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spotty: MAME ROM Information.


History:

Spotty (c) 2001 Prince.


- TECHNICAL -


Main CPU : E1-32XT (@ 80 Mhz), I8051 (@ 4 Mhz)

Sound Chips : OKI6295 (@ 1 Mhz)


Players : 1

Buttons : 6


- SOURCES -


Game's rom.




MAME Info:

0.113u4 [David Haywood]


WIP:

- 0.128u1: Replaced I8051 CPU2 with AT89C4051.

- 0.121u1: Aaron Giles optimized the hyperstone core, gaining ~50% speed improvement in most games. Implemented clock prescaling and corrected interrupt priority handling. Then fixed the clock speeds on the most of the games and killed most of the speed gains in quite a number of them (Sorry!). Changed GMS30C2232 CPU1 clock speed from 80MHz to 20MHz.

- 0.114u1: Replaced E1-32XT CPU with GMS30C2232.

- 0.113u4: David Haywood added Spotty (Ver. 2.0.2) (Prince Co. 2001).


Romset: 1796 kb / 5 files / 254.8 zip




MAME XML Output:

       <game name="spotty" sourcefile="limenko.c">
              <description>Spotty (Ver. 2.0.2)</description>
              <year>2001</year>
              <manufacturer>Prince Co.</manufacturer>
              <rom name="sys_rom2" size="524288" crc="6ded8d9b" sha1="547c532f4014d818c4412244b60dbc439496de20" region="user1" offset="80000"/>
              <rom name="at89c4051.mcu" size="4096" crc="82ceab26" sha1="9bbc454bdcbc70dc01f10a13c9fc01c884918fe8" region="audiocpu" offset="0"/>
              <rom name="gc_rom1" size="524288" crc="ea03f9c5" sha1="5038c03c519c774da253f9ae4fa205e7eeaa2780" region="user2" offset="0"/>
              <rom name="gc_rom3" size="524288" crc="0ddac0b9" sha1="f4ac8e6dd7f1cbdeb97139008982e6c17a3d18b9" region="user2" offset="1"/>
              <rom name="sou_rom1" size="262144" crc="5791195b" sha1="de0df8f89f395cbf3508b01aeea05675e110ad04" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="GMS30C2232" clock="20000000"/>
              <chip type="cpu" tag="audiocpu" name="AT89C4051" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" buttons="6" coins="1" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Demo Sounds" tag="IN2" mask="536870912">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="536870912" default="yes"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="4096"/>
       </game>
 
 


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