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trisport: MAME ROM Information.


History:

Tri-Sports (c) 1989 Bally Midway.


- TECHNICAL -


Bally Midway MCR 68k hardware


Main CPU : 68000 (@ 7.7238 Mhz)

Sound CPU : M6809 (@ 2 Mhz)

Sound Chips : YM2151 (@ 3.57958 Mhz), DAC (@ 3.57958 Mhz), HC55516 (@ 3.57958 Mhz)


Screen orientation : Vertical

Video resolution : 480 x 512 pixels

Screen refresh : 30.00 Hz

Palette colors : 64


Players : 1

Control : trackball

Buttons : 2


- STAFF -


Design & Video Art : John Newcomer (JRN)

Design & Software : Bill Adams (BA)

Hardware : Cary Mednick, Glenn Shipp

Sounds & Music : Robin Seaver, Jon Hey

Graphics : Doug Watson

Cabinet : Ray Czajka, Greg Tastad

Assembly: Our Gurnee Plant

Support : Alan Lasko, Vince Massei, Soumya Netrabile, George Petro, Ben Rodriguez, Karen Trybula


Special Thanks : Steve, Ron, Laura, Ken, Wally, Juan, Deanna, Dawn, Joe, Neal, Kathy, Gene


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.36b6 [Aaron Giles]


SETUP:

- Select between three games: Pool Shark, Power Strike and Mini-Golf Deluxe.


Bugs:

- Hits temporary breakpoint with "-debug". Firewave (ID 03351)

- Cabinet screen shots for reference. Smitdogg (ID 03007)


WIP:

- 0.145u7: Added 'Williams CVSD Sound Board' sound.

- 0.122u6: Changed M6809E CPU2 clock speed to 8MHz.

- 0.122u4: Replaced M6809 CPU2 with M6809E. Changed YM2151 clock speed to 3579545 Hz.

- 0.106u13: MASH added plds ($c00, d00 - pls153a.f14 and pls153a.f15) to Tri-Sports.

- 0.101u1: Removed 2nd sound channel.

- 0.62: Removed Custom sound.

- 18th June 2002: HobbesAtPlay submitted a patch to add saving the NVRAM in Tri-Sports.

- 0.36b16: Added Custom sound.

- 0.36b9: Changed M6809 CPU2 clock speed to 2MHz.

- 0.36b7: Rewritten the HC55516 CVSD decoder [Aaron Giles]. This affects Sinistar, Joust 2, Arch Rivals, Pigskin, Tri-Sports, Smash TV, Trog and Narc.

- 0.36b6: Aaron Giles added Tri-Sports (Bally Midway 1989).

- 23rd September 1999: Aaron Giles sent in an MCR update with support for Power Drive, Turbo Tag, Spy Hunter 2, Blasted, Arch Rivals, Tri-Sports and Pigskin 621AD and also tons of cleanup.


Recommended Games (Billiard):

Poolshark

Tri-Pool

Video Hustler

Video Eight Ball

Eight Ball Action

Gimme A Break

Rack + Roll

Side Pocket

Parlour Games (Mega-Tech) (Billiards)

Perfect Billiard

Pocket Gal

Pocket Gal Deluxe

Rack 'em Up

Billiard

Tri-Sports (Pool Shark)

Slick Shot

Cool Pool

9-Ball Shootout

Poke Champ

Target Ball

Gals Hustler

Billiard Academy Real Break

Shootout Pool

Shootout Pool Prize

Shootout Pool Medal


Recommended Games (Bowling):

Meadows Lanes

Robot Bowl

3-D Bowling

Bowling Alley

Strike Bowling

Pro Bowling (DECO Cassette)

Pro Sports - Bowling, Tennis, and Golf

Ten Pin Deluxe

Alley Master

Up Your Alley

Capcom Bowling

SportTime Bowling (Arcadia)

Championship Bowling

Tri-Sports (Power Strike)

Dyno Bop

League Bowling

Strata Bowling

Super Strike Bowling

Bowl-O-Rama

Konkyuu no Hoshi

Krazy Bowl

World Class Bowling

World Class Bowling Deluxe

Virtua Bowling

Puzzle De Bowling

Simpsons Bowling


Recommended Games (Golf):

18 Holes Pro Golf

Pro Sports - Bowling, Tennis, and Golf

Tournament Pro Golf (DECO Cassette)

Birdie King

Birdie King 2

Birdie King 3

Crowns Golf

Crowns Golf in Hawaii

Super Crown Golf

Vs. Stroke & Match Golf (Men Version)

Golf (PlayChoice-10)

Big Event Golf

Competition Golf Final Round

Tee'd Off

Great Golf (Mega-Tech)

Birdie Try

Country Club

Fighting Golf

Leader Board (Arcadia)

Arnold Palmer Tournament Golf (Mega-Tech)

Super Masters Golf

U.S. Classic

Golden Tee Golf

Golden Tee Golf II

Golden Par Golf

Golden Tee 3D Golf

Golden Tee '97

Golden Tee '98

Golden Tee '99

Golden Tee 2K

Golden Tee Classic

Major Title

Major Title 2

Top Player's Golf

Dynamic Country Club

Dynamic Golf / Virtua Golf

Golfing Greats

Mario's Open Golf (PlayChoice-10)

Skins Game (Nintendo Super System)

Eagle Shot Golf

Konami's Open Golf Championship

Super Eagle Shot

Pebble Beach - The Great Shot

Neo Turf Masters / Big Tournament Golf

Country Club Classic

-

Atari Mini Golf

Mini Golf

Tri-Sports (Minigolf Deluxe)


