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sshot: MAME ROM Information.


History:

Super Shot (c) 1979 Model Racing S.p.a.


- SOURCES -


Machine's picture.




MAME Info:

0.143u6 [Mariusz Wojcieszek, Team Europe & fallout]


WIP:

- 0.143u6: Mariusz Wojcieszek, Team Europe and fallout added Super Shot (Model Racing 1979).

- 19th September 2011: Team Europe - Thanks to Fallout from the german arcadeforum, we got an Super Shot PCB, made by Model Racing in 1979. Dumped by Team Europe and added by Mariusz Wojcieszek. Fallout was also kind enough and made some great pictures of all bezels from this cab...so we have a nice artwork for this game preserved too! Great to have another game of Model Racing preserved!

- 8th July 2010: ANY scanned the schematics of Super Shot, game is still most wanted.


Recommended Games (Shooting):

Desert Gun

Dog Patch

Safari

Triple Hunt

Dead Eye

Clay Shoot

Super Shot

Yosaku To Donbei

Unknown Model Racing gun game

Balloon Bomber

Carnival

King & Balloon

Tranquilizer Gun

Mole Attack

Mogura Desse

Monkey Mole Panic

Exciting Animal Land Jr.

Pooyan

Teeter Torture

Cloud 9

Great Guns

Razzmatazz

Duck Hunt (PlayChoice-10)

Vs. Duck Hunt

Shooting Gallery

Clay Pigeon

Vs. Gumshoe

Hit 'n Miss

The First Funky Fighter

One Shot One Kill

Egg Venture

Trap Shoot Classic

Mallet Madness

Deer Hunting USA

Turkey Hunting

Wing Shooting Championship

Trophy Hunting - Bear & Moose

Extreme Hunting

Extreme Hunting 2

Hammer

Pye-nage Taikai

Sports Shooting USA


Romset: 10 kb / 10 files / 7.21 zip




MAME XML Output:

       <game name="sshot" sourcefile="sshot.c">
              <description>Super Shot</description>
              <year>1979</year>
              <manufacturer>Model Racing</manufacturer>
              <rom name="ss_1m.a6" size="1024" crc="9f1625db" sha1="734156d9858d696ac1f00706ba7716e5f818a3c5" region="maincpu" offset="0"/>
              <rom name="ss_2m.a7" size="1024" crc="09f0295d" sha1="7b4f996e9200fd178e295b1613aad8d10b19bc78" region="maincpu" offset="400"/>
              <rom name="ss_3m.a9" size="1024" crc="88b54d54" sha1="4f6e792276f2615d4df1867fcdb0d18f55f72b3a" region="maincpu" offset="800"/>
              <rom name="ss_4m.a10" size="1024" crc="14199f00" sha1="2696a42f362b39b92c8e07e2a005e0d8e00f539d" region="maincpu" offset="c00"/>
              <rom name="ss_5m.a11" size="1024" crc="e70eca76" sha1="771ae15fd4b2663090386a4ec49575895c5bfed7" region="maincpu" offset="1000"/>
              <rom name="ss_6m.a12" size="1024" crc="27683d93" sha1="5e127186a215f4bdf1912ff9d85574165c2dcc93" region="maincpu" offset="1400"/>
              <rom name="ss_7m.a13" size="1024" crc="650dada4" sha1="8a4274792952b33b87ef7d160e1a1e038041761b" region="maincpu" offset="1800"/>
              <rom name="ss_8m.a15" size="1024" crc="32bc8424" sha1="a7b75b2c0fe6ff80148e2ba62ac2ff59ed03e09a" region="maincpu" offset="1c00"/>
              <rom name="ss_a.b9" size="1024" crc="ad3413e0" sha1="ea4c2728755fe52a00fdceddca0b641965045005" region="gfx" offset="0"/>
              <rom name="ss_b.b10" size="1024" crc="ba70e619" sha1="df39512de881df26ccc7fa74f6bae82d92cd9008" region="gfx" offset="400"/>
              <chip type="cpu" tag="maincpu" name="INS 8050 SC/MP" clock="2822250"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="256" refresh="60.000000" />
              <sound channels="0"/>
              <input players="1" buttons="1" coins="1">
                     <control type="lightgun" minimum="0" maximum="255" sensitivity="70" keydelta="10"/>
              </input>
              <dipswitch name="Unused" tag="DSW" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Bonus" tag="DSW" mask="130">
                     <dipvalue name="1" value="2"/>
                     <dipvalue name="2" value="128"/>
                     <dipvalue name="3" value="130" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="24">
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="16" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="24"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="imperfect" savestate="unsupported" palettesize="2"/>
       </game>
 
 


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