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tfrceac: MAME ROM Information.


History:

Thunder Force AC (c) 1990 Sega.


- TECHNICAL -


Sega System C2 hardware


Main CPU : 68000 (@ 8.948862 Mhz)

Sound Chips : YM3438 (@ 7.670453 Mhz), SN76496 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz)


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Developed by Technosoft.


Released in December 1990 in Japan.


This game was originally released the same year on the Sega Mega Drive as "Thunder Force III".


AC stands for 'ArCade'.


- PORTS -


* Consoles :

Nintendo Super Famicom (1991, "Thunder Spirits ")

Sega Saturn (1996, "ThunderForce Gold Pack Vol. 2")


- SOURCES -


Game's rom.




MAME Info:

0.37b9 [David Haywood, Aaron Giles]


Bugs:

- tfrceac & clones: Some sound flaws. Ace (ID 03963)


WIP:

- 29th December 2007: Guru - Thunder Force AC will need a trojan to dump the EPM5032 protection chip so I can't do anything with it yet until the particular DEV works on it and/or sends me the required info. I'm told it's not required anyway so this would only be done for completeness.

- 21st December 2007: Guru - A huge box arrived today. That 19.75kg box looks mighty impressive, although I'm not sure that all of it is going to be useful. Some could be alt. versions but most don't work so I'll need to dump all of these before I can tell exactly what they are. It contains Thunder Force AC (Sega 1990, original with 317-0172!) and others. Thanks to Tingoes for sending these out.

- 0.37b14: Changed description of clone 'ThunderForce AC (Bootleg)' to 'ThunderForce AC (bootleg)'.

- 0.37b9: David Haywood and Aaron Giles added ThunderForce AC (Sega / Technosoft 1990) and clones (Japan) and (Bootleg).

- 27th September 2000: David Haywood sent in another Sega C2 driver update with Thunder Force AC bootleg working.


LEVELS: 8


Other Emulators:

* Sega System C2


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Romset: 1280 kb / 5 files / 737.6 zip




MAME XML Output:

       <game name="tfrceac" sourcefile="segac2.c">
              <description>ThunderForce AC</description>
              <year>1990</year>
              <manufacturer>Sega / Technosoft</manufacturer>
              <rom name="ic32.bin" size="262144" crc="95ecf202" sha1="92b0f351f2bee7d59873a4991615f14f1afe4da7" region="maincpu" offset="0"/>
              <rom name="ic31.bin" size="262144" crc="e63d7f1a" sha1="a40d0a5a96f379a467048dc8fddd8aaaeb94da1d" region="maincpu" offset="1"/>
              <rom name="epr-13659.ic34" size="262144" crc="29f23461" sha1="032a7125fef5a660b85654d595aafc46812cdde6" region="maincpu" offset="100000"/>
              <rom name="epr-13658.ic33" size="262144" crc="9e23734f" sha1="64d27dc53f0ffc3513345a26ed077751b25d15f1" region="maincpu" offset="100001"/>
              <rom name="epr-13655.ic4" size="262144" crc="e09961f6" sha1="e109b5f41502b765d191f22e3bbcff97d6defaa1" region="upd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8948862"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3438" clock="7670453"/>
              <chip type="audio" tag="snsnd" name="SN76496" clock="3579545"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="megadriv" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="COINAGE" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play (if Coin B too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="COINAGE" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Credits to Start" tag="DSW" mask="1">
                     <dipvalue name="1" value="1" default="yes"/>
                     <dipvalue name="2" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="12">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="4"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="48">
                     <dipvalue name="10k, 70k, 150k" value="16"/>
                     <dipvalue name="20k, 100k, 200k" value="48" default="yes"/>
                     <dipvalue name="40k, 150k, 300k" value="32"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="192">
                     <dipvalue name="Easy" value="128"/>
                     <dipvalue name="Medium" value="192" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="2048"/>
       </game>
 
 


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