Romset: 1057 kb / 15 files / 361.8 zip




MAME XML Output:

       <game name="trisport" sourcefile="mcr68.c">
              <description>Tri-Sports</description>
              <year>1989</year>
              <manufacturer>Bally Midway</manufacturer>
              <rom name="la3.a5" size="65536" crc="fe1e9e37" sha1="583f18531583e038ca57a592b6a6c305896bf2c5" region="maincpu" offset="0"/>
              <rom name="la3.b5" size="65536" crc="f352ec81" sha1="446a68f231ca57540a295742d67ce9f1a8364b15" region="maincpu" offset="1"/>
              <rom name="la3.a6" size="65536" crc="9c6a1398" sha1="ee115d9207f3a9034b7c9eccd2ff151d9c923c9a" region="maincpu" offset="20000"/>
              <rom name="la3.b6" size="65536" crc="597b564c" sha1="090da3ec0c86035cc41a9caea182b8a5419c3be9" region="maincpu" offset="20001"/>
              <rom name="sl1-snd.u4" size="65536" crc="0ed8c904" sha1="21292a001c4c44f87b8782c706e5c346b767cd6b" region="cvsd:cpu" offset="10000"/>
              <rom name="sl1-snd.u19" size="65536" crc="b57d7d7e" sha1="483f718f1cc4549baf5696935532d30803254a19" region="cvsd:cpu" offset="30000"/>
              <rom name="sl1-snd.u20" size="32768" crc="3ae15c08" sha1="6b0fd09c39da08d1f67b6dd4287e8d2894522e1d" region="cvsd:cpu" offset="50000"/>
              <rom name="la2.e2" size="65536" crc="f61149a0" sha1="a43d184db23c7f194042709550e7bf36b838ee5c" region="gfx1" offset="0"/>
              <rom name="la2.e1" size="65536" crc="cf753497" sha1="e076093134f346e4cdb8d4a71fefef70f3fc1328" region="gfx1" offset="10000"/>
              <rom name="la2.h15" size="131072" crc="18a44d43" sha1="13ac27860b221b4ee950bc239ca941dadcb06832" region="gfx2" offset="0"/>
              <rom name="la2.h17" size="131072" crc="874cd237" sha1="32983b7fcac3b1a53da3529c5239a1131bb64d4f" region="gfx2" offset="20000"/>
              <rom name="la2.h18" size="131072" crc="f7637a18" sha1="21dbe2bed406908f17f5860cd2ca502b8f481f51" region="gfx2" offset="40000"/>
              <rom name="la2.h14" size="131072" crc="403f9401" sha1="6ff027943016d894b758dc8f189850bec1ee9360" region="gfx2" offset="60000"/>
              <rom name="pal20l8.g5" size="324" status="nodump" region="plds" offset="0"/>
              <rom name="pal20x10.f7" size="204" status="nodump" region="plds" offset="200"/>
              <rom name="pal20x10.e9" size="204" status="nodump" region="plds" offset="300"/>
              <rom name="pal20l8.d4" size="324" status="nodump" region="plds" offset="400"/>
              <rom name="pal16l8.d6" size="260" status="nodump" region="plds" offset="600"/>
              <rom name="pal16r4a.c11" size="260" status="nodump" region="plds" offset="800"/>
              <rom name="pal16r4.e10" size="260" status="nodump" region="plds" offset="a00"/>
              <rom name="pls153a.f14" size="235" crc="48eed036" sha1="146b47ecb341b074acad0e4da2d81ff921bbaf7a" region="plds" offset="c00"/>
              <rom name="pls153a.f15" size="235" crc="761c3b56" sha1="06c1717face55cc5b05ec45be9525a3d25419b85" region="plds" offset="d00"/>
              <rom name="pls153a.e19" size="235" status="nodump" region="plds" offset="e00"/>
              <rom name="pal16l8.f8" size="260" status="nodump" region="plds" offset="1000"/>
              <rom name="pal16r6a.e11" size="260" status="nodump" region="plds" offset="1200"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="7723800"/>
              <chip type="cpu" tag="cvsd:cpu" name="M6809E" clock="8000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="cvsd" name="Williams CVSD Sound Board"/>
              <chip type="audio" tag="cvsd:ym2151" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="cvsd:dac" name="DAC"/>
              <chip type="audio" tag="cvsd:cvsd" name="HC-55516"/>
              <display tag="screen" type="raster" rotate="270" width="512" height="480" refresh="30.000000" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="2" tilt="yes">
                     <control type="trackball" minimum="0" maximum="255" sensitivity="100" keydelta="20" reverse="yes"/>
              </input>
              <dipswitch name="Service Mode" tag="IN0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="3"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="5"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
                     <dipvalue name="Free Play" value="1"/>
                     <dipvalue name="Battery Options" value="0"/>
              </dipswitch>
              <dipswitch name="Pool Turns" tag="DSW" mask="24">
                     <dipvalue name="5" value="16"/>
                     <dipvalue name="6" value="8"/>
                     <dipvalue name="7" value="24" default="yes"/>
                     <dipvalue name="8" value="0"/>
              </dipswitch>
              <dipswitch name="Bowling Difficulty" tag="DSW" mask="32">
                     <dipvalue name="Standard" value="32" default="yes"/>
                     <dipvalue name="Advanced" value="0"/>
              </dipswitch>
              <dipswitch name="Shot Timer" tag="DSW" mask="64">
                     <dipvalue name="Slower" value="0"/>
                     <dipvalue name="Standard" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Golf Holes" tag="DSW" mask="128">
                     <dipvalue name="3" value="128" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="64"/>
       </game>
 
 


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