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umk3: MAME ROM Information.


History:

Ultimate Mortal Kombat 3 (c) 1995 Midway.


An update of "Mortal Kombat 3", with new characters added to the original MK3 cast. There are lots of other additions and goodies in the game (see Updates section (REV. 1.0)).


- TECHNICAL -


Midway Wolf Unit hardware


Main CPU : TMS34010 (@ 6.25 Mhz)

Sound CPU : ADSP2105 (@ 10 Mhz)

Sound Chips : DMA-driven (@ 10 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 6

= > [1] High Punch, [2] Block, [3] High Kick

= > [4] Low Punch, [5] Low Kick, [6] Run


- TRIVIA -


Released in October 1995.


If you look closely at Rain's name during demonstration you'll see it uses different font than all other fighters.


The head that occasionally appears after an uppercut or combo and says 'Toasty' is the digitized head of Dan Forden who worked on the sound and music for the game.


- UPDATES -


This game is the same as "Mortal Kombat 3" except for the inclusion of :


REV. 1.0 :

* Jade, Kitana, Mileena, Scorpion, Reptile, Ermac, Classic Sub, Rain, and Human Smoke are all added (see bios above), and Robot Smoke is now a normal character.

* Scorpion's Lair (Hell), Jade's Desert, Kahn's Kave, River Kombat (Waterfront), and Scislac Busorez (Blue Portal) stages added.

* Computer intelligence increased.

* 4 Player 2 on 2 Mode and 8 Player Tournament Mode Added.

* Jump in Combo starters added.

* Can uppercut through Scorpion's Lair to Kahn's Kave.

* Bank and Smoke's Portal stages removed.

* 2nd Master Added.

* Endurance Rounds Added in Master and 2nd Master.

* Pit Fatal in Hell added (and all its accompanying secrets).

* Classic Sub-Zero's Fats added.

* Bug : Game will crash if Noob Saibot touches Sub-Zero's ice clone.

* 'Winner fights Smoke' Kombat Kode effect altered : winner now fights Human Smoke rather than Robot Smoke.

* Shang Tsung's morph now announces the character he morphs into.


REV. 1.1 :

* Supreme Demonstration icon selectable only through the 8-man tournament.


REV. 1.2 :

* CPU Pattern Fixed.

* Bugs fixed.

* More Kombat Kodes.


- TIPS AND TRICKS -


* Random Select : Up+Start on your side (Player One on Kitana and Player Two on Scorpion).


* Play as Human Smoke : select Smoke, then hold HP+HK+BL+RUN+Left until the match starts (Note : If playing as player two, press Right instead of Left).


* Play forever : this code will allow you to continue playing Ultimate Mortal Kombat. The only catch is, you cannot die. When you beat the game, choose the goodie that lets you fight Ermac. Win the first round, and lose the second round on purpose. Win the third round and perform a mercy (hold RUN, DOWN(x3), release RUN), and then perform your characters animality. You will be taken to the 'choose your destiny' screen. Keep repeating the process, and you can rack up hundreds of wins.


* Ultimate Kombat Kodes : the Ultimate Kombat Codes appear at the single player game over screen. The following buttons control each box, from left to right : HP LP BL LK HK (player one side) HP LP BL LK HK (player two side). The numbers indicate how many times each button should be pressed to display the correct symbol in the box. A dash separates the player one entries from the player two entries :

Play as Mileena - 22264-22264

Play as Ermac - 12344-44321

Play as Classic Subzero - 81835-81835


* Kombat Kodes : Kombat Kodes are entered at the two player versus screen that appears after character selection. The following buttons control each box, from left to right : LP BL LK (player one side) LP BL LK (player two side). The numbers indicate how many times each button should be pressed to display the correct symbol in the box. A dash separates the player one entries from the player two entries. A message will appear when the match begins to confirm correct code entry...


The Stages :

002-003 - River Kombat (Waterfront)

004-700 - Kahn's Kave

050-050 - Noob Saibot Dorfen

077-022 - The Bridge

079-035 - Street

091-190 - Bell Tower

123-901 - Soul Chamber

330-033 - Jade's Desert

343-343 - Rooftop

600-040 - Kombat Temple

666-333 - The Graveyard

666-444 - Scorpion's Lair (Hell)

820-028 - The Pit 3

880-088 - Subway

880-220 - Kahn's Tower (aka The Balcony)

933-933 - Scislac Busorez (Blue Portal)


Messages :

004-400 - Whacha Gun Do ? - E.B.

010-010 - Throwing Encouraged

122-221 - Skunky!! - E.F.

