slammast: MAME ROM Information. History:
Saturday Night Slam Masters (c) 1993 Capcom.
A 1-on-1 fighting game in which players choose from 10 different wrestlers and take to the ring to try and defeat their larger-than-life opponents. Each wrestler has an assortment of moves, including his own special 'super slam'. The object of the game is to win and defend the championship by pinning or putting a submission hold on your opponent.
There are 2 different game modes to select and play : Single Match or Tag Team 'Battle Royal'. In Single Match, players choose to be one of eight wrestlers including 'Mike Hagger', 'Alexander The Grater', 'El Stingray', 'King Rasta Mon', 'Titanic Tim', 'Gunloc', 'Biff Bolshevik' and 'The Great Oni' ('Jumbo Jack' and 'The Scorpion' cannot be selected in this game).
Once a wrestler has been selected, players will compete in a world-wide tournament against the other 9 wrestlers (including 'Jumbo Jack' and 'The Scorpion') in respective matches. In each match, players must defeat each of their respective opponents by a pinfall, count-out or submission in order to proceed to each of the following matches. Once all opponents are defeated, the winner will be crowned champion and players will have to face all opponents again to defend their title.
In Tag Team 'Battle Royal', players can choose to play as any 2 of the 10 wrestlers for their tag team, including 'Jumbo Jack' and 'The Scorpion'. Here, the player and his or her partner have to eliminate both of the 2 wrestlers on the opposing tag team, in order to win the match and proceed to the next. During these matches, if the player is eliminated before his or her partner is, the match will be declared no contest and it will be a draw.
During each bout in this game, metal buckets and/or glass bottles will sometimes be thrown into the ring which can be picked by the players' wrestler(s) and used as weapons against their opponents.
- TECHNICAL -
Capcom Play System hardware (CP-S)
[CP-S No. 27]
Main CPU : 68000 (@ 12 Mhz), Z80 (@ 8 Mhz)
Sound Chips : Q-Sound (@ 4 Mhz)
Players : 4
Control : 8-way joystick
Buttons : 3
=> [1] Attack, [2] Jump, [3] Pin
- TRIVIA -
Released in July 1993.
This game is known in Japan as "Muscle Bomber - The Body Explosion [CP-S No. 27]".
Hara Tetsuo, who designed the characters in the Muscle Bomber games, is a popular manga artist in Japan. He is famous for his work on 'Hokuto no Ken' (aka 'Fist of the North Star').
Some characters in the game are based on real life wrestlers. Such examples are the Great Oni, who is based on legendary Japanese wrestler the Great Muta, El Stingray, who is based on Mexican wrestler Lizmark, Alexander the Grater is based on former WCW and IWGP world champion Big Van Vader, and Jumbo Flapjack is based on the late Canadian wrestler Earthquake.
One of the wrestlers is Mike Haggar from the game "Final Fight". Also, one of the wrestlers named Gunloc is related to Guile from "Street Fighter II - The World Warrior". Additionally his clone, named Biff, is a friend of Zangief from "Street Fighter II - The World Warrior".
King Rasta Mon was the original design for "Street Fighter II - The World Warrior" character Blanka, but rejected later on in favor of the most 'beast-like' design.
Biff Slamkovich appears in the background of Ken's stage in "Street Fighter Alpha 2".
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Muscle Bomber - PCCB-00136) on 17/09/1993.
- UPDATES -
The US version is slightly different, it has the "Recycle It, Don't Trash It!" screen.
Certain wrestlers had their names changed for non-Japanese audiences. They are as follows :
Aleksey Zalazof - Biff Slamkovich.
Lucky Colt - Gunloc.
Mysterious Budo - The Great Oni.
El Stinger - El Stingray.
Sheep The Royal - Alexander The Grater.
Missing IQ Gomes - King Rasta Mom.
Kimala The Bouncer - Jumbo Flap Jack.
Astro - Scorpion.
- SERIES -
1. Saturday Night Slam Masters [CP-S No. 27] (1993)
2. Muscle Bomber Duo - Ultimate Team Battle [CP-S No. 28] (1993)
3. Ring of Destruction - Slammasters II [CP-S II No. 06] (1994)
- STAFF -
Planners : Tomy, Saddy, Koguma
Object Designers : Mount-S, Ikusan Z, Q;clever, Imomushi, Kazz. Ist, Yorio, Tom, Chama(c), Rikagon
Scroll Designers : Buppo, Okachan, Taka
Programmers : H.M.D., B.I.N, Shaver, Semari!, Yu Bono
Sound Designers : Masaki Izutani (T. Yomage), Toshio Kajino (Toshi), Syun Nishigaki (Syun), Kiyo, Nobu. Oouchi
Assists : Eripon, Ball Boy (Ball-Boy), Yuusuke, Chin, Go, Iwai, Tetsuya., Tenman, Vlad T.
