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spaceod: MAME ROM Information.


History:

Space Odyssey (c) 1981 Sega.


PLAY INSTRUCTIONS :

1. Destroy attacking UFO-s for points.

2. Round ends after seven sectors.

3. Faster ship speed awards higher bonus at end of round.

4. Extra points awarded for passing through gaps blown in targets.

5. Passing over black hole momentarily disables ship.

6. Avoid meteors. They are indestructible

7. Bonus ship awarded for outstanding play.

8. Point values increase with each round.


Good luck.


- TECHNICAL -


Sega G80 Raster hardware


Main CPU : Z80 (@ 3.867 Mhz)

Sound Chips : Discrete circuitry


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 128


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released during May 1981.


- SCORING -


Destroying enemies : 100 points X round number.

End of round bonus : Distance travelled.


- STAFF -


Designed & programmed by : Steve Hanawa


- SOURCES -


Game's rom.




MAME Info:

0.107u3 [?]

0.30 [Mike Balfour, Dave Fish]


Samples required


TEST MODE:

- Press F2 for Test-Mode


WIP:

- 0.122u8: Changed 'Unknown' dipswitches to 'Unused'.

- 0.121: Vas Crabb updated the DIP locations in Space Odyssey.

- 0.108u2: MASH attempted to fix the bad Space Odyssey ROM by using data from the previous dump. It is still marked BAD_DUMP (we would like to get an actual dump), but the new Space Odyssey is now playable. The EPROM test for the rom in the service mode is OK.

- 0.108: Aaron Giles fixed Space Odyssey controls.

- 0.107u3: Aaron Giles reimplemented Space Odyssey background including collision detect. Added Space Odyssey (version 2). Changed 'Space Odyssey' to clone 'Space Odyssey (version 1)'. Renamed (spaceod) to (spaceod2). Changed Z80 CPU1 clock speed to 3867000 Hz, VSync to 59.998135 Hz, palettesize from 129 to 128 colors and region user1 to gfx2. Fixed rom names.

- 0.104u8: Changed Z80 CPU1 clock speed to 4MHz.

- 0.88u5: HobbesAtPlay fixed input and dipswitches in Space Odyssey.

- 0.34RC1: Added Samples sound.

- 0.30: Mike Balfour and Dave Fish added Space Odyssey (Sega 1981).


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Romset: 78 kb / 29 files / 38.3 zip




MAME XML Output:

       <game name="spaceod" sourcefile="segag80r.c" sampleof="spaceod">
              <description>Space Odyssey (version 2)</description>
              <year>1981</year>
              <manufacturer>Sega</manufacturer>
              <rom name="so-959.cpu-25" size="2048" crc="bbae3cd1" sha1="2e99fd4b0db60462721b174b0db1b10b2fd13d25" region="maincpu" offset="0"/>
              <rom name="spod941b.prom-u1" size="2048" crc="b396c097" sha1="6fbff7cb72662f5d3e6940784c14ae40d03885d0" region="maincpu" offset="800"/>
              <rom name="spod942a.prom-u2" size="2048" crc="e4451554" sha1="ed2da0455c6d135cdc2fb0c0ed92e496f1871cdf" region="maincpu" offset="1000"/>
              <rom name="spod943a.prom-u3" size="2048" crc="0d87a8f3" sha1="04aaa5f58f4b656d058b116da118bd5731c3fad8" region="maincpu" offset="1800"/>
              <rom name="spod944a.prom-u4" size="2048" crc="9c79f505" sha1="219a1ae73711b485d7b97801d8b25f31046826b0" region="maincpu" offset="2000"/>
              <rom name="spod945a.prom-u5" size="2048" crc="375681e4" sha1="3c79b43f5e91e8f13788e7f11abdcc33ef12d90a" region="maincpu" offset="2800"/>
              <rom name="spod946a.prom-u6" size="2048" crc="4a27ff64" sha1="bec51c734dfab2fad1be1ddc992bc954e4a1fc81" status="baddump" region="maincpu" offset="3000"/>
              <rom name="spod947a.prom-u7" size="2048" crc="6170de1c" sha1="5939c5a7fbd0d7b73d4d20a6c641753042682293" region="maincpu" offset="3800"/>
              <rom name="spod948a.prom-u8" size="2048" crc="44fbbc87" sha1="199b9214a44bda053d711348329cea80209cbaf1" region="maincpu" offset="4000"/>
              <rom name="spod949a.prom-u9" size="2048" crc="b2705596" sha1="fc02a929b28985fcf6995aa2ccfb5a361183c1be" region="maincpu" offset="4800"/>
              <rom name="so-950.prom-u10" size="2048" crc="70a7a3b4" sha1="4c7da7571039f583689cb388c9dd28b605d06fb2" region="maincpu" offset="5000"/>
              <rom name="spod951a.prom-u11" size="2048" crc="2bb7b5a3" sha1="40fee5a8fd1265dd0b5b3eb9624fa4aefa04cc7d" region="maincpu" offset="5800"/>
              <rom name="so-952.prom-u12" size="2048" crc="5bf19a12" sha1="3bc2977b15072d1fa1e28145b4c3abfb94bd8db5" region="maincpu" offset="6000"/>
              <rom name="so-953.prom-u13" size="2048" crc="8066ac83" sha1="7b2d158368cf1a325c1736a83152ee3226515a9e" region="maincpu" offset="6800"/>
              <rom name="so-954.prom-u14" size="2048" crc="44ed6a0d" sha1="974319958a6d7c023b842980e9b09f1b42f65105" region="maincpu" offset="7000"/>
              <rom name="spod955a.prom-u15" size="2048" crc="254ca0fa" sha1="506bb44885020daaeb608e805cf9e6d2a6b67d8a" region="maincpu" offset="7800"/>
              <rom name="so-956.prom-u16" size="2048" crc="97de45a9" sha1="d4086dc55d25eeedb481e77da87fc13a59a65228" region="maincpu" offset="8000"/>
              <rom name="spod957a.prom-u17" size="2048" crc="1e31d118" sha1="94b9799e99247792d07d8402a7bf0bc4c4f11e78" region="maincpu" offset="8800"/>
              <rom name="spod958a.prom-u18" size="2048" crc="aa07e8e7" sha1="0356047ba92edf445b38e17e9452b917866382f2" region="maincpu" offset="9000"/>
              <rom name="epr-18.bg-u10" size="4096" crc="24a81c04" sha1="99a2b271ecf0a00a10188f93c49318a0720aea88" region="gfx1" offset="0"/>
              <rom name="epr-17.bg-u9" size="4096" crc="6c7490c0" sha1="b0af14dd6510d230ea799e61f83e9c89e8ac5e19" region="gfx1" offset="1000"/>
              <rom name="epr-16.bg-u8" size="4096" crc="acdf203e" sha1="89c4974d3f61c152976343d0ff2ab7136105e80f" region="gfx1" offset="2000"/>
              <rom name="epr-15.bg-u7" size="4096" crc="ae0e5d71" sha1="083a24d42e8f72feb1f60b2cf004ce2be38b9910" region="gfx1" offset="3000"/>
              <rom name="epr-14.bg-u6" size="4096" crc="d2ebd915" sha1="c9bf888c10b8c91196696e1d42e18826eb7c98a0" region="gfx1" offset="4000"/>
              <rom name="epr-13.bg-u5" size="4096" crc="74bd7f9a" sha1="daa3304916e05c35a48d7be5d283121e94a1a6c7" region="gfx1" offset="5000"/>
              <rom name="epr-09.bg-u1" size="4096" crc="a87bfc0a" sha1="7a5000f757c723a618d89c0732a5ae8818ba0f64" region="gfx2" offset="0"/>
              <rom name="epr-10.bg-u2" size="4096" crc="8ce88100" sha1="61177a75512bbf3629df6329e23f06fc470f36ed" region="gfx2" offset="1000"/>
              <rom name="epr-11.bg-u3" size="4096" crc="1bdbdab5" sha1="3bb60c7bd029dd53bac7ebe640206d3980b3b426" region="gfx2" offset="2000"/>
              <rom name="epr-12.bg-u4" size="4096" crc="629a4a1f" sha1="19badfa72207cb750364f4cab229529078b7af63" region="gfx2" offset="3000"/>
              <sample name="fire"/>
              <sample name="bomb"/>
              <sample name="eexplode"/>
              <sample name="pexplode"/>
              <sample name="warp"/>
              <sample name="birth"/>
              <sample name="scoreup"/>
              <sample name="ssound"/>
              <sample name="accel"/>
              <sample name="damaged"/>
              <sample name="erocket"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3867000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="59.998138" pixclock="5156000" htotal="328" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Lives" tag="D3D2" mask="3">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="2"/>
                     <dipvalue name="5" value="1"/>
                     <dipvalue name="6" value="3"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="D3D2" mask="4">
                     <dipvalue name="Upright" value="4" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="D3D2" mask="24">
                     <dipvalue name="20000" value="0" default="yes"/>
                     <dipvalue name="40000" value="16"/>
                     <dipvalue name="60000" value="8"/>
                     <dipvalue name="80000" value="24"/>
              </dipswitch>
              <dipswitch name="Unused" tag="D3D2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="D3D2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Infinite Lives (Cheat)" tag="D3D2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="D1D0" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="9"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="10"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="11"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="12"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="13"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/2 Credits 5/11" value="14"/>
                     <dipvalue name="1 Coin/2 Credits 4/9" value="15"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="6"/>
                     <dipvalue name="1 Coin/5 Credits" value="7"/>
                     <dipvalue name="1 Coin/6 Credits" value="8"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="D1D0" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="144"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="160"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="176"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="192"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="208"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
                     <dipvalue name="1 Coin/2 Credits 5/11" value="224"/>
                     <dipvalue name="1 Coin/2 Credits 4/9" value="240"/>
                     <dipvalue name="1 Coin/3 Credits" value="80"/>
                     <dipvalue name="1 Coin/4 Credits" value="96"/>
                     <dipvalue name="1 Coin/5 Credits" value="112"/>
                     <dipvalue name="1 Coin/6 Credits" value="128"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="128"/>
       </game>
 
 


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