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theglob: MAME ROM Information.


History:

The Glob (c) 1983 Epos.


Guide the insatiable Toby through corridors, up and down the elevators and through the side tunnels in his never-ending search for snacks. An assortment of crafty animals relentlessly pursue Toby and fight him for control of the elevators. Stop them or avoid them and munch a dozen different snacks to clear the 24 unique levels.


- TECHNICAL -


Main CPU : Z80 (@ 2.75 Mhz)

Sound Chips : AY8910 (@ 2.75 Mhz)


Screen orientation : Vertical

Video resolution : 236 x 272 pixels

Screen refresh : 60.00 Hz

Palette colors : 32


Players : 2

Control : 8-way joystick

Buttons : 2


Another version of this game runs on the "Pac-Man" hardware.


- TRIVIA -


This game is also known as "Super Glob" and "Beastie Feastie".


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.37b14 [Zsolt Vasvari]

0.33b7 [Mike Balfour]


Bugs:

- Clone theglobp: [possible] Speedup per each new level seems excessive. Bugfinder (ID 01194)


WIP:

- 0.104u2: Chaneman and David Widel added clone Super Glob (Pac-Man hardware) German bootleg - This set is from a modified Pengo board. Pengo and Pacman are functionally the same. The bad sound is probably correct as the sound data is part of the protection.

- 0.90u4: Dave Widel added clone Super Glob (Pac-Man hardware). Not sure if this is the official set, or an accidental merged set with 'The Glob'.

- 0.61: Added missing cpu1 rom ($1000) to clone (set 3).

- 26th June 2002: Zsolt Vasvari added a missing ROM to The Glob driver.

- 0.37b14: Zsolt Vasvari added Super Glob (Epos 1983) and clones The Glob, The Glob (earlier) and (set 3). Changed description to of 'The Glob' to clone 'The Glob (Pac-Man hardware)'. Renamed (theglob) to (theglobp). TODO: During the color test, Super Blob uses a busy loop to split the screen between the two palettes. This effect is not emulated. See $039c. The Glob has a different color test, not using the busy loop. Super Glob seems like a later revision of The Glob, the most obvious difference being an updated service mode.

- 7th April 2001: Zsolt Vasvari sent in an EPOS driver for The Glob, Super Glob and IGMO.

- 0.36b14: Added sound1 rom ($100 - timing).

- 0.35b12: Changed description to 'The Glob' and clone to 'Beastie Feastie'.

- 0.34b3: Juan Carlos Lorente added high score saving to Beastie Feastie.

- 0.34b2: Clay Cowgill and Mike Balfour added clone Beastie Feastie (Pac Man hardware).

- 0.34b1: Added sound prom.

- 0.33b7: Mike Balfour added 'The Glob (Pac Man hardware)' (Epos 1983).

- 27th June 1998: Eagle dumped The Glob (Pac-Man hardware).


Other Emulators:

* CottAGE

* FB Alpha

* VAntAGE


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Romset: 31 kb / 9 files / 18.0 zip




MAME XML Output:

       <game name="theglob" sourcefile="epos.c" cloneof="suprglob" romof="suprglob">
              <description>The Glob</description>
              <year>1983</year>
              <manufacturer>Epos Corporation</manufacturer>
              <rom name="globu10.bin" size="4096" crc="08fdb495" sha1="739efa676b5a3df36a6061382aeb8c2d495ba23f" region="maincpu" offset="0"/>
              <rom name="globu9.bin" size="4096" crc="827cd56c" sha1="3aedc1cefb463cf6b31befb33e50c832dc2e3941" region="maincpu" offset="1000"/>
              <rom name="globu8.bin" size="4096" crc="d1219966" sha1="571349f9c978fdcf826a0c66c3fb11a9e27b240a" region="maincpu" offset="2000"/>
              <rom name="globu7.bin" size="4096" crc="b1649da7" sha1="1509d48a72e545195e45d1170cdb113c6aecc8d9" region="maincpu" offset="3000"/>
              <rom name="globu6.bin" size="4096" crc="b3457e67" sha1="1347bdf085ad69879f9a9e7e4ed1ca4869e8e8cd" region="maincpu" offset="4000"/>
              <rom name="globu5.bin" size="4096" crc="89d582cd" sha1="f331c7a2fce606153992abb312c5406251a7fb3b" region="maincpu" offset="5000"/>
              <rom name="globu4.bin" size="4096" crc="7ee9fdeb" sha1="a8e0dd5d1cdcff132edc0eb182b66656ce244fa1" region="maincpu" offset="6000"/>
              <rom name="globu11.bin" size="2048" crc="9e05dee3" sha1="751799b23f0e664f59d3785b438ec3ae9f5bab2c" region="maincpu" offset="7000"/>
              <rom name="82s123.u66" merge="82s123.u66" size="32" crc="f4f6ddc5" sha1="cab915acbefb5f451f538dd538bf9b3dd14bb1f5" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="2750000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="2750000"/>
              <display tag="screen" type="raster" rotate="270" width="272" height="236" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="1" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="1">
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="8">
                     <dipvalue name="10000 + Difficulty * 10000" value="0" default="yes"/>
                     <dipvalue name="90000 + Difficulty * 10000" value="8"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="38">
                     <dipvalue name="1" value="0" default="yes"/>
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="3" value="32"/>
                     <dipvalue name="4" value="34"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="6" value="6"/>
                     <dipvalue name="7" value="36"/>
                     <dipvalue name="8" value="38"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="80">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="64"/>
                     <dipvalue name="6" value="80"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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