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teetert: MAME ROM Information.


History:

Teeter Torture (c) 1982 Exidy.


You control a cannon moving left-right on a teeter-totter. Weights with hooks on them fall down at you and if you don't shoot them they hook on and weigh down one side of your teeter-totter. The weight of your shooter also moves the teeter-totter. A plunger of TNT is attached to either side of the teeter-totter board. If if goes all the way down, kaboom!


- TECHNICAL -


Main CPU : (2x) M6502

Sound Chips : Custom


Players : 1

Control : dial

Buttons : 1 => [A] Shoot


- TRIVIA -


This game is a very rare prototype. Only a single cabinet has even been found. For years there was even confusion as to whether it was an Exidy-produced prototype or some bootleg running on the Exidy hardware.


- STAFF -


Programmer : Larry Hutcherson


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.112 [Aaron Giles]


NOTE:

- The original ROM images for Teeter Torture (c) 1982 Exidy have been made available for free, non-commercial use. Authorization from H.R. Kaufmann, president of Xidy.

- Teeter Torture is a game that has rather mysterious origins. Only a single cabinet has even been found for it (fortunately it has been making regular appearances at the California Extreme show (http://www.caextreme.org/) for a number of years). For years there was even confusion as to whether it was an Exidy-produced prototype or some bootleg running on the Exidy hardware.


WIP:

- 0.129: MooglyGuy added savestate support to Teeter Torture.

- 0.125u7: Aaron Giles fixed player movement has slowed from previous MAME.

- 0.112: Aaron Giles added Teeter Torture (prototype) (Exidy 1982). Teeter Torture is a prototype game from Exidy that is very rare. With permission of the current rights holder for the game, Aaron is happy to announce that we have been able to dump the roms and make them publically available for non-commercial use (http://mamedev.org/roms/teetert). Aaron encourage you to try the game out - it really is unique and happens to be one of the better prototype games that never officially made it to the arcade.


PLAY INSTRUCTIONS:

- Balance the Teeter Totter by moving the cannon or catching Weights

- Bonus for Weights caught

- Weights destroy Cannon

- Cannon balls destroy Weights


Recommended Games (Shooting):

Desert Gun

Dog Patch

Safari

Triple Hunt

Dead Eye

Clay Shoot

Super Shot

Yosaku To Donbei

Unknown Model Racing gun game

Balloon Bomber

Carnival

King & Balloon

Tranquilizer Gun

Mole Attack

Mogura Desse

Monkey Mole Panic

Exciting Animal Land Jr.

Pooyan

Teeter Torture

Cloud 9

Great Guns

Razzmatazz

Duck Hunt (PlayChoice-10)

Vs. Duck Hunt

Shooting Gallery

Clay Pigeon

Vs. Gumshoe

Hit 'n Miss

The First Funky Fighter

One Shot One Kill

Egg Venture

Trap Shoot Classic

Mallet Madness

Deer Hunting USA

Turkey Hunting

Wing Shooting Championship

Trophy Hunting - Bear & Moose

Extreme Hunting

Extreme Hunting 2

Hammer

Pye-nage Taikai

Sports Shooting USA


Romset: 44 kb / 14 files / 23.1 zip




MAME XML Output:

       <game name="teetert" sourcefile="exidy.c">
              <description>Teeter Torture (prototype)</description>
              <year>1982</year>
              <manufacturer>Exidy</manufacturer>
              <rom name="13a-cpu" size="4096" crc="f4e4d991" sha1="6683c1552b56b20f2296e461aff697af73563792" region="maincpu" offset="8000"/>
              <rom name="12a-cpu" size="4096" crc="c6d8cb04" sha1="3b9ae8fdc35117c73c91daed66e93e5344bdcd7e" region="maincpu" offset="9000"/>
              <rom name="11a-cpu" size="4096" crc="bac9b259" sha1="0265cbd683fadf42f8a6b71958cbe782a732c257" region="maincpu" offset="a000"/>
              <rom name="10a-cpu" size="4096" crc="3ae7e445" sha1="e511ce4c553ac58e87b6ee623f8c42d7653de972" region="maincpu" offset="b000"/>
              <rom name="9a-cpu" size="4096" crc="0cba424d" sha1="54377163a8b8082639baf56b960eb26268462d46" region="maincpu" offset="c000"/>
              <rom name="8a-cpu" size="4096" crc="68de66e7" sha1="70a0cc950f16f2c408fae717e6fdb75eb0fd8039" region="maincpu" offset="d000"/>
              <rom name="7a-cpu" size="4096" crc="84491333" sha1="db9f8e4c49057a4574a3784d71e627da7f7a4b44" region="maincpu" offset="e000"/>
              <rom name="6a-cpu" size="4096" crc="3600d465" sha1="84d633e042f73bfd6bf4a4d0ffee1cd2027c65d2" region="maincpu" offset="f000"/>
              <rom name="3a-ac" size="2048" crc="83b8836f" sha1="ec0e2de62caea61ceff56e924449213997bff8cd" region="audiocpu" offset="5800"/>
              <rom name="4a-ac" size="2048" crc="5154c39e" sha1="e6f011630eb1aa4116a0e5824ad6b65c1be2455f" region="audiocpu" offset="6000"/>
              <rom name="5a-ac" size="2048" crc="1e1e3916" sha1="867e586583e07cd01e0e852f6ea52a040995725d" region="audiocpu" offset="6800"/>
              <rom name="6a-ac" size="2048" crc="80f3357a" sha1="f1ee638251e8676a526e6367c11866b1d52f5910" region="audiocpu" offset="7000"/>
              <rom name="7a-ac" size="2048" crc="466addc7" sha1="0230b5365d6aeee3ca47666a9eadee4141de125b" region="audiocpu" offset="7800"/>
              <rom name="11d-cpu" size="2048" crc="0fe70b00" sha1="6068be263d7a8e6b71af6f4dceec40bb8d246376" region="gfx1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="705562"/>
              <chip type="cpu" tag="audiocpu" name="M6502" clock="894886"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="custom" name="Exidy SFX+PSG"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="256" refresh="59.996811" pixclock="5644500" htotal="336" hbend="0" hbstart="256" vtotal="280" vbend="0" vbstart="256" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="2">
                     <control type="dial" minimum="0" maximum="255" sensitivity="5" keydelta="30" reverse="yes"/>
              </input>
              <dipswitch name="Bonus Life" tag="DSW" mask="6">
                     <dipvalue name="20000" value="6" default="yes"/>
                     <dipvalue name="30000" value="4"/>
                     <dipvalue name="40000" value="2"/>
                     <dipvalue name="50000" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="96">
                     <dipvalue name="5" value="0"/>
                     <dipvalue name="4" value="32"/>
                     <dipvalue name="3" value="64" default="yes"/>
                     <dipvalue name="2" value="96"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="152">
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="Pence: A 2C/1C B 1C/3C" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="152" default="yes"/>
                     <dipvalue name="Pence: A 1C/1C B 1C/4C" value="16"/>
                     <dipvalue name="Pence: A 1C/1C B 1C/5C" value="24"/>
                     <dipvalue name="1 Coin/2 Credits" value="136"/>
                     <dipvalue name="1C/3C, 2C/7C" value="8"/>
                     <dipvalue name="1 Coin/4 Credits" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="8"/>
       </game>
 
 


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