123-926 - There Is No Knowledge That Is Not Power

282-282 - No Fear = EB Button, Skydive, Max Countdown

448-844 - Don't Jump At Me - MXV

550-550 - See The Mortal Kombat Live Tour

717-313 - Rain Can Be Found In The Graveyard

987-666 - Hold Flippers During Casino Run

999-999 - Revision x.x


Handicaps :

033-000 - Player 1 Half Power

000-033 - Player 2 Half Power

707-000 - Player 1 Quarter Power

000-707 - Player 2 Quarter Power

020-020 - Blocking Disabled

044-440 - Unikoriv Referri: Sans Power

100-100 - Throwing Disabled


Different Kombats :

300-300 - Silent Kombat

444-444 - Randper Kombat

460-460 - Randper Kombat

688-422 - Dark Kombat

985-125 - Psycho Kombat


Winner of this round battles :

033-564 - Shao Khan

205-205 - Human Smoke

769-342 - Noob Saibot

969-141 - Motaro


4 Player 2 on 2 Kombat :

227-227 - Explosive Kombat

022-220 - Explosive Kombat/ Throwing Disabled


Other Codes :

466-466 - Unlimited Run

642-468 - You Are Entering The Land Of Rellim (Play "Galaga")

788-322 - Fast Uppercut Recovery Enabled

987-123 - No Powerbars


* Double stage (If a character is uppercutted, they will fly up to the other stage) :

Scorpions Lair = > Kahn's Kave (Ultimate MK3 only)

Subway = > Street

Bank = > Rooftop (Original MK3 only)

Soul Chamber = > Kahn's Tower


* Fatality - CLASSIC SUB-ZERO :

1. (close) Down(x3), Forward, HP - Classic Sub-Zero reaches for the opponent's head, the screen goes black and a big rip is heard as the opponent's head comes off.

2. ???


* Fatality - CYRAX :

1. (anywhere) Hold Block, Down(x2), Up, Down, release Block, HP - Cyrax's head spins like a helicopter. He flies up and comes down head first on the opponent.

2. (close) Hold Block, Down(x2), Forward, Up, release Block, Run - Cyrax self-destructs, taking the opponent with him.


* Fatality - ERMAC :

1. (close) Run, Block, Run(x2), HK - Ermac crouches and punches off the head of the opponent with a powerful uppercut.

2. (sweep) Hold Block, Down, Up, release Block, Down(x3), Block - Ermac raises his hand, the opponent is then slammed multiple times and eventually explodes to pieces.


* Fatality - HUMAN SMOKE :

1. (close) Run, Block, Run(x2), HK - Human Smoke crouches and punches off the head of the opponent with a powerful uppercut.

2. ???


* Fatality - JADE :

1. (close) Run(x3), Block, Run - Jade uppercuts the opponent up high, and holds her staff to her side, it glows, then the opponent falls right on the staff.

2. (close) Hold Block, Up(x2), release Block, Down, Forward, HP - Jade sticks her staff into the opponent and starts to shake the staff and opponent up and down. She does it so fast that the opponent blows up.


* Fatality - JAX :

1. (close) Hold Block, Up, Down, Forward, Up, release Block - Jax's arms form into long blades. He then cuts the opponent to pieces.

2. (far) Run, Block, Run(x2), LK - Jax grows to an immense size and steps on the opponent.


* Fatality - KABAL :

1. (sweep) Down(x2), Back, Forward, Block - Kabal plugs his respirator into the opponent. Their head inflates and they float off the screen where they explode.

2. (close) Run, Block(x3), HK - Kabal removes his mask to reveal a hideous face and screams at the opponent. The opponent is so frightened that his/her soul jumps out of their body.


* Fatality - KANO :

1. (close) hold LP, Forward, Down(x2), Forward, release LP - Kano pulls the opponent's skeleton out through their mouth.

2. (sweep) LP, Block(x2), HK - Kano fires a laser from his eye that heats up the opponent until they explode.


* Fatality - KITANA :

1. (close) Run(x2), Block(x2), LK - Kitana reaches out and kisses the opponent. The opponent then starts stretching up. The opponent does this a few times, then explodes.

2. (close) Back, Down, Forward(x2), HK - Kitana draws her fan and decapitates the opponent with one swipe. It's like the MK2 head chop, but now it's more of an angle in the chop.


* Fatality - KUNG LAO :

1. (anywhere) Run, Block, Run, Block, Down - Kung Lao does his whirl spin. The opponent gets pulled in and is torn apart.

2. (sweep) Forward(x2), Back, Down, HP - Kung Lao throws his hat. It makes four passes at the opponent, cutting them into pieces.


* Fatality - LIU KANG :

1. (anywhere) Forward(x2), Down(x2), LK - Liu Kang disappears and reforms on the opponent as fire. The opponent is reduced to a burning skeleton.

