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tickee: MAME ROM Information.


History:

Tickee Tickats (c) 1994 Raster Elite.


A gun shooting game similar to "Point Blank", with ticket redemption on game completion.


- TECHNICAL -


Main CPU : TMS34010 (@ 5 Mhz)

Sound Chips : (2x) AY8910 (@ 2.5 Mhz)

RAM : (4x) Toshiba TC524258BZ-80

Dip switches : 8 positions


Screen orientation : Horizontal

Video resolution : 320 x 200 pixels

Screen refresh : 60.00 Hz

Palette Colors : 256


Players : 2

Control : lightgun

Buttons : 1


- SOURCES -


Game's rom.




MAME Info:

0.64 [Aaron Giles]


WIP:

- 0.122u6: Changed TMS34010 CPU1 clock speed to 40MHz. Replaced the 2x AY-3-8910A sound with 2x YM2149.

- 0.114u1: Changed clock speed of the 2x AY8910 to 1789772 Hz and VSync to 69.202045 Hz.

- 0.64: Aaron Giles added Tickee Tickats (Raster Elite 1994). Gun sometimes misfires.

- 10th January 2003: Aaron Giles wrote a driver for Tickee Tickats.


Romset: 2048 kb / 4 files / 170.8 zip




MAME XML Output:

       <game name="tickee" sourcefile="tickee.c">
              <description>Tickee Tickats</description>
              <year>1994</year>
              <manufacturer>Raster Elite</manufacturer>
              <rom name="3.ic4" size="524288" crc="5b1e399c" sha1="681608f06bbaf3d258e9f4768a8a6c5047ad08ec" region="user1" offset="0"/>
              <rom name="2.ic3" size="524288" crc="1b26d4bb" sha1="40266ec0fe5897eba85072e5bb39973d34f97546" region="user1" offset="1"/>
              <rom name="1.ic2" size="524288" crc="f7f0309e" sha1="4a93e0e203f5a340a56b770a40b9ab00e131644d" region="user1" offset="100000"/>
              <rom name="4.ic5" size="524288" crc="ceb0f559" sha1="61923fe09e1dfde1eaae297ccbc672bc74a70397" region="user1" offset="100001"/>
              <chip type="cpu" tag="maincpu" name="TMS34010" clock="40000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2149" clock="1789772"/>
              <chip type="audio" tag="ym2" name="YM2149" clock="1789772"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="200" refresh="69.202045" pixclock="7159090" htotal="444" hbend="0" hbstart="320" vtotal="233" vbend="0" vbstart="200" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="lightgun" minimum="0" maximum="255" sensitivity="70" keydelta="10"/>
              </input>
              <dipswitch name="Game Time/Diff" tag="DSW" mask="3">
                     <dipvalue name="Very Fast/Very Easy" value="3"/>
                     <dipvalue name="Fast/Easy" value="2"/>
                     <dipvalue name="Average/Hard" value="1" default="yes"/>
                     <dipvalue name="Slow/Very Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Last Box Tickets" tag="DSW" mask="8">
                     <dipvalue name="1" value="0" default="yes"/>
                     <dipvalue name="25" value="8"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="48">
                     <dipvalue name="0" value="48" default="yes"/>
                     <dipvalue name="1" value="32"/>
                     <dipvalue name="2" value="16"/>
                     <dipvalue name="3" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="192">
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="192"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="IN2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="0"/>
       </game>
 
 


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