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sqbert: MAME ROM Information.


History:

Faster, Harder, More Challenging Q*bert (c) 1983 Mylstar Electronics.


- TECHNICAL -


Main CPU : I8086 (@ 5 Mhz)

Sound CPU : M6502 (@ 894.886 Khz)

Sound Chips : DAC, Votrax SC-01


Screen orientation : Vertical

Video resolution : 256 x 240 pixels

Screen refresh : 61.419025 Hz

Palette colors : 16


Players : 2

Control : 4-way joystick (diagonal)


- TRIVIA -


This game is an unreleased prototype, never went into production, and no dedicated cabinets are known to exist.


A Votrax SC-01 speech synthesis chip is used to generate the incoherent speech of Q*bert swearing, Slick and Sam (high pitch) and Wrong Way and Ugg (low pitch). The only true speech ever generated is 'Hello, I'm turned on' when the game is first powered up and 'Bye Bye' after entering your initials at the end of a game.


- UPDATES -


Differences between FHMC Q*bert and Q*bert :

* As the name implies, it is faster.

* Platforms shift position.

* There are bonus rounds after levels two and five.

* New enemy Q*bertha (acts the same as Coily).


- STAFF -


Programming by : Warren Davis

Video graphics by : Jeff Lee

Sound by : David D. Thiel


- SOURCES -


Game's rom.




MAME Info:

0.33b2 [Fred Sookiasian, Warren Davis]


Samples required (Q*bert)


WIP:

- 0.125u3: Added dipswitches 'SW5', 'SW7' and 'SW8'.

- 0.122u5: Fixed cpu2 roms addresses.

- 0.37b7: Added Q*bert samples.

- 0.37b2: Changed description to 'Faster, Harder, More Challenging Q*bert (prototype)'.

- 0.36b2: Added samples (fx_17a-fx_36.wav and knocker).

- 22nd July 1999: Fabrice Frances added quite some new samples to Q*Bert and Reactor.

- 0.35RC1: Added dipswitches 'Demo Sounds' and 'Cabinet'.

- 0.35b13: Changed description to 'Faster, Harder, More Challenging Q*bert'.

- 0.33b2: Fred Sookiasian and Warren Davis added 'FHMC Q*Bert' (Mylstar 1983). This is a sequel to Q*Bert which was never released to the public. You can find its story, as recalled by the author, Warren Davis, at http://www.coinop.org/coinop/features/qbstory.html. Thanks to everyone who made this possible.


PLAY INSTRUCTIONS:

- Jump on squares to change them to the target color.

- Use spinning disks to escape from Coily and Q*Bertha and lure them off the playfield!

- Be careful when using disks! They Move!

- Special bonus round after levels 2 and 5!!

- Extra life at 10000 and each additional 20000


Recommended Games (Platform 2):

Joust

Joust 2 - Survival of the Fittest

Q*bert

Faster, Harder, More Challenging Q*bert

Q*bert's Qubes

Chack'n Pop

Mario Bros.

Mario Bros. (PlayChoice-10)

Popper

Bomb Jack

Vs. Mighty Bomb Jack

Bombjack Twin

The FairyLand Story

TeddyBoy Blues

Bubble Bobble

Bubble Bobble 2

Bubble Memories - The Story Of Bubble Bob

Rainbow Islands

Don Doko Don

Rodland

Snow Bros. - Nick & Tom

Snow Bros. 2 / Otenki Paradise

Snow Brothers 3 - Magical Adventure

The Berlin Wall

Tumble Pop

Dark Tower

Diet Go Go

Funky Jet

Saboten Bombers

Jump Kids

Gun Master

Joe & Mac Returns

Metal Saver

Pang Pang

Fancy World - Earth of Crisis

Miss Bubble II

Toppy & Rappy

Ultra Balloon

Bomb Kick

Raccoon World

Dream World

Dynamite Bomber

Head Panic

Penguin Brothers

Tang Tang

Jumping Pop

Toy Land Adventure

Zupapa!

