- 0.122u8: Zsolt Vasvari removed colortables from ampoker2 and a number of other drivers, as part of a larger move to phase out old-style colortables.
- 0.120u4: Roberto Fresca added Sigma Poker 2000 (Sigma Inc. 1998).
- 15th November 2007: Roberto Fresca - Fixed Sigma Poker 2000 graphics (cards deck). Changed a lot things. The game has improved graphics and use 4 times more tiles than other games running on this hardware. To handle this, the game use 2 extra bits from the color RAM... The game is still not working.
- 13th November 2007: Roberto Fresca - This is Sigma Poker running in a modified American Poker II hardware. The game has improved graphics, new sounds, new bonus/jackpot and a totally new 'double-up' feature. Very addictive, in fact! And some shots of Sigma Poker 2000 (not working yet). After hooking/wiring all output ports, I hooked the lamps to all sets.
Romset: 129 kb / 3 files / 49.8 zip
MAME XML Output:
   | <game name="sigma2k" sourcefile="ampoker2.c"> |
   |    | <description>Sigma Poker 2000</description> |
   |    | <year>1998</year> |
   |    | <manufacturer>Sigma Inc.</manufacturer> |
   |    | <rom name="sigma2k.u6" size="65536" crc="608d1771" sha1="0ec94d780565472c7e68da7e3ce19aea3f1ab4a5" region="maincpu" offset="0"/> |
   |    | <rom name="sigma2k.u47" size="65536" crc="3ed7b9df" sha1="788a90ffa6cb0bfebf607815a695a5afe930945c" region="gfx1" offset="0"/> |
   |    | <rom name="82s147an_s2k.u48" size="512" crc="715361cc" sha1="cac239399c9ec5d7498e49a906fb5b934ef7f4dc" region="proms" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="Z80" clock="3000000"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1500000"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="288" height="240" refresh="60.000000" pixclock="7864320" htotal="512" hbend="160" hbstart="448" vtotal="256" vbend="16" vbstart="256" /> |
   |    | <sound channels="1"/> |
   |    | <input players="1" coins="1" service="yes"> |
   |    |    | <control type="gambling"/> |
   |    | </input> |
   |    | <dipswitch name="Unknown" tag="IN0" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="IN1" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="IN2" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="IN3" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="IN4" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="IN5" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="IN6" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="IN7" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/> |
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