swatpolc: MAME ROM Information. History:
SWAT Police (c) 2001 ESD.
A gun shooting, horizontal scroll action game that uses joysticks and buttons rather than guns. One player can play on their own, or 2 players can team up and play simultaneously as the two SWAT police characters, Cruise and James.
- TRIVIA -
The game takes most of its backgrounds from other games, mostly Neo-geo games.
Some of the games Swat Police takes its backgrounds from are : "Contra 3", "Judge Dredd", "Mutation Nation", "Aggressors of Dark Combat", "Art of Fighting 2" and "Burning Fight".
- SOURCES -
Game's ROM.
MAME Info:
0.125u5 [Brian Troha]
WIP:
- 0.143u6: Changed description to 'SWAT Police'.
- 19th June 2008: David Haywood - As pointed out on MAMEworld, the backgrounds used in Swat Police shown on my pages here have all been lifted from other games, mostly it would seem NeoGeo ones. (I think some of the explosions are taken from Metal Slug too). So... here's the fun part, can anybody tell me where the rest of the graphics come from?
- 0.125u5: Brian Troha added 'SWAT Police ' (ESD 2001).
- 11th June 2008: David Haywood - Brian added Swat Police, but it uses one of the layers in a different way to the other ESD games on the driver so I fixed it. Easy to guess because the hardware is clearly still derived from Tumble Pop (just less obviously than Jumping Pop etc.). It's a Korean game with gameplay like Cabal etc.
Other Emulators:
* FB Alpha
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SWAT Police
Romset: 7680 kb / 11 files / 2.00 zip
MAME XML Output:
   | <game name="swatpolc" sourcefile="esd16.c"> |
   |    | <description>SWAT Police</description> |
   |    | <year>2001</year> |
   |    | <manufacturer>ESD</manufacturer> |
   |    | <rom name="esd.cu02" size="262144" crc="29e0c126" sha1="7c0356eed4ffdc056b7ec5c1ac07f1c9cc6aeffa" region="maincpu" offset="0"/> |
   |    | <rom name="esd.cu03" size="262144" crc="1070208b" sha1="1e058774c5aee1de15ffcd26d530b23592286db1" region="maincpu" offset="1"/> |
   |    | <rom name="esd3.su06" size="262144" crc="80e97dbe" sha1="d6fae689cd3737777f36c980b9a7d9e42b06a467" region="audiocpu" offset="0"/> |
   |    | <rom name="esd1.ju03" size="524288" crc="17fcc5e7" sha1="ad57d2b0c0062f6f8c7732df57e4d12ca47c1bb8" region="gfx1" offset="0"/> |
   |    | <rom name="esd2.ju04" size="524288" crc="9c1752f2" sha1="2e8c377137258498564749413b49e156180e806a" region="gfx1" offset="80000"/> |
   |    | <rom name="esd3.ju05" size="524288" crc="e8d9c092" sha1="80e1f1d4dad48c7be3d4b72c4a82d5388fd493c7" region="gfx1" offset="100000"/> |
   |    | <rom name="esd4.ju06" size="524288" crc="bde1b130" sha1="e45a2257f8c4d107dfb7401b5ae1b79951052bc6" region="gfx1" offset="180000"/> |
   |    | <rom name="esd5.ju07" size="524288" crc="d2c27f03" sha1="7cbdf7f7ff17df16ca81823f69e82ae1cf96b714" region="gfx1" offset="200000"/> |
   |    | <rom name="fu35" size="2097152" crc="c55897c5" sha1="f6e0ef1c2fcfe6a511fe787a3abeff4da16d1b54" region="gfx2" offset="0"/> |
   |    | <rom name="fu34" size="2097152" crc="7117a6a2" sha1="17c0ab02698cffa0582ed2d2b7dbb7fed8cd9393" region="gfx2" offset="1"/> |
   |    | <rom name="at27c020.su10" size="262144" crc="c43efec2" sha1="4ef328d8703b81328de09ecc4328763aba06e883" region="oki" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="ymsnd" name="YM3812" clock="4000000"/> |
   |    | <chip type="audio" tag="oki" name="OKI6295" clock="1056000"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" /> |
   |    | <sound channels="1"/> |
   |    | <input players="2" buttons="3" coins="2" service="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/> |
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