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speeddrp: MAME ROM Information.


History:

Speed Drop (c) 2003 Astro Corp.


- SOURCES -


Game's ROM.




MAME Info:

0.139 [Brian Troha, Luca Elia, The Dumping Union]


WIP:

- 0.141u1: Changed description to 'Speed Drop (Ver. 1.06)'.

- 0.139: Brian Troha, Luca Elia and The Dumping Union added Speed Drop (Astro Corp. 2003).

- 24th July 2010: Smitdogg - BrianT dumped Speed Drop. The hardware is similar to Skill Drop Georgia.


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Speed Drop


Romset: 2689 kb / 5 files / 529.6 zip




MAME XML Output:

       <game name="speeddrp" sourcefile="astrocorp.c">
              <description>Speed Drop (Ver. 1.06)</description>
              <year>2003</year>
              <manufacturer>Astro Corp.</manufacturer>
              <rom name="1_speed_drop_1.06.u21" size="65536" crc="ff4d0859" sha1="abdb90d3498f64a9ac779f5fd66d313c1df3425b" region="maincpu" offset="0"/>
              <rom name="2_speed_drop_1.06.u20" size="65536" crc="a00cc120" sha1="eb1e9a084aca18e71901ed599f4621c301bab43e" region="maincpu" offset="1"/>
              <rom name="mx29f1610amc.u26" size="2097152" crc="baa0f728" sha1="12f0e7689eb6555f86ac9a7272e8e119faa968e0" region="sprites" offset="0"/>
              <rom name="5_speed_drop" size="524288" crc="684bb8b5" sha1="65276ce03da7be7275646f5a0d9d163eecb78190" region="oki" offset="0"/>
              <rom name="93c46.u6" size="128" crc="6890534e" sha1="a62893015e53c02551d57d0e1cce436b6df8d289" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="240" refresh="58.846000" />
              <sound channels="1"/>
              <input players="1" coins="1" service="yes">
                     <control type="gambling"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="256"/>
       </game>
 
 


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