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tceptor2: MAME ROM Information.


History:

Thunder Ceptor II (c) 1986 Namco.


- TECHNICAL -


Game ID : TC


Main CPU : M6809 (@ 1.536 Mhz), 68000 (@ 12.288 Mhz), HD63701 (@ 1.536 Mhz)

Sound CPU : (2x) M65C02 (@ 2.048 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), Namco 8-channel WSG, DAC


Players : 1

Control : stick

Buttons : 4


- TRIVIA -


Released in December 1986.


- SERIES -


1. Thunder Ceptor (1986)

2. Thunder Ceptor II (1986)


- STAFF -


Music by : Norio Nakagata


- SOURCES -


Game's rom.




MAME Info:

0.77u2 [BUT]

0.76u1 [BUT]


Bugs:

- If you insert a credit on the instruction screen, you'd see some 'leftovers'. F1ReB4LL (ID 00955)


WIP:

- 0.139u1: Phil Bennett fixed incorrect road transparency in Thunder Ceptor and incorrect road colours in Thunder Ceptor II. Atari Ace removed global variables from NAMCO sound core.

- 0.127u7: Aaron Giles fixed Thunder Ceptor crashes out when run as the second game (Multisession bug).

- 0.123u1: Fixed proms loading ($1000, 1400). Changed palettesize to 4096 colors.

- 0.122u7: Changed HD63701 CPU5 clock speed to 6144000 Hz.

- 0.122u5: Zsolt Vasvari cleaned up Thunder Ceptor memory maps.

- 0.121u2: BUT added 3D glasses support to the Thunder Ceptor driver.

- 0.107u3: Brian Troha properly documented and connected the CUS60 MCU code to Thunder Ceptor.

- 0.93: Added clock parameter to Namco CUS30 sound (24000 Hz).

- 0.89: Replaced Namco sound with Namco CUS30.

- 0.77u2: BUT added Thunder Ceptor. Added background scroll, M6809 CPU1 interrupt handling and stereo sound. Added 3rd and 4th button.

- 25th November 2003: BUT added Thunder Ceptor to the Thunder Ceptor 2 driver.

- 15th November 2003: BUT fixed the background layers and added support for transparent road color in the Thunder Ceptor 2 driver.

- 0.76u2: David Haywood and BUT decoded BG graphics in Thunder Ceptor II but BG's still aren't hooked up yet, improved existing graphics a bit.

- 0.76u1: BUT added Thunder Ceptor II (Namco 1986). TODO: Support background layer (decode first).

- 24th October 2003: BUT submitted a preliminary driver for Thunder Ceptor II, it's working but background graphics aren't emulated.

- 18th October 2003: BUT - Analog input ports are not supported in Thunder Ceptor, so it is unplayable yet. YM2151, WSG and DAC sound should be OK. Some sprites are wrong number, and I need to adjust position. Background is not handled yet.


LEVELS: 4

LEVELS: 6 (tceptor2)


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Romset: 634 kb / 27 files / 215.8 zip




MAME XML Output:

