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spuzbobl: MAME ROM Information.


History:

Super Puzzle Bobble (c) 1999 Taito.


- TECHNICAL -


Taito G-NET hardware


- TRIVIA -


Released in February 1999.


- SERIES -


1. Puzzle Bobble (1994)

1. Puzzle Bobble [MVS] (1994)

2. Puzzle Bobble 2 (1995)

2. Puzzle Bobble 2 [MVS] (1999)

3. Puzzle Bobble 2X (1995)

4. Puzzle Bobble 3 (1996)

5. Puzzle Bobble 4 (1997)

6. Super Puzzle Bobble (1999)

7. Azumanga Daioh Puzzle Bobble (2002)

8. Super Puzzle Bobble 2 (2002, Sony PlayStation 2)

9. Super Puzzle Bobble All-Stars (2003, Nintendo GameCube)

10. Puzzle Bobble Vs. (2003, Nokia N-Gage)

11. Ultra Bust-a-Move (2004, Microsoft XBOX)

12. Puzzle Bobble Pocket (2005, Sony PSP)

13. Puzzle Bobble DS (2005, Nintendo DS)

14. Space Puzzle Bobble (2008, Nintendo DS)

15. Puzzle Bobble Wii (2009, WiiWare - Nintendo Wii)


- STAFF -


Planning: Nobuaki Kuroki, Takayasu Masaki (NJK-Techno)

Base Game Design: Seiichi Nakakuki

Program: Hiroshi Maruyama (NJK-Techno), Jun-ichiro Noguchi (NJK-Techno), TMR, Hitoshi Ohno (DAI), Akira Ohtsuki

Character Design: Akiyoshi Takada, Miyabi Tashiro (NJK-Techno)

Graphic: Akiyoshi Takada, Miyabi Tashiro (NJK-Techno), SAKOTAN (NJK-Techno), Kaori.K (NJK-Techno), Kimiaki Yomo (NJK-Techno), Nobuhisa Kitagishi (NJK-Techno), AYA (NJK-Techno)

Sound Director: Tono (Zuntata)

Composer: Sayoko (Zuntata)

Sound Effects: Mu-Nakanishi (Zuntata)

Voice Actor & Actress: Yoko Kaneko, KARU (Zuntata), KUNI (Zuntata), BABO (Zuntata), OTONO (Zuntata), Sumie Baba (81 Produce), Yumiko Shibata (81 Produce), Hidetoshi Nakamura (81 Produce), Yuriko Yamguchi (81 Produce), Ayusei Nakao (81 Produce), Motoko Kumai (81 Produce), Manami Nakayama (Aoni Production)

Design Works: Toshiyuki Takenami, Rika.K

Production Control: Seiji Watanabe, Takeshi Nakatani


- PORTS -


* Consoles :

Sony PlayStation 2 (2000, "Super Bust-A-Move")

Nintendo Game Boy Advance (2001, "Super Bust-A-Move")

Nintendo GameCube (2003, "Bust-A-Move 3000")


* Computers :

PC (2001, "Super Bust-A-Move")


- SOURCES -


Game's ROM.




MAME Info:

0.130u1 [Olivier Galibert, David Haywood]


PCMCIA Card required


WIP:

- 0.133u1: Renamed (spuzbobj) to (spuzboblj).

- 22nd February 2005: Guru - Taito GNET cart Super Puzzle Bobble just arrived.

- 7th April 2009: Guru - Thanks to Tokrot for buying my Taito G-Net Super Puzzle Bobble card so that we actually had enough money to buy the two G-Net items.

- 0.130u3: David Haywood fixed some sound samples are being played indefinitely in clone Super Puzzle Bobble (V2.04J).

- 0.130u2: Guru added clone Super Puzzle Bobble (V2.04J).

- 0.130u1: Olivier Galibert and David Haywood added Super Puzzle Bobble (V2.05O) (Taito 1999).

- 4th March 2009: Guru - Taito G-Net Super Puzzle Bobble (1999) emulated.


Recommended Games (Puzzle Bobble):

Puzzle Bobble

Puzzle Bobble / Bust-A-Move

Puzzle Bobble 2 / Bust-A-Move Again

Puzzle Bobble 2

Puzzle Bobble 3

Puzzle Bobble 4

Super Puzzle Bobble

Candy Puzzle

Cookie & Bibi

Cookie & Bibi 2

Cookie & Bibi 3

XESS - The New Revolution (Cookie & Bibi)

Mouse Shooter GoGo

Puzzle De Pon!

Bang Bang Ball

Freeze (Atari)

Ghostlop (prototype)

Magical Drop II

Magical Drop III

Magic Bubble

Money Puzzle Exchanger

Bubble 2000

Land Maker

Multi 5 (Bubble Gum)

Puzzle Uo Poko

Puzzle De Bowling

Azumanga Daioh Puzzle Bobble


Card: 36.8 MB (CYLS: 589, HEADS: 4, SECS: 32 - Compressed: 14.7)




MAME XML Output:

       <game name="spuzbobl" sourcefile="taitogn.c" romof="taitogn">
              <description>Super Puzzle Bobble (V2.05O)</description>
              <year>1999</year>
              <manufacturer>Taito</manufacturer>
              <biosset name="v1" description="G-NET Bios v1" default="yes"/>
              <biosset name="v2" description="G-NET Bios v2"/>
              <rom name="flash.u30" merge="flash.u30" bios="v1" size="2097152" crc="c48c8236" sha1="c6dad60266ce2ff635696bc0d91903c543273559" region="biosflash" offset="0"/>
              <rom name="flashv2.u30" merge="flashv2.u30" bios="v2" size="2097152" crc="cae462d3" sha1="f1b10846a8423d9fe021191c5876190857c3d2a4" region="biosflash" offset="0"/>
              <rom name="coh-3002t.353" merge="coh-3002t.353" size="524288" crc="03967fa7" sha1="0e17fec2286e4e25deb23d40e41ce0986f373d49" region="mainbios" offset="0"/>
              <disk name="spuzbobl" sha1="1b1c72fb7e5656021485fefaef8f2ba48e2b4ea8" region="drive_0" index="0" writable="yes"/>
              <chip type="cpu" tag="maincpu" name="CXD8661R" clock="100000000"/>
              <chip type="cpu" tag="mn10200" name="Panasonic MN10200" clock="12500000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spu" name="SPU" clock="33868800"/>
              <chip type="audio" tag="zsg2" name="ZSG-2" clock="12500000"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="4" buttons="3" coins="4" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Freeze" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="65536"/>
              <slot name="drive_0">
                     <slotoption name="hdd" devname="hdd" default="yes"/>
              </slot>
              <slot name="drive_1">
                     <slotoption name="hdd" devname="hdd"/>
              </slot>
       </game>
 
 


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