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twrshaft: MAME ROM Information.


History:

Tower & Shaft (c) 2003 Azure.


- TECHNICAL -


Seta Aleck64 hardware


CPU : R4300i

Co-Processor : 64-bit RISC processor, RCP SP (Sound and Graphics Processor), and DP (Pixel Drawing Processor)

Sound : 16 bit stereo, 44.1Khz; ADPCM sound compression, up to 100PCM channels

RAM : Rambus D-RAM 36 Mbits


Players : 1

Buttons : 9


- TRIVIA -


Released in November 2003.


- PORTS -


* Consoles :

Nintendo GameBoy Advance (200?)


- SOURCES -


Game's rom.




MAME Info:

0.111u6 [Ville Linde, Guru]


WIP:

- 0.143u7: Changed input to 1 player.

- 0.111u6: Ville Linde and Guru added Tower & Shaft (Aruze 2003). The PIF Boot rom was not dumped.

- 24th September 2006: Ville Linde - Guru dumped the remaining Nintendo 64-based games in his possession: Star Soldier: Vanishing Earth, Vivid Dolls, Super Real Mahjong VS and Tower & Shaft. The Nintendo 64 emulation in MAME already works quite well, so I was able to get Star Soldier and Vivid Dolls to work with very little effort.

- 12th January 2006: Guru - A few packages arrived containing a Aleck 64 cart - Tower Shaft (Azure 2003). Most of these came from our Korean contact and a couple came from ebay purchased by Randy or Brian T.


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Tower & Shaft


Romset: 24576 kb / 2 files / 2.64 zip




MAME XML Output:

       <game name="twrshaft" sourcefile="aleck64.c" romof="aleck64">
              <description>Tower &amp; Shaft</description>
              <year>2003</year>
              <manufacturer>Aruze</manufacturer>
              <rom name="pifdata.bin" merge="pifdata.bin" size="2048" crc="5ec82be9" sha1="9174eadc0f0ea2654c95fd941406ab46b9dc9bdd" region="user1" offset="0"/>
              <rom name="ua3012--all02.u3" size="16777216" crc="904a91a7" sha1="7dfa3447d2c489c0448c4004dc12d3037c05a0f3" region="user2" offset="0"/>
              <rom name="nus-zsij-0.u1" size="8388608" crc="2389576f" sha1="dc22b2eab4d7a02cb918827a62e6c120b3a84e6c" region="user3" offset="0"/>
              <rom name="normpnt.rom" merge="normpnt.rom" size="128" crc="e7f2a005" sha1="c27b4a364a24daeee6e99fd286753fd6216362b4" region="normpoint" offset="0"/>
              <rom name="normslp.rom" merge="normslp.rom" size="128" crc="4f2ae525" sha1="eab43f8cc52c8551d9cff6fced18ef80eaba6f05" region="normslope" offset="0"/>
              <chip type="cpu" tag="maincpu" name="VR4300 (big)" clock="93750000"/>
              <chip type="cpu" tag="rsp" name="RSP" clock="62500000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="dac1" name="DMA-driven DAC"/>
              <chip type="audio" tag="dac2" name="DMA-driven DAC"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="1" buttons="1" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Test Mode" tag="IN0" mask="8388608">
                     <dipvalue name="Off" value="8388608" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="4096"/>
       </game>
 
 


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