       <game name="tceptor2" sourcefile="tceptor.c" cloneof="tceptor" romof="tceptor">
              <description>Thunder Ceptor II</description>
              <year>1986</year>
              <manufacturer>Namco</manufacturer>
              <rom name="tc2-1.10f" size="32768" crc="f953f153" sha1="f4cd0a133d23b4bf3c24c70c28c4ecf8ad4daf6f" region="maincpu" offset="8000"/>
              <rom name="tc1-21.1m" merge="tc1-21.1m" size="32768" crc="2d0b2fa8" sha1="16ecd70954e52a8661642b15a5cf1db51783e444" region="audiocpu" offset="8000"/>
              <rom name="tc1-22.3m" merge="tc1-22.3m" size="32768" crc="9f5a3e98" sha1="2b2ffe39fe647a3039b92721817bddc9e9a92d82" region="audio2" offset="8000"/>
              <rom name="tc2-4.8c" size="32768" crc="6c2efc04" sha1="3a91f5b8bbf7040083e2da2bd0fb2ab3c51ec45c" region="sub" offset="0"/>
              <rom name="tc2-3.10c" size="32768" crc="312b781a" sha1="37bf3ced16b765d78bf8de7a4916c2b518b702ed" region="sub" offset="1"/>
              <rom name="tc2-6.8d" size="32768" crc="20711f14" sha1="39623592bb4be3b3be2bff4b3219ac16ba612761" region="sub" offset="100000"/>
              <rom name="tc2-5.10d" size="32768" crc="925f2560" sha1="81fcef6a9c7e9dfb6884043cf2266854bc87cd69" region="sub" offset="100001"/>
              <rom name="tc1-2.3a" merge="tc1-2.3a" size="16384" crc="b6def610" sha1="d0eada92a25d0243206fb8239374f5757caaea47" region="mcu" offset="8000"/>
              <rom name="cus60-60a1.mcu" merge="cus60-60a1.mcu" size="4096" crc="076ea82a" sha1="22b5e62e26390d7d5cacc0503c7aa5ed524204df" region="mcu" offset="f000"/>
              <rom name="tc1-18.6b" merge="tc1-18.6b" size="8192" crc="662b5650" sha1="ba82fe5efd1011854a6d0d7d87075475b65c0601" region="gfx1" offset="0"/>
              <rom name="tc2-20.10e" size="32768" crc="e72738fc" sha1="53664400f343acdc1d8cf7e00e261ae42b857a5f" region="gfx2" offset="0"/>
              <rom name="tc2-19.10d" size="16384" crc="9c221e21" sha1="58bcbb998dcf2190cf46dd3d22b116ac673285a6" region="gfx2" offset="8000"/>
              <rom name="tc2-16.8t" size="32768" crc="dcf4da96" sha1="e953cb46d60171271128b3e0ef4e958d1fab1d04" region="gfx3" offset="0"/>
              <rom name="tc2-15.10t" size="32768" crc="fb0a9f89" sha1="cc9be6ff542b5d5e6ad3baca7a355b9bd31b3dd1" region="gfx3" offset="8000"/>
              <rom name="tc2-8.8m" size="65536" crc="03528d79" sha1="237810fa55c36b6d87c7e02e02f19feb64e5a11f" region="gfx4" offset="0"/>
              <rom name="tc2-10.8p" size="65536" crc="561105eb" sha1="101a0e48a740ce4acc34a7d1a50191bb857e7371" region="gfx4" offset="10000"/>
              <rom name="tc2-12.8r" size="65536" crc="626ca8fb" sha1="0b51ced00b3de1f672f6f8c7cc5dd9e2ea2e4f8d" region="gfx4" offset="20000"/>
              <rom name="tc2-14.8s" size="65536" crc="b9eec79d" sha1="ae69033d6f80be0be883f919544c167e8f91db27" region="gfx4" offset="30000"/>
              <rom name="tc2-7.10m" size="65536" crc="0e3523e0" sha1="eb4670333ad383099fafda1c930f42e48e82f5c5" region="gfx4" offset="40000"/>
              <rom name="tc2-9.10p" size="65536" crc="ccfd9ff6" sha1="2934e098aa5231af18dbfb888fe05faab9576a7d" region="gfx4" offset="50000"/>
              <rom name="tc2-11.10r" size="65536" crc="40724380" sha1="57549094fc8403f1f528e57fe3fa64844bf89e22" region="gfx4" offset="60000"/>
              <rom name="tc2-13.10s" size="65536" crc="519ec7c1" sha1="c4abe279d7cf6f626dcbb6f6c4dc2a138b818f51" region="gfx4" offset="70000"/>
              <rom name="tc2-3.1k" size="1024" crc="e3504f1a" sha1="1ac3968e993030a6b2f4719702ff870267ab6918" region="proms" offset="0"/>
              <rom name="tc2-1.1h" size="1024" crc="e8a96fda" sha1="42e5d2b351000ac0705b01ab484c5fe8e294a08b" region="proms" offset="400"/>
              <rom name="tc2-2.1j" size="1024" crc="c65eda61" sha1="c316b748daa6be68eebbb480557637efc9f44781" region="proms" offset="800"/>
              <rom name="tc1-5.6a" merge="tc1-5.6a" size="1024" crc="afa8eda8" sha1="783efbcbf0bb7e4cf2e2618ddd0ef3b52a4518cc" region="proms" offset="c00"/>
              <rom name="tc2-6.7s" size="1024" crc="badcda76" sha1="726e0019241d31716f3af9ebe900089bce771477" region="proms" offset="1000"/>
              <rom name="tc2-4.2e" size="256" crc="6b49fc30" sha1="66ca39cd7985643acd71905111ae2d931c082465" region="proms" offset="1400"/>
              <rom name="tc1-17.7k" merge="tc1-17.7k" size="8192" crc="90db1bf6" sha1="dbb9e50a8efc3b4012fcf587cc87da9ef42a1b80" region="proms" offset="1500"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="audiocpu" name="M65C02" clock="2048000"/>
              <chip type="cpu" tag="audio2" name="M65C02" clock="2048000"/>
              <chip type="cpu" tag="sub" name="68000" clock="12288000"/>
              <chip type="cpu" tag="mcu" name="HD63701" clock="6144000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="namco" name="Namco CUS30" clock="24000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="2dscreen" type="raster" rotate="0" width="272" height="224" refresh="60.606060" />
              <display tag="3dleft" type="raster" rotate="0" width="272" height="224" refresh="60.606060" />
              <display tag="3dright" type="raster" rotate="0" width="272" height="224" refresh="60.606060" />
              <sound channels="2"/>
              <input players="1" buttons="4" coins="2">
                     <control type="pedal" minimum="0" maximum="214" sensitivity="100" keydelta="16"/>
                     <control type="stick" minimum="0" maximum="254" sensitivity="100" keydelta="16"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="3 Coins/2 Credits" value="1"/>
                     <dipvalue name="4 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="24">
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="3 Coins/2 Credits" value="8"/>
                     <dipvalue name="4 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="24" default="yes"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="A" value="2"/>
                     <dipvalue name="B" value="3" default="yes"/>
                     <dipvalue name="C" value="1"/>
                     <dipvalue name="D" value="0"/>
              </dipswitch>
              <dipswitch name="MODE" tag="DSW2" mask="4">
                     <dipvalue name="2d" value="0"/>
                     <dipvalue name="3D" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="SERVICE" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="4096"/>
       </game>
 
 


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