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superbon: MAME ROM Information.


History:

Super Bond (c) 1982 Alpha.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound CPU : Z80 (@ 1.78975 Mhz)

Sound Chips : (2x) AY8910 (@ 1.78975 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.61 Hz

Palette colors : 99


Players : 1

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Super Bond is a conversion kit for "Super Cobra (Konami)", "Frogger (Konami)", "Amidar (Konami)" or "Scramble (Konami)".


Was distributed by Signatron in USA.


- SOURCES -


Game's rom.




MAME Info:

0.33b6 [Chris Hardy]


WIP:

- 0.137u2: Stephane Humbert fixed dipswitches and inputs (after verification of the Z80 code) in Agent Super Bond. Added 'Demo Sounds' dipswitch.

- 0.125u5: Couriersud moved Super Bond to the Galaxian driver. Changed description to 'Agent Super Bond (Scobra Hardware)' and Manufacturer to 'Signatron USA'. Changed year to 1985 following information on arcadeflyers.com. Added Discrete sound. Changed visible area to 224x768 and palettesize to 32 colors.

- 0.53: Changed palettesize to 99 colors.

- 0.35b6: Added cpu2 rom ($0).

- 0.33b6: Chris Hardy added Super Bond (Signatron USA 1985).

- 19th August 1997: Kevin Klopp dumped Agent Super Bond (Scobra Hardware). This is a conversion for a Super Cobra PCB. It includes a Security CPU which is a Z80 with a PAL (16L8 I believe) epoxied to it that appears to be tapped to A11-A15 and D1, D4, D7 from what I can see at the moment.


STORY:

- Hostages have been taken in a Building full of fanatical terrorists. They are armed and you must avoid or kill them. Destroy deathray robots like whirling suns. Your Mission: Free the hostages and don't try to take prisoners alive.


PLAY INSTRUCTIONS:

- Open doors: Shoot or ZAP doors. Some are more difficult than others. To free hostages touch them.

- The ZAP is dynamite against walls.

- If bonus counter is 00, it is time for a last prayer.

- If you run into a one way street go back.

- Search all rooms and don't touch booze bottles.

- Counter bonus achieved if you go back and extra man all 4000 pts.

- Joystick Button: Shoot in the direction you run. Hold Button: Push for shooting without running. The ZAP button: Gives Super Power.


Other Emulators:

* FB Alpha

* VAntAGE


Recommended Games (Action 2):

005

Cloak & Dagger

Intrepid

Zarya Vostoka

Spy Hunter

Spy Hunter 2

Agent Super Bond

Flashgal

Brodjaga

Momoko 120%

Top Secret

Wonder Momo

Beraboh Man

Bonanza Bros

Bonanza Bros. (Mega-Tech)

Avenging Spirit

Pipi & Bibis / Whoopee!!


Romset: 36 kb / 11 files / 19.3 zip




MAME XML Output:

       <game name="superbon" sourcefile="galdrvr.c">
              <description>Agent Super Bond (Scobra Hardware)</description>
              <year>1985</year>
              <manufacturer>Signatron USA</manufacturer>
              <rom name="2d.cpu" size="4096" crc="60c0ba18" sha1="6ad09e01dd3c86c8d9c465916227c9b00f38e025" region="maincpu" offset="0"/>
              <rom name="2e.cpu" size="4096" crc="ddcf44bf" sha1="b862622f4aa8af6da568b4f82ef043359ece530f" region="maincpu" offset="1000"/>
              <rom name="2f.cpu" size="4096" crc="bb66c2d5" sha1="cbb7f4279ae48460790cb8abf976b978ae6a1a25" region="maincpu" offset="2000"/>
              <rom name="2h.cpu" size="4096" crc="74f4f04d" sha1="d51c5d2c21453ee0dab60253c3124b6112d1f859" region="maincpu" offset="3000"/>
              <rom name="2j.cpu" size="4096" crc="78effb08" sha1="64f211b34c2f37c25a36200b393f145b39ae67b5" region="maincpu" offset="4000"/>
              <rom name="2l.cpu" size="4096" crc="e9dcecbd" sha1="ec61cec2b66c041872a2ca29cf724a89c73fc9a3" region="maincpu" offset="5000"/>
              <rom name="2m.cpu" size="4096" crc="3ed0337e" sha1="975b93aee851867e335614419aa6db16fbf8063f" region="maincpu" offset="6000"/>
              <rom name="5c" size="2048" crc="b899be2a" sha1="9b343a682531255104db61177a43ad933c3af34e" region="audiocpu" offset="0"/>
              <rom name="5d.snd" size="2048" crc="80640a04" sha1="83f2bafcfa5737441194d3058a76b2582317cfcb" region="audiocpu" offset="800"/>
              <rom name="5f.cpu" size="2048" crc="5b9d4686" sha1="c7814aefaccab9c8a3a0b015447d366cd2e43c3a" region="gfx1" offset="0"/>
              <rom name="5h.cpu" size="2048" crc="58c29927" sha1="b88515d9c3108d2ad59f30fed5d74877b1636280" region="gfx1" offset="800"/>
              <rom name="superbon.clr" size="32" status="nodump" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="1789750"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="8910.0" name="AY-3-8910A" clock="1789750"/>
              <chip type="audio" tag="8910.1" name="AY-3-8910A" clock="1789750"/>
              <chip type="audio" tag="konami" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="90" width="768" height="224" refresh="60.606061" pixclock="18432000" htotal="1152" hbend="0" hbstart="768" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Lives" tag="IN1" mask="3">
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="5" value="2"/>
                     <dipvalue name="Free Play" value="3"/>
                     <dipvalue name="Invulnerability (Cheat)" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="IN2" mask="6">
                     <dipvalue name="A 1/1 B 1/1" value="2" default="yes"/>
                     <dipvalue name="A 1/2 B 2/1" value="0"/>
                     <dipvalue name="A 1/3 B 3/1" value="4"/>
                     <dipvalue name="A 1/4 B 4/1" value="6"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="IN2" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="preliminary" sound="good" graphic="good" savestate="supported" palettesize="32"/>
       </game>
 
 


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