2. (anywhere) Hold Block, Up, Down, Up(x2), release Block, Block+Run - Liu Kang disappears and a Mortal Kombat machine falls on the opponent.


* Fatality - MILEENA :

1. (close) Down, Forward, Down, Forward, LP - Mileena removes her mask revealing her face and inhales the opponent, spitting out the bones. It's like the MK2 Inhale, but now many more body parts come out. Most are rib cages and a few heads.

2. (far) Back(x3), Forward, LK - Mileena opens her mouth, then swallows a jar of tacks. She then starts to spit them out at her victim.


* Fatality - NIGHTWOLF :

1. (one step back) Up(x2), Back, Forward, Block - Nightwolf causes a great light to engulf the opponent, which disintegrates them.

2. (jump distance) Back(x2), Down, HP - Nightwolf summons lightning into his tomahawk. He then electrocutes the opponent.


* Fatality - REPTILE :

1. (jump distance) Back, Forward, Down, Block - Reptile takes his mask off exposing his face. He lashes his tongue out and eats the head of the opponent. Then he continues and eats the torso and limbs, leaving the feet alone.

2. (sweep) Hold Block, Forward(x2), Up(x2), release Block, HK - Reptile takes his mask off exposing his face. He opens his mouth and spits a big glob of acid onto the opponent. The acid burns down the opponent leaving a body without some skin, the acid left all over the ground. Then the body falls into a pile of slop.


* Fatality - SCORPION :

1. (jump distance) Hold Block, Down(x2), Up, release Block, HK - Scorpion removes his mask exposing a skull head. The opponent screams, and then Scorpion set his opponent on fire.

2. (close) Hold Block, Forward(x2), Down, Up, release Block, Run - Scorpion strikes his victory pose and then he teleports himself and the opponent to the Scorpion's Lair stage. Then multiple Scorpion clones come up and look at the opponent, then run at him/her and the screen goes dark, then you hear lots of punches, rips, and screams.


* Fatality - SEKTOR :

1. (sweep) LP, Run(x2), Block - Sektor crushes the opponent in a huge clamp.

2. (less jump distance) Forward(x3), Back, Block - Sektor uses a flame thrower on the opponent.


* Fatality - SHANG TSUNG :

1. (close) hold LP, Down, Forward(x2), Down, release LP - Tsung creates a bed of spikes and throws the opponent onto them.

2. (close) hold LP, Run, Block, Run, Block, release LP - Tsung levitates the opponent off the ground. He steals their soul and their remains fall to the ground in a green puddle.


* Fatality - SHEEVA :

1. (close) Forward, Down(x2), Forward, LP - Sheeva pounds the opponent into the ground like a nail.

2. (close) hold HK, Back, Forward(x2), release HK - Sheeva rips all the opponent's skin off.


* Fatality - SINDEL :

1. (close) Run, Block(x2), Run+Block - Sindel screams at the opponent, causing the opponent's skin to fly off.

2. (sweep) Run(x2), Block, Run, Block - Sindel coils her hair around the opponent. She then pulls her hair back, causing the opponent to go into a violent spin, sending blood and body parts everywhere.


* Fatality - SMOKE :

1. (far) Hold Block, Up(x2), Forward, Down, Release Block - Smoke opens his chest and bombs pour out. The screen fades to a picture of the Earth just seconds before the Earth explodes.

2. (jump distance) hold Run+Block, Down(x2), Forward, Up - Smoke drops an anarchist's bomb down the opponent's throat, causing them to explode.


* Fatality - SONYA BLADE :

1. (anywhere) Back, Forward, Down(x2), Run - Sonya blows a kiss at the opponent, turning him into a burning skeleton.

2. (far) hold Run+Block, Up(x2), Back, Down, release Block+Run - Sonya blows a pink bubble at the opponent. The opponent is engulfed in the bubble, which eventually collapses, crushing them.


* Fatality - STRYKER :

1. (close) Down, Forward, Down, Forward, Block - Stryker plants explosives on the opponent and runs away just before they explode.

2. (far) Forward(x3), LK - Stryker fires a tazer at the opponent, electrocuting them.


* Fatality - SUB-ZERO :

1. (close) Block(x2), Run, Block, Run - Sub-Zero grabs the opponent and lifts them over his head. He freezes them and proceeds to shatter them in a massive explosion and throws the ice and body parts to the ground.

2. (sweep) Back(x2), Down, Back, Run - Sub-Zero blows a mist that freezes the opponent. They fall over and shatter.


* Fatality - STAGE :

1) Bell Tower - the opponent falls seven stories onto a bed of spikes.

2) Subway - the opponent is uppercutted into the far tracks where they are hit by an oncoming train.

