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specfrce: MAME ROM Information.


History:

Special Forces - Elite Training (c) 2002 ICE.


Game Features :

* 2 Training Tests & 1 Combat Mission per branch.

* Total of 30 Training Tests & 9 Combat Missions.

* 3 Special Forces branches (Army, Air Force, Navy) test players' skill, speed and accuracy.

* 20 ranks to reach '5-Star General'.

* Plus a Super Soldier Bonus Round per branch.


- SOURCES -


Machine's picture.

Game's ROM.




MAME Info:

0.142u6 [Guru, R. Belmont]


HardDisk required


WIP:

- 0.143: Tafoid fixed wrong SHA1 checksum in XML data for Special Forces Elite Training CHD (v3 vs. v4).

- 0.142u6: Guru and R. Belmont added 'Special Forces Elite Training' (ICE/Play Mechanix 2002).

- 14th June 2011: R. Belmont - Guru dumped Special Forces Elite Training by ICE/Play Mechanix which runs on similar custom 3D hardware to Johnny Nero: Action Hero but without the PIC protection.

- 6th June 2011: Guru - Some items arrived: Special Forces Elite Training (with 20GB HDD. Hardware is similar to Johnny Nero). Thanks to mrsinister.


Romset: 1024 kb / 1 files / 680.6 zip

Harddisk: 18.6 GB (CYLS: 2434, HEADS: 255, SECS: 63 - Compressed: 191.0)




MAME XML Output:

       <game name="specfrce" sourcefile="vp101.c">
              <description>Special Forces Elite Training</description>
              <year>2002</year>
              <manufacturer>ICE/Play Mechanix</manufacturer>
              <rom name="specialforces_boot34.u4" size="1048576" crc="db4862ac" sha1="a1e886d424cf7d26605e29d972d48e8d44ae2d58" region="maincpu" offset="0"/>
              <disk name="sf010101" sha1="59b5e3d8e1d5537204233598830be2066aad0556" region="ide" index="0" writable="no"/>
              <chip type="cpu" tag="maincpu" name="R5000 (little)" clock="300000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="0"/>
              <input players="0">
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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