vsfdf: MAME ROM Information. History:
Vs. Freedom Force (c) 1988 Konami.
- TECHNICAL -
Main CPU : N2A03 (@ 1.789772 Mhz)
Sound Chips : N2A03 (@ 1.789772 Mhz), DAC (@ 1.789772 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 64
Players : 1
Control : lightgun
Buttons : 1
- SOURCES -
Game's rom.
MAME Info:
0.74u2 [?]
0.66 [?]
Bugs:
- Every time you shoot, the status part of the screen shows garbage. Firewave (ID 00139)
WIP:
- 0.137u4: Added dipswitches 'Health Awarded At', 'Difficulty (Damage)' and 'Difficulty (Enemy)'.
- 0.76: Pierpaolo Prazzoli fixed Vs. Freedom Force - Game now playable. Added 'Coinage' dipswitch.
- 16th October 2003: Pierpaolo Prazzoli fixed Vs. Freedom Force and Vs. Super Xevious in the VSNES driver.
- 0.74u2: Added Vs. Freedom Force (Sunsoft 1988).
- 0.66: Added Vs. Freedom Force (Testdriver).
LEVELS: 5
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Vs. Hogan's Alley
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Street Heat
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APB - All Points Bulletin
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Special Criminal Investigation
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Super Chase
Round Up 5 - Super Delta Force
Gang Busters
Narc
Robocop
Robocop 2
Robocop 3 (Nintendo Super System)
Vs. Freedom Force
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A.B. Cop
Dead Connection
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Lethal Enforcers
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Lucky & Wild
Judge Dredd (rev LA1, prototype)
Judge Dredd (Rev C Dec. 17 1997)
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Virtua Cop 3
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Asian Dynamite / Dynamite Deka EX
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Dynamite Cop
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Silent Scope 2
Silent Scope EX
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Recommended Games (Shooting 2):
Crossbow
Cheyenne
Hogan's Alley (PlayChoice-10)
Vs. Hogan's Alley
Turkey Shoot
Wanted
Wild Gunman (PlayChoice-10)
Crackshot
N.Y. Captor
Shoot Out
Shooting Master
Chiller
Cycle Shooting
Empire City: 1931
Dead Angle
Blasted
Vs. Freedom Force
Who Dunit
Blood Bros.
Golly! Ghost!
Laser Ghost
Hard Times
Point Blank
Point Blank 2
Ghost Hunter
Tut's Tomb
Bang!
Rapid Fire v1.1
Sharpshooter
Zero Point
Zero Point 2
Ghoul Panic
Romset: 193 kb / 4 files / 70.5 zip
MAME XML Output:
   | <game name="vsfdf" sourcefile="vsnes.c"> |
   |    | <description>Vs. Freedom Force</description> |
   |    | <year>1988</year> |
   |    | <manufacturer>Sunsoft</manufacturer> |
   |    | <rom name="prg2" size="65536" crc="3bce8f0f" sha1="5a9b91bae4b28c1df54fb290efdec4805f4f217e" region="maincpu" offset="10000"/> |
   |    | <rom name="prg1" size="65536" crc="c74499ce" sha1="14f50d4d11c363e761a6472a6e57a5e5a6dab9ce" region="maincpu" offset="20000"/> |
   |    | <rom name="cha2.1" size="65536" crc="a2f88df0" sha1="10ef432d3132b01a1fcb38d8f521edd2a029ac5e" region="gfx1" offset="0"/> |
   |    | <rom name="rp2c04-0001.pal" size="192" crc="a6293faa" sha1="190a410a3d818e124b2b9d2ef9fb3da003bb5d4c" region="palette" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="N2A03" clock="1789772"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="nes1" name="N2A03" clock="1789772"/> |
   |    | <chip type="audio" tag="dac1" name="DAC"/> |
   |    | <display tag="screen1" type="raster" rotate="0" width="256" height="240" refresh="60.000000" pixclock="4024320" htotal="256" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="240" /> |
   |    | <sound channels="1"/> |
   |    | <input players="1" buttons="1" coins="2"> |
   |    |    | <control type="lightgun" minimum="0" maximum="255" sensitivity="50" keydelta="30"/> |
   |    | </input> |
   |    | <dipswitch name="Coinage" tag="DSW0" mask="7"> |
   |    |    | <dipvalue name="5 Coins/1 Credit" value="3"/> |
   |    |    | <dipvalue name="4 Coins/1 Credit" value="5"/> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="1"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="6"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="4"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="2"/> |
   |    |    | <dipvalue name="Free Play" value="7"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Health Awarded At" tag="DSW0" mask="24"> |
   |    |    | <dipvalue name="20k/60k" value="0"/> |
   |    |    | <dipvalue name="20k/60k/Every 60k" value="8"/> |
   |    |    | <dipvalue name="10k/50k" value="16" default="yes"/> |
   |    |    | <dipvalue name="10k/50k/Every 50k" value="24"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty (Damage)" tag="DSW0" mask="96"> |
   |    |    | <dipvalue name="Easy" value="64"/> |
   |    |    | <dipvalue name="Normal" value="0" default="yes"/> |
   |    |    | <dipvalue name="Hard" value="32"/> |
   |    |    | <dipvalue name="Hardest" value="96"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty (Enemy)" tag="DSW0" mask="128"> |
   |    |    | <dipvalue name="Normal" value="0" default="yes"/> |
   |    |    | <dipvalue name="Hard" value="128"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/> |
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