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starfigh: MAME ROM Information.


History:

Star Fighter (c) 1990 SunA.


- TECHNICAL -


Main CPU : Z80 (@ 6 Mhz)

Sound CPU : Z80 (@ 6 Mhz)

Sound Chips : YM3812 (@ 4 Mhz), AY8910 (@ 1.5 Mhz), Custom (@ 1.5 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette Colors : 256


Players : 2

Control : 8-way joystick

Buttons : 2


- SOURCES -


Game's rom.




MAME Info:

0.74u2 [Luca Elia]

0.37b15 [Luca Elia]


WIP:

- 0.138: Fabrizio Vasile updated documentation for Star Fighter (v1) to include the game number, PCB number and epoxy CPU.

- 0.93: Changed Custom sound to Samples.

- 0.88: Changed Z80 CPU1/2 clock speeds to 6MHz and AY-8910 to 1.5MHz.

- 0.87u2: Added Custom sound.

- 0.74u2: Luca Elia added Star Fighter (v1) (SunA 1990).

- 0.37b15: Luca Elia added Star Fighter (v1) (Testdriver).

- 1st April 2001: Luca Elia decrypted Hard Head 2, Star Fighter and Brick Zone, but none of the games are working due to other problems.


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Star Fighter

Space Bomber


Romset: 864 kb / 15 files / 317.9 zip




MAME XML Output:

       <game name="starfigh" sourcefile="suna8.c">
              <description>Star Fighter (v1)</description>
              <year>1990</year>
              <manufacturer>SunA</manufacturer>
              <rom name="starfgtr.l1" size="32768" crc="f93802c6" sha1="4005b06b69dd440dfb6385766386a1168e73288f" region="maincpu" offset="0"/>
              <rom name="starfgtr.j1" size="65536" crc="fcfcf08a" sha1="65fe1666aa5092f820b337bcbcbed7accdec440d" region="maincpu" offset="10000"/>
              <rom name="starfgtr.i1" size="65536" crc="6935fcdb" sha1="f47812f6716ccf52dd7ab8522c29e059f1e38f31" region="maincpu" offset="20000"/>
              <rom name="starfgtr.l3" size="65536" crc="50c072a4" sha1="e48ec5a786ef245e5b2b72390824b6b7c449a74b" region="maincpu" offset="30000"/>
              <rom name="starfgtr.j3" size="65536" crc="3fe3c714" sha1="ccc9a33cf29c0e43ae8ab91f08438a89c777c186" region="maincpu" offset="40000"/>
              <rom name="starfgtr.m8" size="32768" crc="ae3b0691" sha1="41e004d09522cf7ddce6e4adc68841ad5553264a" region="audiocpu" offset="0"/>
              <rom name="starfgtr.q10" size="32768" crc="fa510e94" sha1="e2742385a4ba152dbc89534e4350d1d9ad49730f" region="samples" offset="0"/>
              <rom name="starfgtr.e4" size="65536" crc="54c0ca3d" sha1="87f785502beb8a52d47bd48275d695ee303054f8" region="gfx1" offset="0"/>
              <rom name="starfgtr.d4" size="65536" crc="4313ba40" sha1="3c41f99dc40136517f172b3525987d8909f877c3" region="gfx1" offset="10000"/>
              <rom name="starfgtr.b4" size="65536" crc="ad8d0f21" sha1="ffdb407c7fe76b5f290de6bbed2fec34e40daf3f" region="gfx1" offset="40000"/>
              <rom name="starfgtr.a4" size="65536" crc="6d8f74c8" sha1="c40b77e27bd29d6c3a9b4d43189933c10543786b" region="gfx1" offset="50000"/>
              <rom name="starfgtr.e6" size="65536" crc="ceff00ff" sha1="5e7df7f33f36f4bc511be48266eaec274dfb8706" region="gfx1" offset="80000"/>
              <rom name="starfgtr.d6" size="65536" crc="7aaa358a" sha1="56d75f4abe626de7923d5bcc9ad18c02ce162907" region="gfx1" offset="90000"/>
              <rom name="starfgtr.b6" size="65536" crc="47d6049c" sha1="cae0795a19cb6bb8bdabc10c200aa6f8d78dd347" region="gfx1" offset="c0000"/>
              <rom name="starfgtr.a6" size="65536" crc="4a33f6f3" sha1="daa0a1a43b1b60e2f05b9934fdd6b5f285a0b93a" region="gfx1" offset="d0000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="6000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="4000000"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW1" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="56">
                     <dipvalue name="Easiest" value="56"/>
                     <dipvalue name="Very Easy" value="48"/>
                     <dipvalue name="Easy" value="40"/>
                     <dipvalue name="Moderate" value="32"/>
                     <dipvalue name="Normal" value="24" default="yes"/>
                     <dipvalue name="Harder" value="16"/>
                     <dipvalue name="Very Hard" value="8"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="2">
                     <dipvalue name="Upright" value="2" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Play Together" tag="DSW2" mask="4">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW2" mask="56">
                     <dipvalue name="10K" value="48"/>
                     <dipvalue name="30K" value="40"/>
                     <dipvalue name="50K, Every 50K" value="24"/>
                     <dipvalue name="50K" value="32"/>
                     <dipvalue name="100K, Every 50K" value="16"/>
                     <dipvalue name="100K, Every 100K" value="8"/>
                     <dipvalue name="200K, Every 100K" value="0"/>
                     <dipvalue name="None" value="56" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="192">
                     <dipvalue name="2" value="128"/>
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="4" value="64"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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