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toratora: MAME ROM Information.


History:

Tora Tora (c) 1980 GamePlan.


- TECHNICAL -


Main CPU : M6800 (@ 500 Khz)


Screen orientation : Vertical

Video resolution : 240 x 256 pixels

Screen refresh : 60.00 Hz

Palette Colors : 2


Players : 1

Control : 2-way joystick

Buttons : 1


- TRIVIA -


The title of this game translates from Japanese as 'Tiger Tiger'.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.74u2 [Nicola Salmoria]

0.63 [Nicola Salmoria]


WIP:

- 0.135u4: Fabio Priuli added driver data struct and save states to Tora Tora.

- 0.115u3: Improved Tora Tora driver [Zsolt Vasvari]: Added SN76477 from the schematics, but it sounds terrible; no doubt the schematics are incorrect in many places. Updated to the recent PIA changes. Changed description to 'Tora Tora (prototype?)'. Added 2x SN76477 sound.

- 0.74u2: Nicola Salmoria added Tora Tora (GamePlan 1980).

- 0.63: Nicola Salmoria added Tora Tora (Testdriver). TODO: The game doesn't seem to work right. It also reads some unmapped memory addresses, are the two things related? Missing ROMs? There's an empty socket for U3 on the board, which should map at 5000-57ff, however the game reads mostly from 4800-4fff, which would be U6 according to the schematics. The manual mentions dipswitch settings and the schematics show the switches, the game reads them but ignores them, forcing 1C/1C and 3 lives. Maybe the dump is from a proto? Hook up sound (two SN76477 connected to PIA 1 and 2).

- 12th December 2002: Nicola Salmoria sent in a preliminary driver for Tora Tora, it has several bugs that affect the gameplay and sound is not yet emulated.


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Romset: 10 kb / 5 files / 7.79 zip




MAME XML Output:

       <game name="toratora" sourcefile="toratora.c">
              <description>Tora Tora (prototype?)</description>
              <year>1980</year>
              <manufacturer>Game Plan</manufacturer>
              <rom name="tora.u1" size="2048" crc="413c743a" sha1="a887dfaaee557327a1699bb424488b934dab8612" region="maincpu" offset="1000"/>
              <rom name="tora.u10" size="2048" crc="dc771b1c" sha1="1bd81decb4d0a854878227c52d45ac0eea0602ec" region="maincpu" offset="1800"/>
              <rom name="tora.u2" size="2048" crc="c574c664" sha1="9f41a53ca51d04e5bec7525fe83c5f4bdfcf128d" region="maincpu" offset="2000"/>
              <rom name="tora.u9" size="2048" crc="b67aa11f" sha1="da9e77255640a4b32eed2be89b686b98a248bd72" region="maincpu" offset="2800"/>
              <rom name="tora.u11" size="2048" crc="55135d6f" sha1="c48f180a9d6e894aafe87b2daf74e9a082f4600e" region="maincpu" offset="f800"/>
              <chip type="cpu" tag="maincpu" name="M6800" clock="500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="sn1" name="SN76477"/>
              <chip type="audio" tag="sn2" name="SN76477"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="2">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Coin A" tag="DSW" mask="3">
                     <dipvalue name="3" value="3" default="yes"/>
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="1" value="3" default="yes"/>
                     <dipvalue name="0" value="2"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="12">
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="2" value="8"/>
                     <dipvalue name="1" value="4"/>
                     <dipvalue name="0" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="Off" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="32">
                     <dipvalue name="3" value="32" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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