vf2: MAME ROM Information. History:
Virtua Fighter 2 (c) 1994 Sega.
- TECHNICAL -
Sega Model 2A hardware
Main CPU : i960KB (@ 25 Mhz), 68000 (@ 12 Mhz)
Sound Chips : SCSP (@ 12 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 4
- TRIVIA -
Released in November 1994.
Virtua Fighter 2 (or VF2 for short) was a technical knockout for its time with 300,000 polygons per second. Two times faster than "Virtua Fighter".
A super deformed version of this game, "Virtua Fighter Kids", was released in 1996.
Soundtrack releases:
[JP] [Audio CD] Feb. 22, 1995; Virtua Fighter 2 Sound Track [TYCY-5410]
[JP] [Audio CD] July 26, 1995; Dancing Shadows. - Virtua Fighter 2 [TYCY-5449]
Video releases:
[JP] [VHS] Feb. 22, 1995; Virtua Fighter 2 [TYVY-5004]
[JP] [VHS] Apr. 20, 1995; Virtua Fighter 2 [Gamest Video Vol.15]
[JP] [VHS] Apr. 26, 1995; Virtua Fighter 2 - Eternal Battle [TYVY-5006]
[JP] [Video CD] June 23, 1995; Virtua Fighter 2 [TYIY-5001]
[JP] [VHS] Nov. 08, 1995; Wheel of Fortune - Virtua Fighter 2 [Akira] [TYVH-5004]
[JP] [VHS] Nov. 08, 1995; Wheel of Fortune - Virtua Fighter 2 [Jacky] [TYVH-5005]
[JP] [VHS] Nov. 08, 1995; Wheel of Fortune - Virtua Fighter 2 [Sarah] [TYVH-5006]
[JP] [VHS] Nov. 08, 1995; Wheel of Fortune - Virtua Fighter 2 [Lau] [TYVH-5007]
[JP] [VHS] Nov. 08, 1995; Wheel of Fortune - Virtua Fighter 2 [Pai] [TYVH-5008]
[JP] [VHS] Nov. 08, 1995; Wheel of Fortune - Virtua Fighter 2 [Wolf] [TYVH-5009]
[JP] [VHS] Nov. 08, 1995; Wheel of Fortune - Virtua Fighter 2 [Jeffry] [TYVH-5010]
[JP] [VHS] Nov. 08, 1995; Wheel of Fortune - Virtua Fighter 2 [Kage] [TYVH-5011]
[JP] [VHS] Nov. 08, 1995; Wheel of Fortune - Virtua Fighter 2 [Shun] [TYVH-5012]
[JP] [VHS] Nov. 08, 1995; Wheel of Fortune - Virtua Fighter 2 [Lion] [TYVH-5013]
[JP] [VHS] Nov. 08, 1995; Wheel of Fortune - Virtua Fighter 2 [Dural] [TYVH-5014]
[JP] [Video CD] Mar. 29, 1996; Virtua Fighter 2 - Wheel of Fortune The Best Bout [TYIY-5002]
Related literatures:
[JP] Mar. 09, 1995; Virtua Fighter 2 Act.1 [Gamest Mook Vol.5]
[JP] June 20, 1995; Virtua Fighter 2 Act.2 [Gamest Mook Vol.10]
[JP] Dec. 10, 1995; Virtua Fighter 2 Act.3 [Gamest Mook Vol.19]
- TIPS AND TRICKS -
* Slow motion replay : Hold Punch + Kick + Dodge immediately after winning a round. This may only be done once per game.
* Replay taunt : Hold Punch, Kick, or Dodge during a replay. Another taunt is available if a round is won in less than ten seconds.
* View credits : Hold Start during demo mode.
* Alternate music : Hold Start in the brief pause before the first match of each round. Player one and two's Start butting brings up different music.
* Alternate costumes : Hold Up while choosing a fighter at the character selection screen.
* Hint : View Kage unmasked : Fight as Kage and win twenty consecutive matches. From now on, Kage's mask will fall off when he is knocked down.
* Hint : Bird in Jacky's stage : Hold all buttons and both joysticks down during Jacky's mountain stage to bring a bird that will appear in the background. It will fly over the fighter that loses the match.
* Hint : Shake high score screen : Play as Akira and get to the high score screen. Enter you initials, but do not select "End". Move Akira back as far as possible, then execute any special move.