3) The Pit III - the opponent is knocked of into rotating blades and cut apart.

4) Scorpion's Lair - the opponent is knocked into a pool of lava.

CLASSIC SUB-ZERO : Forward, Down, Forward(x2), HP

CYRAX : Run, Block, Run

ERMAC : Run(x4), LK

HUMAN SMOKE : Forward, Hold Block, Up(x2), Release Block, LP

JADE : Back, Forward, Down, Run

JAX : Down, Forward, Down, LP

KABAL : Block(x2), HK

KANO : Hold Block, Up(x2), Back, Release Block, LK

KITANA : Forward, Down(x2), LK

KUNG LAO : Down(x2), Forward(x2), LK

LIU KANG : Run, Block(x2), LK

MILEENA : Down(x3), LP

NIGHTWOLF : Run(x2), Block

REPTILE : Run, Block, Run, Block(x2)

SCORPION : Forward, Hold Block, Up(x2), Release Block, LP

SEKTOR : Run(x3), Down

SHANG TSUNG : Hold Block, Up(x2), Back, Release Block, LP

SHEEVA : Down, Forward, Down, Forward, LP

SINDEL : Down(x3), LP

SMOKE : Forward(x2), Down, LK

SONYA BLADE : Forward(x2), Down, HP

STRYKER : hold Block, Forward, Up(x2), Release Block, HK

SUB-ZERO : Back, Down, Forward(x2), HK


* CRISPY : After the fatality stage 'Scorpions's Lair' :

Hold both HP buttons (Dan Forden voice)

Hold both Run buttons (Shao Kahn voice)

Hold both HP+Run buttons (Dan Forden + Shao Kanh voice)


* Finish him - Mercy : (Anywhere) Hold Run, Down (x3), release Run.


* Finish him - Animality (After Mercy) :

CLASSIC SUB-ZERO : ???

CYRAX : (close) Hold Block, Up(x2), Release Block, Down(x2) - Cyrax turns into a light-blue Shark. He swims off the screen then pops up behind the opponent and eats them.

ERMAC : ???

HUMAN SMOKE : ???

JADE : (close) Forward, Down, Forward(x2), LK - Jade turns into a cat and lets out a big growl. She jumps up and runs around on the opponent, making the opponent spin so fast that the opponent is spun into pieces.

JAX : (close) hold LP, Forward(x2), Down, Forward, release LP - Jax turns into a yellow lion and pounces on the opponent.

KABAL : (close) hold HP, Forward(x2), Down, Forward, release HP - Kabal turns into a green skeleton of a rhinoceros and butts the opponent into the air.

KANO : (close) hold HP, Block(x3) release HP - Kano turns into an orange spider and crushes the opponent.

KITANA : (one step back) Down(x4), Run - Kitana turns into a little rabbit, lets out a big growl, and then attacks the opponent in a spray of blood, moving the opponent off the screen.

KUNG LAO : (close) Run(x4), Block - Kung Lao turns into a yellow leopard and pounces on the opponent.

LIU KANG : (one step back) Down(x2), Up - Liu Kang turns into a giant green dragon and bites the opponent in half.

MILEENA : (close) Forward, Down(x2), Forward, HK - Mileena turns into a skunk, and sprays the opponent with her smelly liquid, which is just green smoke. The opponent falls over to his/her death.

NIGHTWOLF : (close) Forward(x2), Down(x2) - Nightwolf turns into a red wolf and pounces on the opponent.

REPTILE : (close) Hold Block, Down(x3), Up, Release Block, HK - Reptile turns into a monkey and chases the opponent off the screen.

SCORPION : (close) Hold Block, Forward, Up(x2), Release Block, HK - Scorpion turns into a penguin, waddles under the opponent, and lays an egg. He then waddles away, and the egg starts to shake, and then explodes, blowing the opponent to pieces.

SEKTOR : (close) Forward(x2), Down, Up - Sektor turns into a giant purple bat. He flies to the opponent and decapitates him.

SHANG TSUNG : (sweep) hold HP, Run(x3), release HP - Tsung turns into a large green cobra and devours the opponent.

SHEEVA : (close) Run, Block(x3) - Sheeva turns into a giant purple scorpion and stings the opponent, causing him to explode.

SINDEL : (anywhere) Forward(x2), Hold Block, Up, Release Block, HP - Sindel turns into a purple wasp and carries the opponent off while stinging them.

SMOKE : (far) Down, Forward(x2), Block - Smoke turns into a black bull and rams the opponent off the screen.

SONYA BLADE : (close) hold LP, Back, Forward, Down, Forward, release LP - Sonya turns in to a large green bird and hovers over the opponent. She carries the opponent off screen where there is a crunching sound and bones fall back to the ground.

