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topbladv: MAME ROM Information.


History:

Top Blade V (c) 2003 SonoKong Co., Ltd.


- SOURCES -


Game's ROM.




MAME Info:

0.125u4 [David Haywood]


WIP:

- 0.138u4: Top Blade V now load (but don't yet use) the decapped MCU (top_blade_v_pic16c727.bin) [Dr. Decapitator]. No CPU core for this yet.

- 30th June 2010: Guru - More decapped chips just arrived. This time we have the PIC16C727 for Top Blade V decapped but not extracted yet.

- 0.125u6: Changed visible area to 352x240, year to 2003 and manufacturer to 'SonoKong / Expotato'.

- 0.125u4: David Haywood added Top Blade V (unknown 2001).

- 18th March 2006: Guru - Top Blade V (Crystal System hardware) arrived late yesterday from Japan.

- 7th September 2005: Dumping Project - Our Japanese contact just bought the Crystal System game Top Blade (2003)


Romset: 16401 kb / 2 files / 9.52 zip




MAME XML Output:

       <game name="topbladv" sourcefile="crystal.c" romof="crysbios">
              <description>Top Blade V</description>
              <year>2003</year>
              <manufacturer>SonoKong / Expotato</manufacturer>
              <rom name="mx27l1000.u14" merge="mx27l1000.u14" size="131072" crc="beff39a9" sha1="b6f6dda58d9c82273f9422c1bd623411e58982cb" region="maincpu" offset="0"/>
              <rom name="top_blade_v_pic16c727.bin" size="17152" crc="9cdea57b" sha1="884156085f9e780cdf719aedc2e8a0fd5983613b" region="pic" offset="0"/>
              <rom name="flash.u1" size="16777216" crc="bd23f640" sha1="1d22aa2c828642bb7c1dfea4e13f777f95acc701" region="user1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="SE3208" clock="43000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="vrender" name="VRender0"/>
              <display tag="screen" type="raster" rotate="0" width="352" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="4" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Pause" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Test" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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