topshoot: MAME ROM Information. History:
Top Shooter (c) 1995 Sun Mixing.
- TECHNICAL -
Main CPU : 68000 (@ 7.670442 Mhz), Z80 (@ 3.57954 Mhz)
Sound Chips : YM3438 (@ 7.670442 Mhz), SN76496 (@ 3.57954 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 64
Players : 1
- SOURCES -
Game's rom.
MAME Info:
0.100u2 [ClawGrip, David Haywood]
WIP:
- 0.139u2: Sonikos merged Top Shooter into the megadrvb driver (formerly genesisb).
- 0.138u4: Top Shooter now load (but don't yet use) the decapped MCU (89c51.bin) [Dr. Decapitator].
- 25th June 2010: Guru - The 89C51 MCU for Top Shooter has now been successfully processed (decap, de-protect & read).
- 0.135u4: Replaced SN76496 sound with SMSIII PSG.
- 0.135u3: Mariusz Wojcieszek fixed Top Shooter - Game now playable. Added input and fixed missing sprites. Removed 'Unknown' dipswitches.
- 0.134u3: Changed 68000 CPU1 and YM2612 sound clock speeds to 7670453 Hz, Z80 CPU2 to 3579545 Hz, SN76496 sound to 3579545 Hz, palettesize from 64 to 512 colors and visible area to 256x224. Added 2nd sound channel.
- 0.130u3: Aaron Giles merged memory maps in Top Shooter.
- 0.103u4: Tomasz Slanina fixed Top Shooter sprites. Game still not playable. []
- 0.100u3: Removed 2nd SN76496. Changed palettesize to 64 colors.
- 0.100u2: David Haywood added Top Shooter (Sun Mixing 1995).
- 16th September 2005: David Haywood - Top Shooter appears to be running on hacked up Megadrive / Genesis hardware. Was this an actual Megadrive game? Or did they just use the hardware to make an arcade game? (It's a real arcade with Insert Coin text etc).
- 7th September: ClawGrip - Won two PCBs on eBay: Top Shooter (from Sun Mixing Co.) and Skat (a German cards game). I'll dump them as soon as I receive them.
Romset: 1028 kb / 3 files / 169.6 zip
MAME XML Output:
   | <game name="topshoot" sourcefile="megadrvb.c"> |
   |    | <description>Top Shooter</description> |
   |    | <year>1995</year> |
   |    | <manufacturer>Sun Mixing</manufacturer> |
   |    | <rom name="tc574000ad_u11_2.bin" size="524288" crc="b235c4d9" sha1="fbb308a5f6e769f3277824cb6a3b50c308969ac2" region="maincpu" offset="0"/> |
   |    | <rom name="tc574000ad_u12_1.bin" size="524288" crc="e826f6ad" sha1="23ec8bb608f954d3b915f061e7076c0c63b8259e" region="maincpu" offset="1"/> |
   |    | <rom name="89c51.bin" size="4096" crc="595475c8" sha1="8313819ba06cc92b54f88c1ca9f34be8d1ec94d0" region="mcu" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="68000" clock="7670453"/> |
   |    | <chip type="cpu" tag="genesis_snd_z80" name="Z80" clock="3579545"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="ymsnd" name="YM2612" clock="7670453"/> |
   |    | <chip type="audio" tag="snsnd" name="SEGA VDP PSG" clock="3579545"/> |
   |    | <display tag="megadriv" type="raster" rotate="0" width="256" height="224" refresh="60.000000" /> |
   |    | <sound channels="2"/> |
   |    | <input players="1" buttons="4" coins="2" service="yes"> |
   |    | </input> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/> |
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