STRYKER : (one step back) Run(x3), Block - Stryker turns into a red tyrannosaurus rex and bites the opponent in half.

SUB-ZERO : (close) Hold Block, Forward, Up(x2), Release Block - Sub-Zero turns into a blue polar bear and pounces on the opponent.


* Finish him - Friendship (don't use Block during the last round) :

CLASSIC SUB-ZERO : ???

CYRAX : Run(x3), Up - Cyrax does a little dancing.

ERMAC : ???

HUMAN SMOKE : ???

JADE : Back, Down, Back(x2), HK - Jade uses her staff as a pogo stick.

JAX : LK, Run(x2), LK - Jax takes out a jump rope and starts skipping.

KABAL : (past sweep) Run, LK, Run(x2), Up - Kabal roasts a marshmallow on his hook sword.

KANO : LK, Run(x2), HK - Kano munches on some bubble gum and blows a large bubble, which eventually bursts all over his face.

KITANA : Down, Back, Forward(x2), LP - Kitana blows bubbles out of a bubble pipe and bottle.

KUNG LAO : (past sweep) Run, LP, Run, LK - Kung Lao tosses his hat off screen. A dog chases after the hat. Kung Lao covers his eyes as there is a cry off screen, then sadly shakes his head.

LIU KANG : Run(x3), Down+Run - A film screen pops up and Liu Kang makes a shadow puppet of a dragon.

MILEENA : Down(x2), Back, Forward, HP - Mileena takes out a mirror, and takes off her mask. She then looks into the mirror with her ugly face and the mirror shatters.

NIGHTWOLF : (past sweep) Run(x3), Down - Nightwolf turns into Raiden. A Mortal Kombat 2 machine falls below him. At the bottom of the screen are the words : "I have never seen a Kano Transformation!" OR "No, but I know how to do a Raiden Transformation!".

REPTILE : (close) Down, Forward(x2), Back, HK - Reptile takes out a box and turns the knob many times. Then the top opens revealing a big lizard head. The head scares the opponent who then runs off.

SCORPION : (close) Back, Forward(x2), Back, LK - Scorpion takes out a box and turns the knob many times. Then the top opens revealing a big skull head. The head scares the opponent who then runs off.

SEKTOR : (half screen) Run(x4), Down - A Ring-the-Bell game pops up and Sektor plays it.

SHANG TSUNG : LK, Run(x2), Down - Tsung turns into the character from "Joust" and hops off.

SHEEVA : Forward(x2), Down, Forward, HP - Sheeva holds a stick in each hand and balances a plate on each.

SINDEL : Run(x5), Up - Sindel kicks a ball over the opponent and makes a 'Goal' sign. She says, 'That was fun!'.

SMOKE : (far) Run(x3), HK - An enormous brass horn comes out of Smoke's chest, and he blares a note.

SONYA BLADE : (sweep) Back, Forward, Back, Down, Run - Sonya does 'Elbow Sex' with herself??

STRYKER : LP, Run(x2), LP - Stryker blows a whistle and takes out a stop sign. The other kombatants (only those from original MK3) run by and Stryker directs them to the other side.

SUB-ZERO : LK, Run(x2), Up - Sub-Zero engulfs himself into a snowman.


* Finish him - Babality (don't use Block during the last round) :

CLASSIC SUB-ZERO : ???

CYRAX : Forward(x2), Back, HP

ERMAC : ???

HUMAN SMOKE : Down, Back(x2), Forward, HP

JADE : Down(x2), Forward, Down, HK

JAX : Down(x3), LK

KABAL : Run(x2), LK

KANO : Forward(x2), Down(x2), LK

KITANA : Forward(x2), Down, Forward, HK

KUNG LAO : Down, Forward(x2), HP

LIU KANG : Down(x3), HK

MILEENA : Down(x2), Forward(x2), HP

NIGHTWOLF : Forward, Back, Forward, Back, LP

REPTILE : Forward(x2), Back, Down, LK

SCORPION : Down, Back(x2), Forward, HP

SEKTOR : Back, Down(x3), HK

SHANG TSUNG : Run(x3), LK

SHEEVA : Down(x3), Back, HK

SINDEL : Run(x3), Up

SMOKE : Down(x2), Back(x2), HK

SONYA BLADE : Down(x2), Forward, LK

STRYKER : Down, Forward(x2), Back, HP

SUB-ZERO : Down, Back(x2), HK


* SHAO KAHN'S LOST TREASURES : After you beat Shao Kahn, you can choose a icons...

