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vfremix: MAME ROM Information.


History:

Virtua Fighter Remix (c) 1995 Sega.


An updated version of the Sega Saturn conversion. Changes include : use of texture mapping, a higher polygon count (compared to the 1994 Sega Saturn conversion), and the inclusion of the Player's Grade Qualification feature from Virtua Fighter 2.


- TECHNICAL -


Sega Titan Video hardware (STV)


Main CPU : (2x) SH-2 (@ 28.6364 Mhz), 68000 (@ 11.45456 Mhz)

Sound Chips : SCSP (@ 11.45456 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 6


- TRIVIA -


Released in April 1995.


A knee-jerk response to mounting criticism of the Saturn's 3-D hardware inadequacies, Virtua Fighter Remix was developed with the Saturn hardware in mind. This in turn explains why this version runs on the Sega Titan Video hardware - it ensured a speedy conversion to Saturn (and vice-versa).


PATENTS :

U.S.A : 4,442,486 - 4,454,594 - 4,462,076

Europe : 80244

Canada : 1,183,276

Honk Kong : 88-4302

Singapore : 88-155


- SERIES -


1. Virtua Fighter (1993)

2. Virtua Fighter 2 (1994)

3. Virtua Fighter Remix (1995)

4. Virtua Fighter Kids (1996)

5. Virtua Fighter 3 (1996)

6. Virtua Fighter 3 - Team Battle (1997)

7. Virtua Fighter 4 (2001)

8. Virtua Fighter 4 Evolution (2002)

9. Virtua Fighter 4 Final Tuned (2004)

10. Virtua Fighter Cyber Generation - Judgment Six No Yabou (2004, Sony PlayStation 2)

11. Virtua Fighter 5 (2006)

12. Virtua Fighter 5 R (2008)

13. Virtua Fighter 5 - Final Showdown (2010)


- PORTS -


* Consoles :

Sega Saturn [JP] (July 14, 1995) "Virtua Fighter Remix [Model GS-9039]"


* Computers :

MS Windows [JP] (June 26, 1996) "Virtua Fighter PC"


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.74u2 [?]

0.63 [?]


Bugs:

- Black screen if you select Jeffry. Kale (ID 04445)


WIP:

- 0.102u4: Mariusz Wojcieszek fixed some bugs making Virtua Fighter Remix run up to the end of second match.

- 0.99u3: Mariusz Wojcieszek added VDP2 rotation in RBG0 layer and VDP2 enable bit for RGB sprites to the ST-V driver. This fixes some bad sprites in Virtua Fighter Remix.

- 0.90u2: Changed description to 'Virtua Fighter Remix (JUETBKAL 950428 V1.000)'.

- 0.90: Changed description to 'Virtua Fighter Remix (JTUEBKAL 950428 V1.000)'.

- 0.80u1: Mariusz Wojcieszek improved ST-V scaling tilemap backgrounds. The backgrounds in Virtua Fighter Remix are better now.

- 11th December 2003: Mariusz Wojcieszek submitted an improvement to the SCU DSP emulation in the ST-V driver, but Virtua Fighter Remix still doesn't work properly.

- 0.74u2: Added Virtua Fighter Remix (Sega 1995).

- 0.63: Added Virtua Fighter Remix (Testdriver).


Recommended Games (Asian Fighting 3D):

Mortal Kombat

Mortal Kombat II

Mortal Kombat 3

Mortal Kombat 3 (bootleg of Megadrive version)

Ultimate Mortal Kombat 3

Mortal Kombat 4

Virtua Fighter

Virtua Fighter 2

Virtua Fighter 3

Virtua Fighter 4

Virtua Fighter 4 Evolution

Virtua Fighter 4 Final Tuned

Virtua Fighter Kids

Virtua Fighter Remix

Tekken

Tekken 2

Tekken 3

Tekken Tag Tournament

Battle Arena Toshinden 2

Jackie Chan - The Kung-Fu Master

Jackie Chan in Fists of Fire

Psychic Force

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Dead or Alive

Dead Or Alive ++

Dead or Alive 2

Heaven's Gate

Ragnagard

Soul Edge Ver. II

Star Gladiator Episode I: Final Crusade

Fighters' Impact A

Fighting Layer

Plasma Sword: Nightmare of Bilstein

Samurai Shodown 64

Samurai Shodown: Warrior's Rage

Soul Calibur

Tenth Degree (prototype)

Power Stone

Power Stone 2

Mazan: Flash of the Blade


Romset: 23552 kb / 7 files / 12.2 zip




MAME XML Output:

       <game name="vfremix" sourcefile="stv.c" romof="stvbios">
              <description>Virtua Fighter Remix (JUETBKAL 950428 V1.000)</description>
              <year>1995</year>
              <manufacturer>Sega</manufacturer>
              <biosset name="jp" description="EPR-20091 (Japan 97/08/21)" default="yes"/>
              <biosset name="jp1" description="EPR-19730 (Japan 97/02/17)"/>
              <biosset name="jp2" description="EPR-17951A (Japan 95/04/25)"/>
              <biosset name="jp3" description="STVB1.11J (Japan 95/02/20)"/>
              <biosset name="jp4" description="EPR-17740 (Japan 95/01/31)"/>
              <biosset name="euro" description="EPR-17954A (Europe 95/04/25)"/>
              <biosset name="us" description="EPR-17952A (USA 95/04/25)"/>
              <biosset name="tw" description="EPR-17953A (Taiwan 95/04/25)"/>
              <biosset name="tw1" description="STVB1.11T (Taiwan 95/02/20)"/>
              <biosset name="debug" description="Debug (95/01/13)"/>
              <biosset name="dev" description="Development (bios 1.061)"/>
              <rom name="epr-20091.ic8" merge="epr-20091.ic8" bios="jp" size="524288" crc="59ed40f4" sha1="eff0f54c70bce05ff3a289bf30b1027e1c8cd117" region="maincpu" offset="0"/>
              <rom name="epr-19730.ic8" merge="epr-19730.ic8" bios="jp1" size="524288" crc="d0e0889d" sha1="fae53107c894e0c41c49e191dbe706c9cd6e50bd" region="maincpu" offset="0"/>
              <rom name="epr-17951a.ic8" merge="epr-17951a.ic8" bios="jp2" size="524288" crc="2672f9d8" sha1="63cf4a6432f6c87952f9cf3ab0f977aed2367303" region="maincpu" offset="0"/>
              <rom name="stvb111j.ic8" merge="stvb111j.ic8" bios="jp3" size="524288" crc="3e23c81f" sha1="f9b282fd27693e9891843597b2e1823da3d23c7b" region="maincpu" offset="0"/>
              <rom name="epr-17740.ic8" merge="epr-17740.ic8" bios="jp4" size="524288" crc="5c5aa63d" sha1="06860d96923b81afbc21e0ad32ee19487d8ff6e7" region="maincpu" offset="0"/>
              <rom name="epr-17954a.ic8" merge="epr-17954a.ic8" bios="euro" size="524288" crc="f7722da3" sha1="af79cff317e5b57d49e463af16a9f616ed1eee08" region="maincpu" offset="0"/>
              <rom name="epr-17952a.ic8" merge="epr-17952a.ic8" bios="us" size="524288" crc="d1be2adf" sha1="eaf1c3e5d602e1139d2090a78d7e19f04f916794" region="maincpu" offset="0"/>
              <rom name="epr-17953a.ic8" merge="epr-17953a.ic8" bios="tw" size="524288" crc="a4c47570" sha1="9efc73717ec8a13417e65c54344ded9fc25bf5ef" region="maincpu" offset="0"/>
              <rom name="stvb111t.ic8" merge="stvb111t.ic8" bios="tw1" size="524288" crc="02daf123" sha1="23185beb1ce9c09b8719e57d1adb7b28c8141fd5" region="maincpu" offset="0"/>
              <rom name="stv110.bin" merge="stv110.bin" bios="debug" size="524288" crc="3dfeda92" sha1="8eb33192a57df5f3a1dfb57263054867c6b2db6d" region="maincpu" offset="0"/>
              <rom name="stv1061.bin" merge="stv1061.bin" bios="dev" size="524288" crc="728dbca3" sha1="0ed2030177f0aa8285645c395ae9ad9f568ab1d6" region="maincpu" offset="0"/>
              <rom name="epr17944.13" size="1048576" crc="a5bdc560" sha1="d3830480a611b7d88760c672ce46a2ea74076487" region="game0" offset="1"/>
              <rom name="mpr17946.2" size="4194304" crc="4cb245f7" sha1="363d9936b27043b5858c956a45736ac05aefc54e" region="game0" offset="400000"/>
              <rom name="mpr17947.3" size="4194304" crc="fef4a9fb" sha1="1b4bd095962db769da17d3644df10f62d041e914" region="game0" offset="800000"/>
              <rom name="mpr17948.4" size="4194304" crc="3e2b251a" sha1="be6191c18727d7cbc6399fd4c1aaae59304af30c" region="game0" offset="c00000"/>
              <rom name="mpr17949.5" size="4194304" crc="b2ecea25" sha1="320c0e7ce34e81e2fe6400cbeb2cb3ca74426cc8" region="game0" offset="1000000"/>
              <rom name="mpr17950.6" size="4194304" crc="5b1f981d" sha1="693b5744d210a2ac8b77e7c8c87f07ca859f8aed" region="game0" offset="1400000"/>
              <rom name="mpr17945.1" size="2097152" crc="03ede188" sha1="849c7fab5b97e043fea3deb8df6cc195ccced0e0" region="game0" offset="1800000"/>
              <chip type="cpu" tag="maincpu" name="SH-2" clock="28636360"/>
              <chip type="cpu" tag="slave" name="SH-2" clock="28636360"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="11289600"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="scsp" name="SCSP"/>
              <chip type="audio" tag="cdda" name="CD/DA"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="59.764793" pixclock="6711646" htotal="427" hbend="0" hbstart="320" vtotal="263" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="4" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="PDR1" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="PDR2" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="6144"/>
       </game>
 
 


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