stactics: MAME ROM Information. History:
Space Tactics (c) 1980 Sega.
- TECHNICAL -
Main CPU : 8080 (@ 1.93356 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 256 pixels
Screen refresh : 60.00 Hz
Palette Colors : 16
Players : 1
Control : 8-way joystick
Buttons : 7
- TRIVIA -
Released during October 1980.
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.33b7 [Frank Palazzolo]
TODO:
* Add sound (discrete and SN76447)
Bugs:
- The upper line of "ENERGY BARRIER" differs between 32bit and 64bit. Firewave (ID 03345)
- Recordings from my PCB to document the sound since this game has no sound in MAME. Gyrovision (ID 01073)
WIP:
- 0.129u3: Chowell fixed scratchpad RAM length to 256 bytes.
- 0.123u3: Mr. Do and Zsolt Vasvari added built-in layout, cleaned up and reorganized the Space Tactics driver.
- 0.123u1: Zsolt Vasvari added more accurate emulation of the priority system and the beam logic in Space Tactics. Removed color table. Centered crosshair. Used proper game orientation. Unified memory maps. Switched game to use the artwork system. Set GAME_IMPERFECT_GRAPHICS until artwork is created. Changed visible area to 256x240 and palettesize to 1024 colors.
- 0.35b6: Replaced I8085 CPU with I8080.
- 0.35b1: Zsolt Vasvari added high score saving to Space Tactics.
- 0.33b7: Frank Palazzolo added Space Tactics (Sega 1981). TODO: Missing the Lamps (Credit, Barrier, and 5 lamps for firing from the bases) and sound (all discrete and a 76447). Verify color prom resistor values (Last 8 colors) and bar graph displays.
LEVELS: 1 (endless)
Recommended Games (Defence):
Galaxy Wars
Space Launcher
The End
Missile Command
Arcade Classics (Missile Command II)
New York New York
Space Zap
Colony 7
Dark Warrior
Demoneye-X
Laser Base
Pleiads
Satan's Hollow
Space Tactics
War of the Worlds
Liberator
Orbitron
Tactician
Raiders
Senjyo
Repulse
D-Con
Alligator Hunt
Romset: 19 kb / 12 files / 10.4 zip
MAME XML Output:
   | <game name="stactics" sourcefile="stactics.c"> |
   |    | <description>Space Tactics</description> |
   |    | <year>1981</year> |
   |    | <manufacturer>Sega</manufacturer> |
   |    | <rom name="epr-218x" size="2048" crc="b1186ad2" sha1="88929a183ac0499619b3e07241f3b5a0c89bdab1" region="maincpu" offset="0"/> |
   |    | <rom name="epr-219x" size="2048" crc="3b86036d" sha1="6ad5e14dcfdbc6d2a0a32ae7f18ce41ab4b51eec" region="maincpu" offset="800"/> |
   |    | <rom name="epr-220x" size="2048" crc="c58702da" sha1="93936c46810722d435f9ddb0641defb741743dee" region="maincpu" offset="1000"/> |
   |    | <rom name="epr-221x" size="2048" crc="e327639e" sha1="024929b65c71eaeb6d234a14d7535a7d5b98b8d3" region="maincpu" offset="1800"/> |
   |    | <rom name="epr-222y" size="2048" crc="24dd2bcc" sha1="f77c59beccc1a77e3bfc2928ff532d6e221ff42d" region="maincpu" offset="2000"/> |
   |    | <rom name="epr-223x" size="2048" crc="7fef0940" sha1="5b2af55f75ef0130f9202b6a916a96dbd601fcfa" region="maincpu" offset="2800"/> |
   |    | <rom name="pr54" size="2048" crc="9640bd6e" sha1="dd12952a6591f2056ac1b5688dca0a3a2ef69f2d" region="proms" offset="0"/> |
   |    | <rom name="pr55" size="2048" crc="f162673b" sha1="83743780b6c1f8014df24fa0650000b7cb137d92" region="proms" offset="800"/> |
   |    | <rom name="pr65" size="32" crc="a1506b9d" sha1="037c3db2ea40eca459e8acba9d1506dd28d72d10" region="proms" offset="1000"/> |
   |    | <rom name="pr66" size="32" crc="78dcf300" sha1="37034cc0cfa4a8ec47937a2a34b77ec56b387a9b" region="proms" offset="1020"/> |
   |    | <rom name="epr-217" size="2048" crc="38259f5f" sha1="1f4182ffc2d78fca22711526bb2ae2cfe040173c" region="user1" offset="0"/> |
   |    | <rom name="pr67" size="32" crc="b27874e7" sha1="c24bc78c4b2ae01aaed5d994ce2e7c5e0f2eece8" region="user1" offset="800"/> |
   |    | <chip type="cpu" tag="maincpu" name="8080" clock="1933560"/> |
   |    | <display tag="screen" type="raster" rotate="0" flipx="yes" width="256" height="240" refresh="60.000000" /> |
   |    | <sound channels="0"/> |
   |    | <input players="1" buttons="7" coins="2"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Coin B" tag="IN1" mask="7"> |
   |    |    | <dipvalue name="4 Coins/1 Credit" value="1"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="5"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="6"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="4"/> |
   |    |    | <dipvalue name="1 Coin/4 Credits" value="2"/> |
   |    |    | <dipvalue name="1 Coin/5 Credits" value="0"/> |
   |    |    | <dipvalue name="1 Coin/6 Credits" value="3"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin A" tag="IN1" mask="56"> |
   |    |    | <dipvalue name="4 Coins/1 Credit" value="8"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="40"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="48"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="32"/> |
   |    |    | <dipvalue name="1 Coin/4 Credits" value="16"/> |
   |    |    | <dipvalue name="1 Coin/5 Credits" value="0"/> |
   |    |    | <dipvalue name="1 Coin/6 Credits" value="24"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="High Score Initial Entry" tag="IN1" mask="64"> |
   |    |    | <dipvalue name="Off" value="64"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Demo Sounds" tag="IN1" mask="128"> |
   |    |    | <dipvalue name="Off" value="128"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Free Play" tag="IN2" mask="64"> |
   |    |    | <dipvalue name="Off" value="64" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Service Mode" tag="IN2" mask="128"> |
   |    |    | <dipvalue name="Off" value="128" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Number of Barriers" tag="IN3" mask="4"> |
   |    |    | <dipvalue name="4" value="4" default="yes"/> |
   |    |    | <dipvalue name="6" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Bonus Barriers" tag="IN3" mask="8"> |
   |    |    | <dipvalue name="1" value="8" default="yes"/> |
   |    |    | <dipvalue name="2" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Extended Play" tag="IN3" mask="16"> |
   |    |    | <dipvalue name="Off" value="16"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="1024"/> |
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