Novice (01-04), Warrior (01-07), Master 1 (01-10), Master 2 (01-11), 8 player tournament (01-12)

01) MK Dragon : Tournament Outcome

02) MK Logo : Rellim Ohcanep (Play Galaga)

03) Yin-Yang : Battle width ERMAC

04) Number three : Battle width NOOB SAIBOT

05) Question Mark : Random select

06) Lightning Bolt : Fatality Demonstration One

07) Goro : Fatality Demonstration Two

08) Raiden : Fatality Demonstration Three

09) Shao Kahn : NOOB SAIBOT / ERMAC endurance

10) Skull : MK2 Classic Endurance Kombat (Classic Sub-Zero and Human Smoke)

11) Question Mark : Mega Endurance Kombat (Noob Saibot, Classic Sub-Zero, Human Smoke, Ermac and Mileena)

12) Question Mark : Supreme Demonstration


Hidden treasures : Fatality Demonstration Four and Five, another ?


- SERIES -


1. Mortal Kombat (1992)

2. Mortal Kombat II (1993)

3. Mortal Kombat 3 (1995)

4. Ultimate Mortal Kombat 3 (1995)

5. Ultimate Mortal Kombat 3 [WaveNet Edition] (1995)

6. Mortal Kombat Trilogy (1996, Nintendo 64, Sony Playstation, Sega Saturn, PC)

7. Mortal Kombat Mythologies - Sub-Zero (1997, Nintendo 64, Sony PlayStation)

8. Mortal Kombat 4 (1997)

9. Mortal Kombat - Special Forces (2000, Sony PlayStation)

10. Mortal Kombat Advance (2001, Nintendo Game Boy Advance)

11. Mortal Kombat - Deadly Alliance (2002, Nintendo GameCube, Microsoft XBOX, Sony PlayStation 2)

12. Mortal Kombat - Tournament Edition (2003, Nintendo Game Boy Advance)

13. Mortal Kombat - Deception / Mystification (2004, Microsoft XBOX, Sony PlayStation 2)

14. Mortal Kombat - Shaolin Monks (2005, Microsoft XBOX, Sony PlayStation 2)

15. Mortal Kombat - Armageddon (2006, Microsoft XBOX, Sony PlayStation 2)


- STAFF -


* Cast :

Kitana, Mileena : Becky Gable

Reptile, Scorpion, Ermac, Classic Sub-Zero, Sub-Zero, Shang Tsung, Human Smoke, Noob Saibot : John Turk

Sonya Blade : Kerri Hoskins

Jax : John Parrish

Nightwolf, Sektor, Cyrax, Smoke : Sal Divita

Jade : Becky Gable

Kano, Kabal : Richard Divizio

Sindel : Lia Montelongo

Kurtis Stryker : Michael O'Brien

Kung Lao : Tony Marquez

Sheeva : A Clay Model

Liu Kang : Eddie Wong

Shao Kahn : Brian Glynn, Steve Ritchie (voice)


- PORTS -


* Consoles :

Sega Saturn (1996) : "The Bank" stage is back. There are a few new Kombat Kodes, and a couple from the arcade do not work here. Ultimate Kombat Kodes have 6 slots instead of 10.

Nintendo Super Famicom (1996) : Sheeva was taken out, Animalities removed. Rain and Noob Saibot are playable.

Sega Mega Drive (1996) : Sheeva was taken out, Animalities removed. Rain and Noob Saibot are playable.

Microsoft Xbox 360 (2006, "Xbox Live Arcade") [Retired in 2010]

Nintendo DS (2007, "Ultimate Mortal Kombat")

Sony PSN (2011, "Mortal Kombat Arcade Kollection")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.37b5 [Aaron Giles]


Artwork available


Bugs:

- Scorpion's 'Get over here!' sample gets cut in half. MC68K (ID 00751)

- [possible] In the 'church' background, the shadows disappear behind the 2nd background layer. Jonemaan (ID 01137)

- umk3r10, umk3r11, umk3: [possible] In the "desert" stage when you walk to the right edge of screen, there is a little graphic bug. qapo (ID 01138)


WIP:

- 16th July 2010: Smitdogg - BrianT got the PIC from UMK3 for decapping.

- 0.128u1: David Haywood separated Ultimate Mortal Kombat 3 (rev 1.0), (rev 1.1) and (rev 1.2) from parent Mortal Kombat 3.

- 0.122u5: Aaron Giles fixed character selection screen in clone Ultimate Mortal Kombat 3.

- 0.90: Brian Troha added clone Ultimate Mortal Kombat 3 (rev 1.0).

- 15th September 2003: Justin Dawkins submitted a modification to the input ports in MK, MK2, MK3, UMK3 and wwfmania.

- 4th May 2002: Aaron Giles fixed the level select screens in (Ultimate) Mortal Kombat 3.

