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statusbj: MAME ROM Information.


History:

Black Jack (c) 1985 Status Games Corp.


- SOURCES -


Machine's picture.

Game's ROM.

Loose Change Blue Book for Slot Machines [4th Edition]




MAME Info:

0.129 [Angelo Salese, Roberto Fresca]


WIP:

- 0.131: Aaron Giles fixed Status Black Jack - Game now playable. Changed 8085A CPU1 clock speed to 12440000 Hz, AY-3-8910A to 1555000 Hz and visible area to 320x240 and VSync to 59.992284 Hz. Added dipswitches 'Coinage' and 'DIP switch?'.

- 0.129: Angelo Salese and Roberto Fresca added Status Black Jack (V1.0c) (Status Games 1981). MooglyGuy added savestate support to Status Black Jack.

- 6th December 2008: Dumped Black Jack (Status 1981).


Romset: 6 kb / 3 files / 3.68 zip




MAME XML Output:

       <game name="statusbj" sourcefile="statriv2.c">
              <description>Status Black Jack (V1.0c)</description>
              <year>1981</year>
              <manufacturer>Status Games</manufacturer>
              <rom name="statusbj.1" size="2048" crc="d3faf340" sha1="e03f7e3375a02a3bec07d9c7f4f2b1a711d4d1cc" region="maincpu" offset="0"/>
              <rom name="statusbj.2" size="2048" crc="3f1727af" sha1="0df12626591fc70031a9d8615c37243813d67b70" region="maincpu" offset="800"/>
              <rom name="statusbj.vid" size="2048" crc="99ade7a2" sha1="98704ca3a9fcfc4590f850c8ae24445baaed6dfa" region="tiles" offset="0"/>
              <rom name="prom.u17" size="32" status="nodump" region="proms" offset="0"/>
              <rom name="prom.u21" size="32" status="nodump" region="proms" offset="20"/>
              <rom name="prom.u22" size="256" status="nodump" region="proms" offset="40"/>
              <chip type="cpu" tag="maincpu" name="8085A" clock="12440000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1555000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="59.992284" pixclock="6220000" htotal="384" hbend="0" hbstart="320" vtotal="270" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="1" buttons="5" coins="1">
              </input>
              <dipswitch name="Coinage" tag="IN1" mask="48">
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/4 Credits" value="16"/>
                     <dipvalue name="1 Coin/5 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="DIP switch?" tag="IN1" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="128"/>
       </game>
 
 


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