- SERIES -
1. Virtua Fighter (1993)
2. Virtua Fighter 2 (1994)
3. Virtua Fighter Remix (1995)
4. Virtua Fighter Kids (1996)
5. Virtua Fighter 3 (1996)
6. Virtua Fighter 3 - Team Battle (1997)
7. Virtua Fighter 4 (2001)
8. Virtua Fighter 4 Evolution (2002)
9. Virtua Fighter 4 Final Tuned (2004)
10. Virtua Fighter Cyber Generation - Judgment Six No Yabou (2004, Sony PlayStation 2)
11. Virtua Fighter 5 (2006)
12. Virtua Fighter 5 R (2008)
13. Virtua Fighter 5 - Final Showdown (2010)
- STAFF -
Main programmer : Toru Ikebuchi
Main designer : Kazuhiro Izaki
Motion choreographer : Shin Kimura
Variety : Tetsuya Kaku
Enemy : Daichi Katagiri
Object : Kazuhiko Yamada
Character Effects : Takeshi Suzuki
Co-processor : Eisuke Miura
AI&Rank mode : Kota Matsumoto
Motion set : Shinji Ohshima
Stage Effects : Takashi Fujimura
Scroll : Goho Ogura
Motion designers : Toshiya Inoue, Takayuki Ota, Naotake Nishimura, Yasuo Kawagoshi, Kaoru Nagahama
Character designers : Tomohiro Ishii, Kaori Yamamoto
Stage designers : Toshihiro Nagoshi, Yasuko Suzuki, Takafumi Kagaya, Makoto Osaki
Texture designers : Kenji Okada, Takashi Isono, Kaznori O, Jeffry Buchanan, Yukinobu Arikawa
Scroll designer : Hideaki Kato
Motion capture : Susumu Takatsuka
Planning support : Manabu Tsukamoto, Hiroshi Masui
Publicist : Fumio Kurokawa
Sound designers : Takayuki Nakamura, Takenobu Mitsuyoshi, Youichi Ueda, Akiko Hashimoto
Special Thanks : ATTRACTIVE ACTION CLUB, ACTION DATA STUNT TEAM, 81 PRODUCE, Kazunari Uchida
Producer & Director : Yu Suzuki
- PORTS -
* Consoles :
Sega Saturn [JP] (Dec. 01, 1995) "Virtua Fighter 2 [Model GS-9079]"
Sega Saturn [JP] (Apr. 05, 1997) "Virtua Fighter 2 [Sega Saturn Collection] [Model GS-9146]"
Sega Genesis [US] (1997) "Virtua Fighter 2 [Model 1845]"
Sony PlayStation 2 [JP] (Oct. 14, 2004) "Virtua Fighter 2 [Sega Ages 2500 Series Vol.16] [Model SLPM-62547]"
Sony PlayStation 2 [US] (July, 11, 2006) "Sega Genesis Collection [Model SLUS-21542]"
Sony PSP [US] (Nov. 16, 2006) "Sega Genesis Collection [Model ULUS-10192]"
Sony PlayStation 2 [EU] (Feb., 02, 2007) "Sega Mega Drive Collection [Model SLES-54333]"
Sony PSP [EU] (Feb., 02, 2007) "Sega Mega Drive Collection [Model ULES-00556]"
Sony PSP [AU] (Feb., 08, 2007) "Sega Mega Drive Collection [Model ULES 00556]"
Nintendo Wii [Virtual Console] [JP] (Mar. 20, 2007) "Virtua Fighter 2 [Model MAWJ]" (Mega Drive version)
Nintendo Wii [Virtual Console] [US] (Apr. 16, 2007) "Virtua Fighter 2 [Model MAWE]" (Mega Drive version)
Nintendo Wii [Virtual Console] [EU] (May 05, 2007) "Virtua Fighter 2 [Model MAWP]" (Mega Drive version)
* Computers :
PC [MS-Windows] (Sep. ??, 1997) [HCJ-0127]
PC [MS-Windows] [EU] (Nov. 26, 2010) "Sega Mega Drive Classic Collection Volume 3"
PC [MS-Windows] [US] (Mar. 15, 2011) "Sega Genesis Classic Collection [Gold Edition]"
PC [MS-Windows] [EU] (Mar. 18, 2011) "Sega Mega Drive Classic Collection [Gold Edition]"
* Others :
Tiger R-Zone (1996)
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.87u2 [R. Belmont]
0.87u1 [R. Belmont]
WIP:
- 0.127u1: Changed description to 'Virtua Fighter 2 (Version 2.1)'.
- 0.126u1: Peabo and ElSemi added clone Virtua Fighter 2 (Revision A). Added sound1 rom ($400000) from clone (Revision A) to Virtua Fighter 2, (ver 2.1) and (Revision B).
- 0.126: Changed description of clone 'Virtua Fighter 2 (ver B)' to 'Virtua Fighter 2 (Revision B)'.
- 0.87u2: Added clone Virtua Fighter 2 (original). Changed 'Virtua Fighter 2' to clone 'Virtua Fighter 2 (ver B)'. Renamed (vf2) to (vf2b) and (vf21) to (vf2).
- 0.87u1: R. Belmont added Virtua Fighter 2 (Sega 1995) and clone (ver 2.1).
- 24th September 2004: R. Belmont - Even more Model 2 and i960 work... Virtua Fighter 2.
Other Emulators:
* Model 2
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Romset: 48384 kb / 36 files / 18.4 zip
MAME XML Output:
   | <game name="vf2" sourcefile="model2.c"> |
   |    | <description>Virtua Fighter 2 (Version 2.1)</description> |
   |    | <year>1995</year> |
   |    | <manufacturer>Sega</manufacturer> |
   |    | <rom name="epr-18385.12" size="131072" crc="78ed2d41" sha1="471c19389ceeec6138107dd81863320bd4825327" region="maincpu" offset="0"/> |
   |    | <rom name="epr-18386.13" size="131072" crc="3418f428" sha1="0f51e389e13efc172a26471331a60c459ad43c38" region="maincpu" offset="2"/> |
   |    | <rom name="epr-18387.14" size="131072" crc="124a8453" sha1="26fb787451824fc6060724e37fe0ba6bb66796cb" region="maincpu" offset="40000"/> |
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   |    | <chip type="cpu" tag="maincpu" name="i960KB" clock="25000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="68000" clock="12000000"/> |
   |    | <chip type="cpu" tag="tgp" name="MB86233" clock="16000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="scsp" name="SCSP"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="496" height="384" refresh="60.000000" /> |
   |    | <sound channels="2"/> |
   |    | <input players="2" buttons="4" coins="2" service="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="8192"/> |
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