- 0.37b5: Aaron Giles added Ultimate Mortal Kombat 3 (rev 1.2) and (rev 1.1).

- 27th July 2000: Aaron Giles and Ernesto Corvi submitted the Williams Wolf Unit driver, which supports the following games perfectly with full sound: Mortal Kombat 3, Ultimate Mortal Kombat 3, NBA Maximum Hangtime, 2 on 2 Open Ice Challenge, Rampage: World Tour and WWF Wrestlemania.


Recommended Games (Asian Fighting 3D):

Mortal Kombat

Mortal Kombat II

Mortal Kombat 3

Mortal Kombat 3 (bootleg of Megadrive version)

Ultimate Mortal Kombat 3

Mortal Kombat 4

Virtua Fighter

Virtua Fighter 2

Virtua Fighter 3

Virtua Fighter 4

Virtua Fighter 4 Evolution

Virtua Fighter 4 Final Tuned

Virtua Fighter Kids

Virtua Fighter Remix

Tekken

Tekken 2

Tekken 3

Tekken Tag Tournament

Battle Arena Toshinden 2

Jackie Chan - The Kung-Fu Master

Jackie Chan in Fists of Fire

Psychic Force

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Dead or Alive

Dead Or Alive ++

Dead or Alive 2

Heaven's Gate

Ragnagard

Soul Edge Ver. II

Star Gladiator Episode I: Final Crusade

Fighters' Impact A

Fighting Layer

Plasma Sword: Nightmare of Bilstein

Samurai Shodown 64

Samurai Shodown: Warrior's Rage

Soul Calibur

Tenth Degree (prototype)

Power Stone

Power Stone 2

Mazan: Flash of the Blade


Romset: 25600 kb / 26 files / 20.7 zip




MAME XML Output:

       <game name="umk3" sourcefile="midwunit.c">
              <description>Ultimate Mortal Kombat 3 (rev 1.2)</description>
              <year>1994</year>
              <manufacturer>Midway</manufacturer>
              <rom name="umk3-u2.bin" size="1048576" crc="3838cfe5" sha1="e3d2901f3bae1362742fc6ee0aa31c9f63b4dfa3" region="dcs" offset="0"/>
              <rom name="mk3-u3.bin" size="1048576" crc="856fe411" sha1="6165ebecfce7500e948d84492ffa19eed7f47091" region="dcs" offset="200000"/>
              <rom name="mk3-u4.bin" size="1048576" crc="428a406f" sha1="e70ec83cd054de0da1e178720ed0035b8887f797" region="dcs" offset="400000"/>
              <rom name="mk3-u5.bin" size="1048576" crc="3b98a09f" sha1="edf1d02a56dcf3349e6b4bb4097acfe7592305f4" region="dcs" offset="600000"/>
              <rom name="um312u54.bin" size="524288" crc="712b4db6" sha1="7015a55f3d745c6aeb8630903e2d5cd9554b2766" region="user1" offset="0"/>
              <rom name="um312u63.bin" size="524288" crc="6d301faf" sha1="18a8e29cc3e8ce5cc0e10f8386d43e7f44fd7b75" region="user1" offset="1"/>
              <rom name="mk3-u133.bin" size="1048576" crc="79b94667" sha1="31bba640c351fdccc6685cadb74dd79a3f910ce8" region="gfx1" offset="0"/>
              <rom name="mk3-u132.bin" size="1048576" crc="13e95228" sha1="405b05f5a5a55667c2be17d4b399129bdacefd90" region="gfx1" offset="100000"/>
              <rom name="mk3-u131.bin" size="1048576" crc="41001e30" sha1="2cec91116771951c0380cec5debf4cbb40c14c61" region="gfx1" offset="200000"/>
              <rom name="mk3-u130.bin" size="1048576" crc="49379dd7" sha1="e6dfab4e23d9cc38ae56c1bbf10ccd160e8fad5e" region="gfx1" offset="300000"/>
              <rom name="mk3-u129.bin" size="1048576" crc="a8b41803" sha1="9697e35e8bb51d6d36b1d7ae47377b446e57682f" region="gfx1" offset="400000"/>
              <rom name="mk3-u128.bin" size="1048576" crc="b410d72f" sha1="ac5c1c6f744186540f4ab100d9bd4ce6007e600b" region="gfx1" offset="500000"/>
              <rom name="mk3-u127.bin" size="1048576" crc="bd985be7" sha1="f5183abea2e5eb2c2c8cefa72c9ed321679f5128" region="gfx1" offset="600000"/>
              <rom name="mk3-u126.bin" size="1048576" crc="e7c32cf4" sha1="94ea7b2eed7dae66f5dd676c20d6b360140e3e0e" region="gfx1" offset="700000"/>
              <rom name="mk3-u125.bin" size="1048576" crc="9a52227e" sha1="0474a14fa8dbfea0b0889c1d1756b86391683558" region="gfx1" offset="800000"/>
              <rom name="mk3-u124.bin" size="1048576" crc="5c750ebc" sha1="45d68af1a56994376e086d840502453c8d6be700" region="gfx1" offset="900000"/>
              <rom name="mk3-u123.bin" size="1048576" crc="f0ab88a8" sha1="cdc9dc12e162255845c6627b1e35182b7e8502d0" region="gfx1" offset="a00000"/>
              <rom name="mk3-u122.bin" size="1048576" crc="9b87cdac" sha1="a5f8db559293978f23e6f105543d8b2e170a2e0d" region="gfx1" offset="b00000"/>
              <rom name="umk-u121.bin" size="1048576" crc="cc4b95db" sha1="3d53180eec649e9616c4b87db55573f12d9bfee3" region="gfx1" offset="c00000"/>
              <rom name="umk-u120.bin" size="1048576" crc="1c8144cd" sha1="77cdc1eaf630ccb7233f5532f8b08191d00f0816" region="gfx1" offset="d00000"/>
              <rom name="umk-u119.bin" size="1048576" crc="5f10c543" sha1="24dc83b7aa531ebd399258ffa7b2e028f1c4a28e" region="gfx1" offset="e00000"/>
              <rom name="umk-u118.bin" size="1048576" crc="de0c4488" sha1="227cab34798c440b2a45223567113df5f17d913f" region="gfx1" offset="f00000"/>
              <rom name="umk-u113.bin" size="1048576" crc="99d74a1e" sha1="ed3068afa98287ea290d1f537f5009d3b6d683da" region="gfx1" offset="1400000"/>
              <rom name="umk-u112.bin" size="1048576" crc="b5a46488" sha1="dbf22e55d200eb9ff550f48b223cf0c6114a9357" region="gfx1" offset="1500000"/>
              <rom name="umk-u111.bin" size="1048576" crc="a87523c8" sha1="e70b7599fef82001f762fc2c48f7b85474431ccc" region="gfx1" offset="1600000"/>
              <rom name="umk-u110.bin" size="1048576" crc="0038f205" sha1="059c1c71a2d92ee6db36c09831d213a48a7e81d0" region="gfx1" offset="1700000"/>
              <chip type="cpu" tag="maincpu" name="TMS34010" clock="50000000"/>
              <chip type="cpu" tag="dcs" name="ADSP-2105" clock="10000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac" name="DMA-driven DAC"/>
              <display tag="screen" type="raster" rotate="0" width="399" height="253" refresh="54.815170" pixclock="8000000" htotal="505" hbend="0" hbstart="399" vtotal="289" vbend="0" vbstart="253" />
              <sound channels="1"/>
              <input players="2" buttons="6" coins="4" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Test Switch" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Counters" tag="DSW" mask="2">
                     <dipvalue name="One" value="2"/>
                     <dipvalue name="Two" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="124">
                     <dipvalue name="USA-1" value="124" default="yes"/>
                     <dipvalue name="USA-2" value="60"/>
                     <dipvalue name="USA-3" value="92"/>
                     <dipvalue name="USA-4" value="28"/>
                     <dipvalue name="USA-ECA" value="108"/>
                     <dipvalue name="USA-Free Play" value="12"/>
                     <dipvalue name="German-1" value="116"/>
                     <dipvalue name="German-2" value="52"/>
                     <dipvalue name="German-3" value="84"/>
                     <dipvalue name="German-4" value="20"/>
                     <dipvalue name="German-5" value="100"/>
                     <dipvalue name="German-ECA" value="36"/>
                     <dipvalue name="German-Free Play" value="4"/>
                     <dipvalue name="French-1" value="120"/>
                     <dipvalue name="French-2" value="56"/>
                     <dipvalue name="French-3" value="88"/>
                     <dipvalue name="French-4" value="24"/>
                     <dipvalue name="French-ECA" value="104"/>
                     <dipvalue name="French-Free Play" value="8"/>
              </dipswitch>
              <dipswitch name="Coinage Source" tag="DSW" mask="128">
                     <dipvalue name="Dipswitch" value="128"/>
                     <dipvalue name="CMOS" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Powerup Test" tag="DSW" mask="512">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="512"/>
              </dipswitch>
              <dipswitch name="Bill Validator" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Attract Sound" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="4096" default="yes"/>
              </dipswitch>
              <dipswitch name="Blood" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16384" default="yes"/>
              </dipswitch>
              <dipswitch name="Violence" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32768" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="32768"/>
       </game>
 
 


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