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vsgshoe: MAME ROM Information.


History:

Vs. Gumshoe (c) 1986 Nintendo.


- TECHNICAL -


Main CPU : N2A03 (@ 1.789772 Mhz)

Sound Chips : N2A03 (@ 1.789772 Mhz), DAC (@ 1.789772 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 64


Players : 1

Control : lightgun

Buttons : 1


- SOURCES -


Game's rom.




MAME Info:

0.66 [Pierpaolo Prazzoli]


Artwork available


Bugs:

- [possible] Shots hit multiple targets. AWJ (ID 03862)


WIP:

- 0.137u4: Andrew Jackson fixed Vs. Gumshoe, which has a grey screen and did not boot.

- 0.83: Pierpaolo Prazzoli fixed cpu1 rom banking - Game now works properly.

- 0.66: Pierpaolo Prazzoli added Vs. Gumshoe (Nintendo 1986).


LEVELS: 4


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Pooyan

Teeter Torture

Cloud 9

Great Guns

Razzmatazz

Duck Hunt (PlayChoice-10)

Vs. Duck Hunt

Shooting Gallery

Clay Pigeon

Vs. Gumshoe

Hit 'n Miss

The First Funky Fighter

One Shot One Kill

Egg Venture

Trap Shoot Classic

Mallet Madness

Deer Hunting USA

Turkey Hunting

Wing Shooting Championship

Trophy Hunting - Bear & Moose

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Romset: 57 kb / 7 files / 36.2 zip




MAME XML Output:

       <game name="vsgshoe" sourcefile="vsnes.c">
              <description>Vs. Gumshoe</description>
              <year>1986</year>
              <manufacturer>Nintendo</manufacturer>
              <rom name="mds-gm5.1d" size="16384" crc="063b342f" sha1="66f69de27db5b08969f9250d0a6760e7311bd9bf" region="maincpu" offset="10000"/>
              <rom name="mds-gm5.1c" size="8192" crc="e1b7915e" sha1="ed0fdf74b05a3ccd1645c4f580436fd439f81dea" region="maincpu" offset="a000"/>
              <rom name="mds-gm5.1b" size="8192" crc="5b73aa3c" sha1="4069a6139091fbff48758953bd894808a8356d46" region="maincpu" offset="c000"/>
              <rom name="mds-gm5.1a" size="8192" crc="70e606bc" sha1="8207ded20cb9109d605ce73deb722de3514ed9bf" region="maincpu" offset="e000"/>
              <rom name="mds-gm5.2b" size="8192" crc="192c3360" sha1="5ddbe007d8bc693a0b7c92f33e6ed6b27dc1c08e" region="gfx1" offset="0"/>
              <rom name="mds-gm5.2a" size="8192" crc="823dd178" sha1="77578a48ded0c244d1ae30aafaa9259b7dd0dfc4" region="gfx1" offset="2000"/>
              <rom name="rp2c0x.pal" size="192" crc="48de65dc" sha1="d10acafc8da9ff479c270ec01180cca61efe62f5" region="palette" offset="0"/>
              <chip type="cpu" tag="maincpu" name="N2A03" clock="1789772"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="nes1" name="N2A03" clock="1789772"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <display tag="screen1" type="raster" rotate="0" width="256" height="240" refresh="60.000000" pixclock="4024320" htotal="256" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="1" buttons="1" coins="2">
                     <control type="lightgun" minimum="0" maximum="255" sensitivity="50" keydelta="30"/>
              </input>
              <dipswitch name="Coinage" tag="DSW0" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="3"/>
                     <dipvalue name="4 Coins/1 Credit" value="5"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/3 Credits" value="2"/>
                     <dipvalue name="Free Play" value="7"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW0" mask="24">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="8" default="yes"/>
                     <dipvalue name="Hard" value="16"/>
                     <dipvalue name="Hardest" value="24"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW0" mask="32">
                     <dipvalue name="3" value="32" default="yes"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Bullets per Balloon" tag="DSW0" mask="64">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="2" value="64"/>
              </dipswitch>
              <dipswitch name="Bonus Man Awarded" tag="DSW0" mask="128">
                     <dipvalue name="At 50000" value="0" default="yes"/>
                     <dipvalue name="None" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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