Special Thanks : Yoshiki Okamoto (Kihaji), Noritaka Funamizu (Poo), Akira Yasuda (Akiman), Akira Nishitani (Nin), K-Man, Meshi
USA Support : James Goddard (DJames "Mon"), Alex Jimenez, David Winstead (Dr. Dave W.)
- PORTS -
* Consoles :
Nintendo Super Famicom [US] (June ??, 1994) [Model SNS-ZW]
Sega Mega Drive [US] (??? ??, 1994)
Sega Mega Drive [EU] (??? ??, 1994)
- SOURCES -
Game's rom.
MAME Info:
0.35b3 [Nicola Salmoria]
WIP:
- 0.144u5: Kold666 dumped and added MB63B.1A PAL to Saturday Night Slam Masters and clones. Team CPS-1 fixed clone Muscle Bomber: The Body Explosion (Japan 930713) Q-Sound ROMs labels and locations, added Q-Sound PALs.
- 0.144u2: Kold666 dumped and added Q-Sound PALs to Saturday Night Slam Masters (World 930713) and clone (USA 930713).
- 0.140u2: Team CPS-1 fixed slammast/slammastu labels and added D-Board PALs and PCB infos.
- 0.139: Changed description of clones to 'Muscle Bomber: The Body Explosion (Japan 930713)', 'Muscle Bomber Duo: Ultimate Team Battle (World 931206)' and 'Muscle Bomber Duo: Heat Up Warriors (Japan 931206)'.
- 0.133u1: Renamed (slammasu) to (slammastu).
- 0.127: Replaced A-board PLDs (prg1 and sou1) with (prg2).
- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).
- 0.107u2: Canim mapped service button in Slam Masters.
- 0.94u1: Aaron Giles fixed '3 speaker problem' with Qsound. Removed 3rd sound channel.
- 0.93u1: Replaced YM2151 sound with Q-Sound (4MHz).
- 0.93: Replaced QSound with YM2151 (3579580 Hz) and added 3rd sound channel.
- 0.63: Changed description to 'Saturday Night Slam Masters (World 930713)' and clones '(US)' to '(US 930713)', '(Japan)' to '(Japan 930713)', '(World)' to '(World 931206)' and '(Japan)' to '(Japan 931206)'.
- 0.37b6: Added clone Saturday Night Slam Masters (US).
- 10th August 2000: Nicola Salmoria fixed the protection bugs in Slam Masters.
- 10th July 2000: Nicola Salmoria fixed the protection problems in Slam Masters.
- 0.36RC1: Changed description of clones 'Muscle Bomber (Japan)' to 'Muscle Bomber - The Body Explosion (Japan)', 'Muscle Bomber Duo (World)' to 'Muscle Bomber Duo - Ultimate Team Battle (World)' and 'Muscle Bomber Duo (Japan)' to 'Muscle Bomber Duo - Heat Up Warriors (Japan)'.
- 0.36b13: Paul Leaman fixed protection in Slam Masters.
- 27th December 1999: Paul Leaman added protection work-around to Slam Masters and did some other CPS1 fixes.
- 0.36b12: Changed Z80 CPU2 clock speed to 6MHz.
- 0.36b11: Replaced Custom sound with QSound (4MHz). Changed input to 4 players and 4 coin slots.
- 0.36b3: Changed description to 'Saturday Night Slam Masters (World)'.
- 0.35: Added Custom sound.
- 0.35RC1: Added 'Freeze' dipswitch.
- 0.35b4: Added Z80 (4MHz) CPU2.
- 0.35b3: Nicola Salmoria added Slam Masters (World) (Capcom 1993), not working.
- 11th November 1997: CaBBe dumped Saturday Night Slam Masters (World 930713).
LEVELS: 9 (must be finished twice)
Other Emulators:
* Calice
* Callus
* FB Alpha
* Kawaks
* Nebula
* Raine
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Romset: 12420 kb / 40 files / 6.04 zip
MAME XML Output:
   | <game name="slammast" sourcefile="cps1.c"> |
   |    | <description>Saturday Night Slam Masters (World 930713)</description> |
   |    | <year>1993</year> |
   |    | <manufacturer>Capcom</manufacturer> |
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   |    | <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.610000" /> |
   |    | <sound channels="2"/> |
   |    | <input players="4" buttons="3" coins="4" service="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Freeze" tag="DSWC" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/> |
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