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spellbnd: MAME ROM Information.


History:

Spellbound (c) 1981 ACE.


- TECHNICAL -


Main CPU : Z80 (@ 2.5 Mhz)


Screen orientation : Vertical

Video resolution : 256 x 512 pixels

Screen refresh : 60.00 Hz

Palette colors : 16


Players : 1

Buttons : 10


- SOURCES -


Game's rom.




MAME Info:

0.112u3 [smf, Guddler]


WIP:

- 0.143u6: Changed 'Spellbound' from a clone of 'Sidewinder' to parent.

- 0.112u3: smf and Guddler added Spellbound (ACE 1981?).


Romset: 16 kb / 8 files / 9.24 zip




MAME XML Output:

       <game name="spellbnd" sourcefile="acefruit.c">
              <description>Spellbound</description>
              <year>1981?</year>
              <manufacturer>ACE</manufacturer>
              <rom name="h9.bin" size="2048" crc="9919fcfa" sha1="04167b12ee9e60ef891893a305a35d3f2eccb0bb" region="maincpu" offset="0"/>
              <rom name="h10.bin" size="2048" crc="90502d00" sha1="3bdd859d9146df2eb97b4517c446182569a55a46" region="maincpu" offset="800"/>
              <rom name="h11.bin" size="2048" crc="7375166c" sha1="f05b01941423fd36e0a5d3aa913a594e4e7aa5d4" region="maincpu" offset="1000"/>
              <rom name="h12.bin" size="2048" crc="4546c68c" sha1="92104e2005fc772ea9f70451d9d674f95d3f0ba9" region="maincpu" offset="1800"/>
              <rom name="h5.bin" size="2048" crc="198da32c" sha1="bf6c4ddcda0503095d310e08057dd88154952ef4" region="gfx1" offset="0"/>
              <rom name="h6.bin" size="2048" crc="e777130f" sha1="3421c6f399e5ec749f1908f6b4ebff7761c6c5d9" region="gfx1" offset="800"/>
              <rom name="h7.bin" size="2048" crc="bfed5b8f" sha1="f95074e8809297eec67da9d7e33ae1dd1c5eabc0" region="gfx1" offset="1000"/>
              <rom name="h8.bin" size="2048" crc="05da2b71" sha1="3a263f605ecc9e4dca9ce0ba815af16e28bf9bc8" region="gfx1" offset="1800"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="2500000"/>
              <display tag="screen" type="raster" rotate="270" width="512" height="256" refresh="60.000000" />
              <sound channels="0"/>
              <input players="1" buttons="10" coins="4">
              </input>
              <dipswitch name="Unknown" tag="IN0" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Accountacy System Texts" tag="IN1" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Lamp 11 always ON" tag="IN4" mask="4">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Sounds" tag="IN4" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Save Data" tag="IN6" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Clear Credits on Reset" tag="IN7" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN7" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Payout %" tag="PAYOUT" mask="3">
                     <dipvalue name="74%" value="0" default="yes"/>
                     <dipvalue name="78%" value="2"/>
                     <dipvalue name="82%" value="1"/>
                     <dipvalue name="86%" value="3"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="imperfect" savestate="unsupported" palettesize="16"/>
       </game>
 
 


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