speglsht: MAME ROM Information. History:
Super Eagle Shot (c) 1994 Seta.
- TECHNICAL -
Main CPU : Z80 (@ 8 Mhz), R3000 (@ 16 Mhz)
Sound Chips : ST0016 (@ 16 Mhz)
Screen orientation : Horizontal
Video resolution : 384 x 384 pixels
Screen refresh : 60.00 Hz
Palette colors : 1025
Players : 2
Control : 8-way Joystick
Buttons : 3
- SOURCES -
Game's rom.
MAME Info:
0.81u6 [Tomasz Slanina]
WIP:
- 0.143u2: Brian Troha added DIP locations to Super Eagle Shot. Added 'Unused' dipswitch.
- 0.136u4: Mamesick fixed broken attract mode in Super Eagle Shot.
- 0.118u6: Removed Super Eagle Shot (set 2).
- 0.118u5: Tomasz Slanina and pSXAuthor fixed Super Eagle Shot - Game now playable. Changed description to 'Super Eagle Shot'. Replaced R3000 (big) CPU2 with R3000 (little) (25MHz). Added new user2 rom ($0) and changed visible area to 320x224. Fixed dipswitches.
- 14th August 2007: Tomasz Slanina - Strange hardware. R3000 derivative (IDT79R3051) as main cpu (game logic, software 3D rendering) plus ST-0016 as sub (sound/sprites). There's also external coprocessor (ST-0015) mapped in R3k mem space and used to calculate fixed point matrix * vector. Big thanks to pSXAuthor for help with emulating it.
- 0.117: Atari Ace fixed potential crash in driver.
- 0.105u5: Tomasz Slanina removed flags dispose from rom region user1 in clone (set 2) (no more crashes).
- 0.104u2: Fixed number of players and input.
- 0.84u5: Added dipswitches 'Coin A/B', 'Bonus for PAR Play', 'Difficulty', 'Number of Players', 'Demo Sound', 'Control Panel', 'Country' and 'Unkown / Unused'.
- 20th July 2004: Brian Troha fixed the dipswitch settings in Super Eagle Shot Golf.
- 0.81u7: Added ST-0016 stereo sound.
- 0.81u6: Tomasz Slanina added Super Eagle Shot (set 1) (Seta 1994) and clone (set 2).
- 17th April 2004: Tomasz Slanina added Mayjinsen, Mayjinsen 2, Super Eagle Shot and Super Real Mahjong P5 to the Seta ST-0016 driver, but none of them work.
- 7th March 2004: Tomasz Slanina - More Seta ST-0016 stuff (in multicpu games only st-0016 is emulated): Mayjinsen (V810 + ST-0016), Mayjinsen 2 (V810 + ST-0016), Super Eagle Shot (R3000 + ST-0016), Super Real Mahjong P5 (R3000 + ST-0016) - No gfx... sound code is executed every frame and Neratte cyuh! (ST-0016) - Problems with rombanking.
- 2nd September 2003: Guru - Super Eagle Shot Golf (Seta 1994) arrived from Pelle.
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Romset: 6144 kb / 7 files / 3.04 zip
MAME XML Output:
   | <game name="speglsht" sourcefile="speglsht.c"> |
   |    | <description>Super Eagle Shot</description> |
   |    | <year>1994</year> |
   |    | <manufacturer>Seta</manufacturer> |
   |    | <rom name="sx004-07.u70" size="2097152" crc="2d759cc4" sha1="9fedd829190b2aab850b2f1088caaec91e8715dd" region="maincpu" offset="10000"/> |
   |    | <rom name="sx004-04.u33" size="524288" crc="e46d2e57" sha1="b1fb836ab2ce547dc2e8d1046d7ef835b87bb04e" region="user1" offset="0"/> |
   |    | <rom name="sx004-03.u32" size="524288" crc="c6ffb00e" sha1="f57ef45bb5c690c3e63101a36835d2687abfcdbd" region="user1" offset="1"/> |
   |    | <rom name="sx004-02.u31" size="524288" crc="21eb46e4" sha1="0ab21ed012c9a76e01c83b60c6f4670836dfa718" region="user1" offset="2"/> |
   |    | <rom name="sx004-01.u30" size="524288" crc="65646949" sha1="74931c230f4e4b1008fbc5fba169292e216aa23b" region="user1" offset="3"/> |
   |    | <rom name="sx004-05.u34" size="1048576" crc="f3c69468" sha1="81daef6d0596cb67bb6f87b39874aae1b1ffe6a6" region="user2" offset="0"/> |
   |    | <rom name="sx004-06.u35" size="1048576" crc="5af78e44" sha1="0131d50348fef80c2b100d74b7c967c6a710d548" region="user2" offset="2"/> |
   |    | <chip type="cpu" tag="maincpu" name="Z80" clock="8000000"/> |
   |    | <chip type="cpu" tag="sub" name="R3000 (little)" clock="25000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="stsnd" name="ST0016"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" /> |
   |    | <sound channels="2"/> |
   |    | <input players="2" buttons="3" coins="2" service="yes" tilt="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Coin A" tag="IN1" mask="7"> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="3"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="4"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/> |
   |    |    | <dipvalue name="1C/1C or 2C/3C" value="1"/> |
   |    |    | <dipvalue name="2 Coins/3 Credits" value="2"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="6"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="5"/> |
   |    |    | <dipvalue name="2C Start/1C Continue" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin B" tag="IN1" mask="56"> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="24"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="32"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/> |
   |    |    | <dipvalue name="1C/1C or 2C/3C" value="8"/> |
   |    |    | <dipvalue name="2 Coins/3 Credits" value="16"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="48"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="40"/> |
   |    |    | <dipvalue name="2C Start/1C Continue" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="IN1" mask="64"> |
   |    |    | <dipvalue name="Off" value="64" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Bonus for PAR Play" tag="IN1" mask="128"> |
   |    |    | <dipvalue name="None" value="128" default="yes"/> |
   |    |    | <dipvalue name="Extra Hole" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty" tag="IN1" mask="768"> |
   |    |    | <dipvalue name="Normal" value="768" default="yes"/> |
   |    |    | <dipvalue name="Easy" value="512"/> |
   |    |    | <dipvalue name="Hard" value="256"/> |
   |    |    | <dipvalue name="Very Hard" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Number of Players" tag="IN1" mask="3072"> |
   |    |    | <dipvalue name="3" value="3072" default="yes"/> |
   |    |    | <dipvalue name="4" value="2048"/> |
   |    |    | <dipvalue name="2" value="1024"/> |
   |    |    | <dipvalue name="1" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Demo Sounds" tag="IN1" mask="4096"> |
   |    |    | <dipvalue name="Off" value="4096"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Control Panel" tag="IN1" mask="8192"> |
   |    |    | <dipvalue name="Double" value="8192"/> |
   |    |    | <dipvalue name="Single" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Country" tag="IN1" mask="16384"> |
   |    |    | <dipvalue name="Japan" value="16384"/> |
   |    |    | <dipvalue name="USA" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="IN1" mask="32768"> |
   |    |    | <dipvalue name="Off" value="32768" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="1025"/> |
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