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vcop3: MAME ROM Information.


History:

Virtua Cop 3 (c) 2003 Sega.


Five years ago, crime lords controlled the streets of Virtua City. They were repelled by a new brand of cop... a Virtua Cop.


Since then, the crime lords have been busy plotting a new attack and once again, Virtua City is calling on the Virtua Cops. When its over, the crime lords will be wishing they'd never crawled out of there holes.


Virtua Cop 3 features a new standard weapon 'The Guardian II', which is more accurate and powerful than anything a beat cop had ever carried.


Collect new weapons through out the game and press the special weapon button to change your firearm.


When you are in a bind activate the ES Mode, a revolutionary Virtua armament, time will virtually stand still giving you all the time you need to react to your enemy before they get the jump on you.


- TECHNICAL -


Sega Chihiro hardware


- TRIVIA -


Released in April 2003.


The E.S. (Exceeding Sense) mode that was implemented in Virtua Cop 3 was inspired by some special effects in "The Matrix" Film.


- TIPS AND TRICKS -


* Unlock File 4 : To play the secret 4th file, you must successfully complete the mini-missions presented in the 2nd and 3rd case. The 3rd case must also be played last.


- SERIES -


1. Virtua Cop (1994)

2. Virtua Cop 2 (1995)

3. Virtua Cop 3 (2003)


- SOURCES -


Machine's picture.

Game's ROM.




MAME Info:

0.130u1 [?]


GDROM required


WIP:

- 0.142u3: Changed description to 'Virtua Cop 3 (Rev A) (GDX-0003A)'.

- 0.130u1: Added Virtua Cop 3 (GDX-0003a) (Sega 2003).

- 15th March 2009: Dumped Virtua Cop 3 (GDX-0003a).


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Robocop 3 (Nintendo Super System)

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A.B. Cop

Dead Connection

Gunbuster

Lethal Enforcers

Lethal Weapon (Nintendo Super System)

Lucky & Wild

Judge Dredd (rev LA1, prototype)

Judge Dredd (Rev C Dec. 17 1997)

Under Fire

Hard Times

Locked 'n Loaded

Virtua Cop

Virtua Cop 2

Virtua Cop 3

Die Hard Arcade / Dynamite Deka

Asian Dynamite / Dynamite Deka EX

Police Trainer

Armed Police Batrider

Dynamite Cop

Silent Scope

Silent Scope 2

Silent Scope EX

SWAT Police


Romset: 1 kb / 1 files / 197 zip

GDROM: 1.25 GB (Compressed: 971.6)




MAME XML Output:

       <game name="vcop3" sourcefile="chihiro.c" romof="chihiro">
              <description>Virtua Cop 3 (Rev A) (GDX-0003A)</description>
              <year>2003</year>
              <manufacturer>Sega</manufacturer>
              <biosset name="bios0" description="Chihiro Bios" default="yes"/>
              <rom name="chihiro_xbox_bios.bin" merge="chihiro_xbox_bios.bin" bios="bios0" size="524288" crc="66232714" sha1="b700b0041af8f84835e45d1d1250247bf7077188" region="bios" offset="0"/>
              <rom name="fpr21042_m29w160et.bin" merge="fpr21042_m29w160et.bin" bios="bios0" size="2097152" crc="a4fcab0b" sha1="a13cf9c5cdfe8605d82150b7573652f419b30197" region="others" offset="0"/>
              <rom name="ic10_g24lc64.bin" merge="ic10_g24lc64.bin" bios="bios0" size="8192" crc="cfc5e06f" sha1="3ababd4334d8d57abb22dd98bd2d347df39648d9" region="others" offset="200000"/>
              <rom name="ic11_24lc024.bin" merge="ic11_24lc024.bin" bios="bios0" size="128" crc="8dc8374e" sha1="cc03a0650bfac4bf6cb66e414bbef121cba53efe" region="others" offset="202000"/>
              <rom name="pc20_g24lc64.bin" merge="pc20_g24lc64.bin" bios="bios0" size="8192" crc="7742ab62" sha1="82dad6e2a75bab4a4840dc6939462f1fb9b95101" region="others" offset="202080"/>
              <rom name="ver1305.bin" merge="ver1305.bin" bios="bios0" size="2097152" crc="a738ea1c" sha1="45d94d0c39be1cb3db9fab6610a88a550adda4e9" region="others" offset="204080"/>
              <rom name="317-0354-com.data" size="80" crc="df7e3217" sha1="9f0f4bf6b15f3b6eeea81eaa27b3d25bd94110da" region="pic" offset="0"/>
              <disk name="gdx-0003a" sha1="cdfec1d2ef02ae9e29cb1462f08904177bc4c9ea" status="baddump" region="gdrom" index="0" writable="no"/>
              <chip type="cpu" tag="maincpu" name="PENTIUM" clock="733333333"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" pixclock="18432000" htotal="640" hbend="0" hbstart="640" vtotal="480" vbend="0" vbstart="480" />
              <sound channels="0"/>
              <input players="0">
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="65536"/>
              <slot name="drive_0">
                     <slotoption name="bb" devname="ide_baseboard" default="yes"/>
              </slot>
              <slot name="drive_1">
                     <slotoption name="bb" devname="ide_baseboard"/>
              </slot>
       </game>
 
 


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