Super Bubble 2003

Tower & Shaft


Romset: 68 kb / 11 files / 32.1 zip




MAME XML Output:

       <game name="sqbert" sourcefile="gottlieb.c" sampleof="qbert">
              <description>Faster, Harder, More Challenging Q*bert (prototype)</description>
              <year>1983</year>
              <manufacturer>Mylstar</manufacturer>
              <rom name="qb-rom2.bin" size="8192" crc="1e3d4038" sha1="d4402c5d16c0aa55efbceb83f0b30082b8434df7" region="maincpu" offset="a000"/>
              <rom name="qb-rom1.bin" size="8192" crc="eaf3076c" sha1="749a87b3c40ba0a2ecd2ca962786e066daf63e30" region="maincpu" offset="c000"/>
              <rom name="qb-rom0.bin" size="8192" crc="61260a7e" sha1="e2028a453aa34aaffa2c465f64a963504315df3c" region="maincpu" offset="e000"/>
              <rom name="qb-snd1.bin" size="2048" crc="15787c07" sha1="8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43" region="r1sound:audiocpu" offset="7000"/>
              <rom name="qb-snd2.bin" size="2048" crc="58437508" sha1="09d8053e7e99679b602dcda230d64db7fe6cb7f5" region="r1sound:audiocpu" offset="7800"/>
              <rom name="qb-bg0.bin" size="4096" crc="c3118eef" sha1="2c320eb8aae8841046ac3fca3bdaeeba778360e4" region="bgtiles" offset="0"/>
              <rom name="qb-bg1.bin" size="4096" crc="4f6d8075" sha1="dc1897f939c8d837627ff6e06609afe305566a3b" region="bgtiles" offset="1000"/>
              <rom name="qb-fg3.bin" size="8192" crc="ee595eda" sha1="11777d95ba79bd0ec7b964b76c1dc129db857816" region="sprites" offset="0"/>
              <rom name="qb-fg2.bin" size="8192" crc="59884c78" sha1="5e77ef46ccd55f79a5fa90521baa7c22e3783fe5" region="sprites" offset="2000"/>
              <rom name="qb-fg1.bin" size="8192" crc="2a60e3ad" sha1="9ed83017f6c8e44337ad76c68b095f2c3300aadb" region="sprites" offset="4000"/>
              <rom name="qb-fg0.bin" size="8192" crc="b11ad9d8" sha1="5264598f33aa76455ae4107d0f265c2a372ed67a" region="sprites" offset="6000"/>
              <sample name="fx_17a"/>
              <sample name="fx_17b"/>
              <sample name="fx_17c"/>
              <sample name="fx_17d"/>
              <sample name="fx_17e"/>
              <sample name="fx_17f"/>
              <sample name="fx_17g"/>
              <sample name="fx_17h"/>
              <sample name="fx_18a"/>
              <sample name="fx_18b"/>
              <sample name="fx_18c"/>
              <sample name="fx_18d"/>
              <sample name="fx_18e"/>
              <sample name="fx_18f"/>
              <sample name="fx_18g"/>
              <sample name="fx_18h"/>
              <sample name="fx_19a"/>
              <sample name="fx_19b"/>
              <sample name="fx_19c"/>
              <sample name="fx_19d"/>
              <sample name="fx_19e"/>
              <sample name="fx_19f"/>
              <sample name="fx_19g"/>
              <sample name="fx_19h"/>
              <sample name="fx_20a"/>
              <sample name="fx_20b"/>
              <sample name="fx_20c"/>
              <sample name="fx_20d"/>
              <sample name="fx_20e"/>
              <sample name="fx_20f"/>
              <sample name="fx_20g"/>
              <sample name="fx_20h"/>
              <sample name="fx_21a"/>
              <sample name="fx_21b"/>
              <sample name="fx_21c"/>
              <sample name="fx_21d"/>
              <sample name="fx_21e"/>
              <sample name="fx_21f"/>
              <sample name="fx_21g"/>
              <sample name="fx_21h"/>
              <sample name="fx_22"/>
              <sample name="fx_23"/>
              <sample name="fx_28"/>
              <sample name="fx_36"/>
              <sample name="knocker"/>
              <chip type="cpu" tag="maincpu" name="8088" clock="5000000"/>
              <chip type="cpu" tag="r1sound:audiocpu" name="M6502" clock="894886"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="r1sound" name="Gottlieb Sound rev. 1"/>
              <chip type="audio" tag="r1sound:dac" name="DAC"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="240" refresh="61.419025" pixclock="5000000" htotal="318" hbend="0" hbstart="256" vtotal="256" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Demo Sounds" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Kicker" tag="DSW" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW" mask="4">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="4"/>
              </dipswitch>
              <dipswitch name="Demo Mode (Unlim Lives, Start=Adv (Cheat)" tag="DSW" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r1sound:SB1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r1sound:SB1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r1sound:SB1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r1sound:SB1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r1sound:SB1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="r1sound:SB1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Sound Test" tag="r1sound:SB1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="16"/>
       </game>
 
 


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