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tgtpanic: MAME ROM Information.


History:

Target Panic (c) 1996 Konami.


- SOURCES -


Game's ROM.




MAME Info:

0.134u1 [Phil Bennett, Tormod, The Dumping Union]


NOTE:

- The game works, you just need to wait out the initialization process which takes in the neighborhood of 7 minutes! Use INSERT to fast-forward the emulation for a while, if you get impatient.


WIP:

- 0.134u1: Phil Bennett, Tormod and The Dumping Union added Target Panic (Konami 1996).

- 11th September 2009: Smitdogg - Tormod found a cool little "cabinet PCB" made by Konami in 1996 and he has dumped it. Note: There used to be a law in Japan where cabinets had to be sold with a game in them. To deal with this, companies had 1 or more PCB's they could produce super cheaply that they would include in the cab.


Recommended Tests:

Test Tape (DECO Cassette)

Sente Diagnostic Cartridge

MPU4 Meter Clear ROM

MPU4 Unit Test (Program 2)

MPU4 Unit Test (Program 4)

MPU3 Unit Test (Program 5)

Dottori Kun (Sega test board)

Minivader (Taito test board)

Mogura Desse (Konami Test Board)

Target Panic (Konami Test Board)

CD-ROM Drive Updater (Konami)

CD-ROM Drive Updater 2.0 (Konami)

Naomi DIMM Firmware Updater


Romset: 32 kb / 1 files / 4.42 zip




MAME XML Output:

       <game name="tgtpanic" sourcefile="tgtpanic.c">
              <description>Target Panic</description>
              <year>1996</year>
              <manufacturer>Konami</manufacturer>
              <rom name="601_ja_a01.13e" size="32768" crc="ece71952" sha1="0f9cbd8adac2b1950bc608d51f0f122399c8f00f" region="maincpu" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="192" height="192" refresh="60.000000" />
              <sound channels="0"/>
              <input players="1" buttons="1" coins="1" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="0"/>
       </game>
 
 


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