spacezap: MAME ROM Information. History:
Space Zap (c) 1980 Midway.
- TECHNICAL -
[Game No. 902]
[Upright model]
Main CPU : Z80 (@ 1.789773 Mhz)
Sound Chips : Astrocade (@ 1.789773 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 204 pixels
Screen refresh : 60.00 Hz
Palette colors : 256
Players : 2
Control : 4-way joystick
Buttons : 1
- TRIVIA -
Released in October 1980.
This game was licensed from Game-A-Tron, who had released it earlier as "Zap".
In addition to "Berzerk", Space Zap also inspired the multi-directional shooting in "Robotron". At the time, this fact was not well known.
- SCORING -
Space mine : 250 points
Alien ship : 500 points
Attack sattelite : 2,000 points
- TIPS AND TRICKS -
Extra laser bases are awarded every 75,000 points.
- PORTS -
* Consoles :
Bally Astrocade ("Space Fortress")
* Computers :
Tandy Color Computer (198?, "Space Zapper")
TI99/4a (1983, "Starship Pegasus")
- SOURCES -
Game's rom.
Game's Manual.
MAME Info:
0.24 [Mike Coates, Nicola Salmoria]
Artwork available
Bugs:
- The original game likely used a black and white monitor with an overlay. Jonemaan (ID 01064)
WIP:
- 0.141u4: Made Space Zap black & white. It uses an overlay for colors, the MAME artwork team will probably take care of that part [hap]. Removed 4-way Joystick and changed buttons from 1 to 5.
- 0.123u3: Added 2x 'Unused' dipswitches.
- 0.115u2: Changed visible area to 352x240.
- 0.115u1: Changed Z80 CPU and Astrocade clock speeds to 1789772 Hz and VSync to 60.054442 Hz.
- 26th November 2006: Mr. Do - We have Space Zap, vectorized by Zorg. This game is seriously fun, if you've never tried it before.
- 0.88u2: Removed 2nd Astrocade sound.
- 0.59: Added 2nd player and 'Cabinet' dipswitch.
- 31st October 2001: Stephane Humbert fixed cocktail mode in Space Zap.
- 0.34b4: Emulation of the Astrocade sound chip (Extra Bases, Gorf, Robby Roto, Space Zap and Wizard of Wor) [Frank Palazzolo]. Added 2x Astrocade sound.
- 0.28: Mike Balfour added high score saving to Space Zap.
- 0.26: Mike Coates improved Space Zap.
- 0.24: Added Space Zap (Midway 1980). It is based mainly on WOW driver. Mike Coates provided a more stable driver too. Game is playable with maybe accurate colors and no sound. Control: Arrows = Move around, CTRL = Fire1 and ALT = Fire2 (Direction arrow must be pressed together).
LEVELS: 1 (endless)
Recommended Games (Defence):
Galaxy Wars
Space Launcher
The End
Missile Command
Arcade Classics (Missile Command II)
New York New York
Space Zap
Colony 7
Dark Warrior
Demoneye-X
Laser Base
Pleiads
Satan's Hollow
Space Tactics
War of the Worlds
Liberator
Orbitron
Tactician
Raiders
Senjyo
Repulse
D-Con
Alligator Hunt
Romset: 16 kb / 4 files / 11.7 zip
MAME XML Output:
   | <game name="spacezap" sourcefile="astrocde.c"> |
   |    | <description>Space Zap</description> |
   |    | <year>1980</year> |
   |    | <manufacturer>Midway</manufacturer> |
   |    | <rom name="0662.01" size="4096" crc="a92de312" sha1="784ac67c75c7c101f97ebfd39b2b3f7bf7fa470a" region="maincpu" offset="0"/> |
   |    | <rom name="0663.xx" size="4096" crc="4836ebf1" sha1="ad0e8c34a209c827c1336f0250cc61fee667fb03" region="maincpu" offset="1000"/> |
   |    | <rom name="0664.xx" size="4096" crc="d8193a80" sha1="72151e773562da62acd2c1d9638711711cbc13a3" region="maincpu" offset="2000"/> |
   |    | <rom name="0665.xx" size="4096" crc="3784228d" sha1="5aabd720a106158a892368c4920d9cd0f5235e34" region="maincpu" offset="3000"/> |
   |    | <chip type="cpu" tag="maincpu" name="Z80" clock="1789772"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="astrocade1" name="Astrocade" clock="1789772"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="352" height="240" refresh="60.054442" pixclock="7159090" htotal="455" hbend="0" hbstart="352" vtotal="262" vbend="0" vbstart="240" /> |
   |    | <sound channels="1"/> |
   |    | <input players="2" buttons="5" coins="2" tilt="yes"> |
   |    | </input> |
   |    | <dipswitch name="Service Mode" tag="P1HANDLE" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="P2HANDLE" mask="32"> |
   |    |    | <dipvalue name="Off" value="32" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Cabinet" tag="P3HANDLE" mask="32"> |
   |    |    | <dipvalue name="Upright" value="32" default="yes"/> |
   |    |    | <dipvalue name="Cocktail" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin A" tag="P4HANDLE" mask="1"> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="0"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="1" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin B" tag="P4HANDLE" mask="6"> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="4"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="6" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="2"/> |
   |    |    | <dipvalue name="1 Coin/5 Credits" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="P4HANDLE" mask="8"> |
   |    |    | <dipvalue name="Off" value="0" default="yes"/> |
   |    |    | <dipvalue name="On" value="8"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="P4HANDLE" mask="16"> |
   |    |    | <dipvalue name="Off" value="0" default="yes"/> |
   |    |    | <dipvalue name="On" value="16"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="P4HANDLE" mask="32"> |
   |    |    | <dipvalue name="Off" value="0" default="yes"/> |
   |    |    | <dipvalue name="On" value="32"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="P4HANDLE" mask="64"> |
   |    |    | <dipvalue name="Off" value="0" default="yes"/> |
   |    |    | <dipvalue name="On" value="64"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="P4HANDLE" mask="128"> |
   |    |    | <dipvalue name="Off" value="0" default="yes"/> |
   |    |    | <dipvalue name="On" value="128"/> |
   |    | </dipswitch> |
   |    | <configuration name="Monitor" tag="FAKE" mask="1"> |
   |    |    | <confsetting name="B/W" value="0" default="yes"/> |
   |    |    | <confsetting name="Color" value="1"/> |
   |    | </configuration> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/> |
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