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tdragon2: MAME ROM Information.


History:

Thunder Dragon 2 (c) 1993 NMK.


A vertically scrolling shoot'em up.


- TECHNICAL -


Game ID : UPL-93091


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2203 (@ 1.5 Mhz), (2x) OKI6295 (@ 24.242 Khz)


Screen orientation : Vertical

Video resolution : 224 x 384 pixels

Screen refresh : 57.00 Hz

Palette Colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in October 1993.


This game is also known as "Big Bang - Power Shooting".


- SERIES -


1. Thunder Dragon (1991)

2. Thunder Dragon 2 (1993)


- STAFF -


Planner : W.W. Miyakawa

Programmer : Ore-Dayo

Co-programmer : Ryu Kikuchi

Graphic designers : Ikezu-Kenji, Kate Seki, Gaku Arita, Aniki Nisimura, Uisaku Origami

Sound creator : Manabu Namiki (Taro)

Sound adviser : Hide-Kaz


- SOURCES -


Game's rom.




MAME Info:

0.115u3 [Corrado Tomaselli]

0.37b14 [David Haywood]


WIP:

- 0.133u1: Brian Troha added DIP locations to Thunder Dragon 2. Renamed (tdragn2a) to (tdragon2a).

- 0.115u3: Corrado Tomaselli added Thunder Dragon 2 (9th Nov. 1993). Changed the sound balance in Thunder Dragon 2 to match the original PCB. Also verified the 68000 clock. Changed 'Thunder Dragon 2' to clone 'Thunder Dragon 2 (1st Oct. 1993)' and clone 'Big Bang' to 'Big Bang (9th Nov. 1993)'. Renamed (tdragon2) to (tdragn2a).

- 28th May 2007: Corrado Tomaselli dumped Thunder Dragon 2 (9th Nov. 1993).

- 0.90: Brian Troha fixed Thunder Dragon 2 dipswitches. Added 'Difficulty' dipswitch.

- 0.68: David Haywood added clone Big Bang. Changed VSync to 57Hz.

- 16th April 2003: David Haywood added Big Bang, an alternative version of Thunder Dragon 2 to the NMK16 driver and fixed the frame rate in it.

- 14th April 2003: Guru - Big Bang (NMK 1993) arrived.

- 0.62: Changed YM2203 clock speed to 1.5MHz.

- 0.37b14: David Haywood added Thunder Dragon 2 (NMK 1993).

- 2nd April 2001: David Haywood added Thunder Dragon 2 to the Bombjack Twin driver.


LEVELS: 8


Other Emulators:

* FB Alpha

* Raine


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Romset: 11009 kb / 10 files / 3.70 zip




MAME XML Output:

       <game name="tdragon2" sourcefile="nmk16.c">
              <description>Thunder Dragon 2 (9th Nov. 1993)</description>
              <year>1993</year>
              <manufacturer>NMK</manufacturer>
              <rom name="6.rom" size="524288" crc="ca348caf" sha1="7c5b0b92560baf413591230e061d2d57b25deafe" region="maincpu" offset="0"/>
              <rom name="5.bin" size="131072" crc="b870be61" sha1="ea5d45c3a3ab805e55806967f00167cf6366212e" region="audiocpu" offset="0"/>
              <rom name="1.bin" size="131072" crc="d488aafa" sha1="4d05e7ca075b638dd90ae4c9f224817a8a3ae9f3" region="gfx1" offset="0"/>
              <rom name="ww930914.2" size="2097152" crc="f968c65d" sha1="fd6d21bba53f945b1597d7d0735bc62dd44d5498" region="gfx2" offset="0"/>
              <rom name="ww930917.7" size="2097152" crc="b98873cb" sha1="cc19200865176e940ff68e12de81f029b51c2084" region="gfx3" offset="0"/>
              <rom name="ww930918.8" size="2097152" crc="baee84b2" sha1="b325b00e6147266dbdc840e03556004531dc2038" region="gfx3" offset="200000"/>
              <rom name="ww930916.4" size="2097152" crc="07c35fe6" sha1="33547bd88764704310f2ef8cf3bfe21ceb56d5b7" region="oki1" offset="40000"/>
              <rom name="ww930915.3" size="2097152" crc="82025bab" sha1="ac6053700326ea730d00ec08193e2c8a2a019f0b" region="oki2" offset="40000"/>
              <rom name="9.bpr" size="256" crc="435653a2" sha1="575b4a46ea65179de3042614da438d2f6d8b572e" region="proms" offset="0"/>
              <rom name="10.bpr" size="256" crc="e6ead349" sha1="6d81b1c0233580aa48f9718bade42d640e5ef3dd" region="proms" offset="100"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="4000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="4000000"/>
              <display tag="screen" type="raster" rotate="270" width="384" height="224" refresh="56.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Service Mode" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="48">
                     <dipvalue name="Easy" value="16"/>
                     <dipvalue name="Normal" value="48" default="yes"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="192">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="64"/>
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="4" value="128"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="4"/>
                     <dipvalue name="3 Coins/1 Credit" value="10"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="5 Coins/3 Credits" value="0"/>
                     <dipvalue name="3 Coins/2 Credits" value="2"/>
                     <dipvalue name="4 Coins/3 Credits" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="12"/>
                     <dipvalue name="2 Coins/3 Credits" value="14"/>
                     <dipvalue name="1 Coin/2 Credits" value="7"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="11"/>
                     <dipvalue name="1 Coin/4 Credits" value="3"/>
                     <dipvalue name="1 Coin/5 Credits" value="13"/>
                     <dipvalue name="1 Coin/6 Credits" value="5"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="64"/>
                     <dipvalue name="3 Coins/1 Credit" value="160"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="3 Coins/2 Credits" value="32"/>
                     <dipvalue name="4 Coins/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="192"/>
                     <dipvalue name="2 Coins/3 Credits" value="224"/>
                     <dipvalue name="1 Coin/2 Credits" value="112"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="176"/>
                     <dipvalue name="1 Coin/4 Credits" value="48"/>
                     <dipvalue name="1 Coin/5 Credits" value="208"/>
                     <dipvalue name="1 Coin/6 Credits" value="80"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" cocktail="preliminary" savestate="unsupported" palettesize="1024"/>
       </game>
 
 


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