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skyadvnt: MAME ROM Information.


History:

Sky Adventure (c) 1989 Alpha Denshi.


A vertically scrolling shoot-em-up.


- TECHNICAL -


Game ID : SA


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 7.15909 Mhz)

Sound Chips : YM2203 (@ 3 Mhz), YM2413 (@ 8 Mhz), DAC


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in November 1989.


- SERIES -


1. Sky Adventure (1989)

2. Ghost Pilots [Model NGM-020] (1991)


- STAFF -


System programmer : Eizi Fukathu

Main programmer : Hiroyuki Ryu

Programmer : Hideo Kamoda

Hardware : Shinichi Tamura

Designer : Kenichi Sakanishi

Music : Tambourine Yuka

Sound : Hiroaki Simizu

Producer : Akira Usizawa


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.37b8 [Bryan McPhail]

0.36b1 [Bryan McPhail]


WIP:

- 0.133u1: Renamed (skyadvnu) to (skyadvntu) and (skyadvnj) to (skyadvntj).

- 0.128u6: Phil Bennett reduced all Alpha68k YM2413 clocks from 8MHz to 3.579545MHz.

- 0.61: Changed 'Unknown' to 'Unused' dipswitches.

- 0.59: Acho A. Tang fixed sprite position and priority. Fixed missaligned lines appeard more than once every stage.

- 18th March 2002: Acho A. Tang submitted a massive update for the Alpha68k driver, fixing a few graphics problems in Sky Adventure and Time Soldiers, and making Paddle Mania, Super Stingray and Kyros playable.

- 0.37b14: Added clone Sky Adventure (Japan). Changed parent description 'Sky Adventure (Japan)' to 'Sky Adventure (World)'.

- 0.37b8: Bryan McPhail added Sky Adventure (Japan). Renamed (skyadvnt) to (skyadvnu).

- 10th September 2000: Bryan McPhail added the original Sky Adventure romset to the Alpha68k driver.

- 3rd September 2000: Guru - Dumped Sky Adventure (original version by Alpha Denshi).

- 0.37b2: Changed description to 'Sky Adventure (US)'.

- 0.36b1: Bryan McPhail added Sky Adventure (SNK 1989).

- 17th July 1999: Bryan McPhail sent in drivers for Time Soldiers, Sky Soldiers, Sky Adventure and Gang Wars.

- 6th June 1999: Bryan McPhail has gotten a nice new shiny computer science degree, and for a nice celebration he almost finished some drivers. Here are some pics of Gang Wars, Gold Medalist, Sky Adventure, Sky Soldiers and Time Soldiers, but don't expect to see these before 0.36b1.


LEVELS: 8


Recommended Games (Airforce 2):

Phantom II

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Zoar

1941

1942

1942 (PlayChoice-10)

1943 - The Battle of Midway

1943 Kai - Midway Kaisen

1944: The Loop Master

19XX: The War Against Destiny

XX Mission

Flying Shark

Fire Shark

Fire Shark (Mega-Tech)

MX5000

Sonic Boom

Bombs Away

Fighting Hawk

Scramble Spirits

Sky Soldiers

Arbalester

Guts n' Glory (Bombing)

Meta Fox

Sky Adventure

Task Force Harrier

Twin Hawk

Vapor Trail - Hyper Offence Formation

The Last Day

Lightning Fighters

Sky Smasher

Ghost Pilots

Gulf War II

Fighter & Attacker

Blue Hawk

Double Wings

Strikers 1945

Strikers 1945 II

Strikers 1945 III

Strikers 1945 Plus

Spectrum 2000

Fire Hawk

Wyvern Wings


Romset: 2560 kb / 11 files / 960.3 zip




MAME XML Output:

       <game name="skyadvnt" sourcefile="alpha68k.c">
              <description>Sky Adventure (World)</description>
              <year>1989</year>
              <manufacturer>Alpha Denshi Co.</manufacturer>
              <rom name="sa1.bin" size="131072" crc="c2b23080" sha1="d72430ae43137e3ecbaa327f37e4f3f028690a83" region="maincpu" offset="0"/>
              <rom name="sa2.bin" size="131072" crc="06074e72" sha1="363b468fad5de0637baf8bb7b92798bfb81a07c5" region="maincpu" offset="1"/>
              <rom name="sa.3" size="65536" crc="3d0b32e0" sha1="b845dc7b887f16dd010b9d43860b6af334995199" region="audiocpu" offset="0"/>
              <rom name="sa.4" size="65536" crc="c2e3c30c" sha1="43e1b489d879950bce3568433a4781377c3eebe7" region="audiocpu" offset="30000"/>
              <rom name="sa.5" size="65536" crc="11cdb868" sha1="6cd9c7952b4789e819272cbe0623f3e6f607b7eb" region="audiocpu" offset="50000"/>
              <rom name="sa.6" size="32768" crc="237d93fd" sha1="4c65169e4ce6a9be229410bbfd9b823060a829d7" region="audiocpu" offset="70000"/>
              <rom name="alpha.mcu" size="4096" status="nodump" region="mcu" offset="0"/>
              <rom name="sa.7" size="32768" crc="ea26e9c5" sha1="13cb5a5955c813cd48f98f62f045a4cbc61806a1" region="gfx1" offset="0"/>
              <rom name="sachr3" size="524288" crc="a986b8d5" sha1="e8e2f3e0f85b9565243eab7dc8606168811f41e4" region="gfx2" offset="0"/>
              <rom name="sachr2" size="524288" crc="504b07ae" sha1="ba74f74c1cb04dd1ab4acf518099605ec9c71f94" region="gfx2" offset="a0000"/>
              <rom name="sachr1" size="524288" crc="e734dccd" sha1="24258dd5994f1b14600fc354b0ab36f870967afc" region="gfx2" offset="140000"/>
              <rom name="sachr0" size="524288" crc="e281b204" sha1="50a041c701970013b84826d67c8002ccd291bfdd" region="gfx2" offset="1e0000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="7159090"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="3000000"/>
              <chip type="audio" tag="ym2" name="YM2413" clock="3579545"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Lives" tag="IN3" mask="12">
                     <dipvalue name="2" value="8"/>
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN3" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="IN3" mask="96">
                     <dipvalue name="Easy" value="64"/>
                     <dipvalue name="Normal" value="96" default="yes"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="IN3" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN4" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="IN4" mask="14">
                     <dipvalue name="A 1C/1C B 1C/1C" value="14" default="yes"/>
                     <dipvalue name="A 1C/2C B 2C/1C" value="6"/>
                     <dipvalue name="A 1C/3C B 3C/1C" value="10"/>
                     <dipvalue name="A 1C/4C B 4C/1C" value="2"/>
                     <dipvalue name="A 1C/5C B 5C/1C" value="12"/>
                     <dipvalue name="A 1C/6C B 6C/1C" value="4"/>
                     <dipvalue name="A 2C/3C B 7C/1C" value="8"/>
                     <dipvalue name="A 3C/2C B 8C/1C" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="IN4" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="IN4" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/>
       </game>
 
 


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