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starcrus: MAME ROM Information.


History:

Star Cruiser (c) 01/1977 RamTeK.


- TECHNICAL -


Main CPU : 8080 (@ 1.083333 Mhz)

Sound Chips : Samples (@ 1.083333 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 256 pixels

Screen refresh : 57.00 Hz

Palette colors : 2


Players : 2

Control : 2-way joystick

Buttons : 3


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.35b10 [Frank Palazzolo]


Samples required


WIP:

- 0.36b15: Frank Palazzolo added collision detection and samples to Star Cruiser. Added Samples sound (engine, explos1, explos2 and launch.wav).

- 3rd January 2000: Frank Palazzolo finished the Star Cruiser driver and added samples to it.

- 0.36b4: Changed VSync to 57Hz.

- 10th July 1999: Frank Palazzolo fixed sprite size problems in Star Cruiser.

- 0.35b10: Frank Palazzolo added Star Cruiser (Ramtek 1977), preliminary. TODO: Add sample support - the 4 state variables for the 3 samples are already defined. Add collision detection - the logic is there but not the actual detection.


Recommended Games:

Star Trek

Orbit


Recommended Games (Starfighter 2):

Galaxy Game

Space Wars

Star Cruiser

Orbit

Star Castle

Eliminator

Omega Race

Solar Quest

Space Fury

Dark Planet

Zektor


Romset: 6 kb / 12 files / 4.07 zip




MAME XML Output:

       <game name="starcrus" sourcefile="starcrus.c" sampleof="starcrus">
              <description>Star Cruiser</description>
              <year>1977</year>
              <manufacturer>RamTek</manufacturer>
              <rom name="starcrus.j1" size="512" crc="0ee60a50" sha1="7419e7cb4c589da53d4a10ad129373502682464e" region="maincpu" offset="0"/>
              <rom name="starcrus.k1" size="512" crc="a7bc3bc4" sha1="0e38076e921856608b1dd712687bef1c2522b4b8" region="maincpu" offset="200"/>
              <rom name="starcrus.l1" size="512" crc="10d233ec" sha1="8933cf9fc51716a9e8f75a4444e7d7070cf5834d" region="maincpu" offset="400"/>
              <rom name="starcrus.m1" size="512" crc="2facbfee" sha1="d78fb38de49da938fce2b55c8decc244efee6f94" region="maincpu" offset="600"/>
              <rom name="starcrus.n1" size="512" crc="42083247" sha1="b32d67c914833f18e9955cd1c3cb1d948be0a7d5" region="maincpu" offset="800"/>
              <rom name="starcrus.p1" size="512" crc="61dfe581" sha1="e1802fedf94541e9ccd9786b60e90890485f422f" region="maincpu" offset="a00"/>
              <rom name="starcrus.r1" size="512" crc="010cdcfe" sha1="ae76f1739b468e2987ce949470b36f1a873e061d" region="maincpu" offset="c00"/>
              <rom name="starcrus.s1" size="512" crc="da4e276b" sha1="3298f7cb259803f118a47292cbb413df253ef74d" region="maincpu" offset="e00"/>
              <rom name="starcrus.e6" size="512" crc="54887a25" sha1="562bf85cd063c2cc0a2f803095aaa6138dfb5bff" region="gfx1" offset="0"/>
              <rom name="starcrus.l2" size="512" crc="54887a25" sha1="562bf85cd063c2cc0a2f803095aaa6138dfb5bff" region="gfx2" offset="0"/>
              <rom name="starcrus.j4" size="512" crc="25f15ae1" sha1="7528edaa01ad5a167191c7e72394cb6009db1b27" region="gfx3" offset="0"/>
              <rom name="starcrus.g5" size="512" crc="73b27f6e" sha1="4a6cf9244556a2c2647d594c7a19fe1a374a57e6" region="gfx3" offset="200"/>
              <sample name="engine"/>
              <sample name="explos1"/>
              <sample name="explos2"/>
              <sample name="launch"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="1083333"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="256" refresh="57.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Game Time" tag="DSW" mask="3">
                     <dipvalue name="60 secs" value="3"/>
                     <dipvalue name="90 secs" value="2" default="yes"/>
                     <dipvalue name="120 secs" value="1"/>
                     <dipvalue name="150 secs" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="4">
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Mode" tag="DSW" mask="32">
                     <dipvalue name="Standard" value="32" default="yes"/>
                     <dipvalue name="Alternate" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="2"/>
       </game>
 
 


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