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snakjack: MAME ROM Information.


History:

Snacks'n Jaxson (c) 1984 Bally Sente.


- TECHNICAL -


[No. 0B90]


Bally / Sente SAC-I hardware


Main CPU : M6809 (@ 1.25 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : (6x) CEM3394 (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : trackball

Buttons : 1 (SNEEZE)


- STAFF -


Designer and programmer : Dave Ross

Designer and graphic designer : Bil Maher

Sounds and music : Gary Levenberg


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.36b5 [Aaron Giles]


Artwork available


WIP:

- 0.36b5: Aaron Giles added Snacks'n Jaxson (Bally/Sente 1984).

- 6th September 1999: Aaron Giles sent in a huge Bally/Sente driver, with Chicken Shift, Gimme a Break, Goalie Hhost, Hat Trick, Mini Golf, Night Stocker, Off the Wall, Rescue Raider, Sente Diagnostics Cartridge, Snacks'n Jaxson, Stocker, Street Football, Toggle and Trivial Pursuit. There are still more games running on this hardware.


PLAY INSTRUCTIONS:

- Try to eat 4 meals a day.

- Move Jaxson's head to keep his nose bouncing.

- Eat all foods between bounces.

- Use sneeze button to blow away bad stuff.

- 6 bounces completes meal.


Recommended Games:

Burger Time

Burger Time (DECO Cassette)

Super Burger Time

Peter Pepper's Ice Cream Factory (DECO Cassette)

Food Fight

Splat!

Tapper (Budweiser)

Snacks'n Jaxson

Povar / Sobrat' Buran / Agroprom (Cookie)


Romset: 120 kb / 15 files / 56.0 zip




MAME XML Output:

       <game name="snakjack" sourcefile="balsente.c">
              <description>Snacks'n Jaxson</description>
              <year>1984</year>
              <manufacturer>Bally/Sente</manufacturer>
              <rom name="rom-ab0.u9a" size="8192" crc="da2dd119" sha1="85ae452b137e69e051fa66648f295d180339794e" region="maincpu" offset="10000"/>
              <rom name="rom-ab1.u8a" size="8192" crc="657ddf26" sha1="48591a6b0c30d576f0e08dd54c95cbda76b5dfbd" region="maincpu" offset="12000"/>
              <rom name="rom-ab2.u7a" size="8192" crc="15333dcf" sha1="13546bd058a10513fe4cbe3a3fa268b7c38b5993" region="maincpu" offset="14000"/>
              <rom name="rom-ab3.u6a" size="8192" crc="57671f6f" sha1="49e76e03d828fed28e7e0608985172af20084f7f" region="maincpu" offset="16000"/>
              <rom name="rom-ab4.u5a" size="8192" crc="c16c5dc0" sha1="93e36758f4e5bb8dac29f9a2bc3ac5f9589e8c9a" region="maincpu" offset="18000"/>
              <rom name="rom-ab5.u4a" size="8192" crc="d7019747" sha1="c8b1a6ea463b5932bc9ed2c91faea2e2639d7934" region="maincpu" offset="1a000"/>
              <rom name="rom-cd.u3a" size="8192" crc="7b44ca4c" sha1="8697055da489fcf0244dc94fe5393418a8003bf7" region="maincpu" offset="2c000"/>
              <rom name="rom-ef.u1a" size="8192" crc="f5309b38" sha1="864f759dc6822b548742140b7ea2ea2aba43beba" region="maincpu" offset="2e000"/>
              <rom name="8002-10 9-25-84.5" size="8192" crc="4dd0a525" sha1="f0c447adc5b67917851a9df978df851247e75c43" region="audiocpu" offset="0"/>
              <rom name="rom-gr0.u9b" size="8192" crc="3e64b5d5" sha1="ab681eabb4f8e5b946c288ffb8df0624c0473d82" region="gfx1" offset="0"/>
              <rom name="rom-gr1.u8b" size="8192" crc="b3b8baee" sha1="b37638784a3903f2dcd698104da75b4ab59e8257" region="gfx1" offset="2000"/>
              <rom name="rom-gr2.u7b" size="8192" crc="e9d89dac" sha1="570809ec5f8a64f280e13cbf801664cb548997e9" region="gfx1" offset="4000"/>
              <rom name="rom-gr3.u6b" size="8192" crc="b6602be8" sha1="c5bc95e0116fb2cf86a694561dc2c21612ba4434" region="gfx1" offset="6000"/>
              <rom name="rom-gr4.u5b" size="8192" crc="3fbfa686" sha1="6c137d177c7aa2701497ac3ac922fdb8cd9f52b3" region="gfx1" offset="8000"/>
              <rom name="rom-gr5.u4b" size="8192" crc="345f94fb" sha1="0af24f4e1a797efe5272f64b8a34483fe6002436" region="gfx1" offset="a000"/>
              <rom name="u01508001100b.u20f" size="1" status="nodump" region="motherbrd_pals" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1250000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="cem1" name="CEM3394"/>
              <chip type="audio" tag="cem2" name="CEM3394"/>
              <chip type="audio" tag="cem3" name="CEM3394"/>
              <chip type="audio" tag="cem4" name="CEM3394"/>
              <chip type="audio" tag="cem5" name="CEM3394"/>
              <chip type="audio" tag="cem6" name="CEM3394"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="59.185606" pixclock="5000000" htotal="320" hbend="0" hbstart="256" vtotal="264" vbend="16" vbstart="256" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="2">
                     <control type="trackball" minimum="0" maximum="255" sensitivity="100" keydelta="20" reverse="yes"/>
              </input>
              <dipswitch name="Coinage" tag="SWH" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWH" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="High Scores" tag="SWH" mask="128">
                     <dipvalue name="Keep Top 5" value="128" default="yes"/>
                     <dipvalue name="Keep All" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="SWG" mask="3">
                     <dipvalue name="Every 15,000" value="0"/>
                     <dipvalue name="Every 20,000" value="1" default="yes"/>
                     <dipvalue name="Every 25,000" value="2"/>
                     <dipvalue name="Every 30,000" value="3"/>
              </dipswitch>
              <dipswitch name="Lives" tag="SWG" mask="12">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="4" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="12"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWG" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWG" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="SWG" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="SWG" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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