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thrilld: MAME ROM Information.


History:

Thrill Drive (c) 1998 Konami.


- TECHNICAL -


Main CPU : PPC403 (@ 32 Mhz), 68000 (@ 16 Mhz), ADSP21062 (@ 36 Mhz)

Sound Chips : RF5C400 (@ 36 Mhz)


Players : 2

Control : 8-way Joystick

Buttons : 3


- TRIVIA -


Even if titlescreen says 1998, Thrill Drive was released in January 1999 in Japan.


- TIPS AND TRICKS -


* Unlock the superhuman runner : When choosing your car, hold down the brake.


- SERIES -


1. Thrill Drive (1998)

2. Thrill Drive 2 (2001)

3. Thrill Drive 3 (2005)

4. Crazy Streets - Thrill Drive (2007)


- SOURCES -


Game's rom.




MAME Info:

0.86 [Ville Linde]


WIP:

- 0.142u1: RetroRepair added clone Thrill Drive (EAA).

- 0.137u2: The Dumping Union added clone Thrill Drive (JAB). Changed parent description to 'Thrill Drive (JAE)'.

- 0.135u4: Fabio Priuli moved K056800 sound device to emu\sound and removed the old code. Updated Thrill Drive to use this implementation.

- 0.133u3: Changed RF5C400 sound clock speed to 16934400 Hz.

- 0.127u2: Added M48T58Y RTC/NVRAM timekeeper rom.

- 0.114u1: Ville Linde improved the NWK-TR driver to get Thrill Drive mostly working. Added 'Disable Machine Init' dipswitch.

- 9th April 2007: Ville Linde - Even more Voodoo stuff. Thrill Drive is starting to work (see snapshots).

- 0.110u3: Added RF5C400 stereo sound.

- 0.97u2: Changed user3 roms ($800000 + c00000) to user5.

- 0.97u1: Added 68000 (16MHz) CPU2 and ADSP21062 (36MHz) CPU3. Swapped user2 roms. Added dipswitches 'Test Mode' and 'DIP2-DIP8'.

- 5th June 2005: Ville Linde - Turns out that Konami Hornet and NWK-TR games require some preformatted data in their backup RAMs (probably as a protective measure). So far I've managed to find the correct values for Gradius 4, Silent Scope, Racing Jam and Racing Jam 2, leaving Silent Scope 2 and Thrill Drive to be done. Silent Scope and Racing Jam start to boot but end up spinning much like Racing Jam 2.

- 0.86: Ville Linde added Thrill Drive (Konami 1998) and various other Konami PPC based games: GTI Club, Gradius 4, Silent Scope, Silent Scope 2, Racing Jam, Racing Jam: Chapter 2, Midnight Run and Winding Heat. These are to demonstrate the PPC core in action, they contain only very preliminary emulation and do nothing more than display the initial test screens.

- 11th July 2004: Ville Linde - Hornet games hit a deadend, so I quickly moved on to NWK-TR games with some success. Racing Jam and Thrill Drive hang to some IC tests, much like the Hornet games.


Recommended Games (Racing 3D):

Datsun 280 Zzzap

Night Driver

Speed Freak

Change Lanes

Konami GT

Out Run

Out Run (Mega-Tech)

Turbo Out Run

Turbo Outrun (Mega-Tech)

OutRunners

Out Run 2

Out Run 2 Special Tours

Rad Racer

Rad Racer II

Top Speed

Hard Drivin'

Race Drivin'

Hard Drivin's Airborne

Street Drivin'

Big Run

Cisco Heat

Rad Mobile

Rad Rally

Ridge Racer

Ridge Racer 2

Ridge Racer V Arcade Battle

Cruis'n USA

Cruis'n World

Cruis'n Exotica

Dangerous Curves

Dirt Dash

Midnight Run

Rave Racer

Sega Rally Championship

Sega Rally 2

Sega Rally 2 DX

Wheels & Fire

GTI Club

GTI Club 2

Pocket Racer

San Francisco Rush

San Francisco Rush: The Rock

San Francisco Rush 2049

Scud Race

Side By Side

Side By Side 2

Speed Up

Winding Heat

Over Rev

Roads Edge / Round Trip

California Speed

Thrill Drive

Thrill Drive 2

Battle Gear

Battle Gear 2

California Chase

18 Wheeler Deluxe

Initial D Arcade Stage

King of Route 66

Faster Than Speed


Romset: 23048 kb / 9 files / 14.0 zip




MAME XML Output:

       <game name="thrilld" sourcefile="nwk-tr.c">
              <description>Thrill Drive (JAE)</description>
              <year>1998</year>
              <manufacturer>Konami</manufacturer>
              <rom name="713be01.27p" size="2097152" crc="d84a7723" sha1="f4e9e08591b7e5e8419266dbe744d56a185384ed" region="user1" offset="0"/>
              <rom name="713a04.16t" size="2097152" crc="c994aaa8" sha1="d82b9930a11e5384ad583684a27c95beec03cd5a" region="user2" offset="0"/>
              <rom name="713a05.14t" size="2097152" crc="6f1e6802" sha1="91f8a170327e9b4ee6a64aee0c106b981a317e69" region="user2" offset="2"/>
              <rom name="713a13.8x" size="4194304" crc="b795c66b" sha1="6e50de0d5cc444ffaa0fec7ada8c07f643374bb2" region="user5" offset="0"/>
              <rom name="713a14.16x" size="4194304" crc="5275a629" sha1="16fadef06975f0f3625cac8f84e2e77ed7d75e15" region="user5" offset="2"/>
              <rom name="713a08.7s" size="524288" crc="6a72a825" sha1="abeac99c5343efacabcb0cdff6d34f9f967024db" region="audiocpu" offset="0"/>
              <rom name="713a09.16p" size="4194304" crc="058f250a" sha1="63b8e60004ec49009633e86b4992c00083def9a8" region="rfsnd" offset="0"/>
              <rom name="713a10.14p" size="4194304" crc="27f9833e" sha1="1540f00d2571ecb81b914c553682b67fca94bbbd" region="rfsnd" offset="400000"/>
              <rom name="713jae_m48t58y.35d" size="8192" crc="5d8fbcb2" sha1="74ad91544d2a200cf599a565005476623075e7d6" region="m48t58" offset="0"/>
              <chip type="cpu" tag="maincpu" name="PowerPC 403GA" clock="32000000"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="dsp" name="ADSP21062" clock="36000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="rfsnd" name="RF5C400" clock="16934400"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="384" refresh="60.000000" pixclock="11796480" htotal="512" hbend="0" hbstart="512" vtotal="384" vbend="0" vbstart="384" />
              <sound channels="2"/>
              <input players="1" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
                     <control type="paddle" minimum="0" maximum="4095" sensitivity="35" keydelta="5"/>
                     <control type="pedal" minimum="0" maximum="2047" sensitivity="35" keydelta="5"/>
                     <control type="stick" minimum="0" maximum="2047" sensitivity="35" keydelta="5"/>
              </input>
              <dipswitch name="DIP8" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP7" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP6" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP5" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP4" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP3" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Disable Machine Init" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Test Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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