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warcadia: MAME ROM Information.


History:

Waga Seishun no Arcadia (c) 1982 Sigma Enterprises.


- TECHNICAL -


Main CPU : M6809 (@ 1.4 Mhz), (2x) M6802 (@ 1 Mhz)

Sound Chips : (3x) AY8910 (@ 1 Mhz), (2x) DAC


Players : 2

Control : 2-way joystick

Buttons : 1


- TRIVIA -


Released in December 1980.


The title of this game translates from Japanese as 'Arcadia of My Youth'.


This game is known outside Japan as "New York New York".


Waga Seishun no Arcadia is based on the animated movie of the same name. The guy standing in the background of this game is Space Pirate Captain Harlock, the protagonist of the movie. Arcadia is the name of his ship. Starting before this movie and into the present day, Harlock is featured in a number of comic books, TV series and movies.


- UPDATES -


Differences between "Arcadia' and 'NY, NY' :

* In the background of 'NY, NY' is the Statue of Liberty, surrounded by blue buildings.

* In 'Arcadia', the Statue has been replaced by Captain Harlock (who is still the same color as the Statue of Liberty for some reason) and there is a blue nebula instead of blue buildings.

* Also, the words 'New York' have been replaced by 'Arcadia' in the demo.

* Besides the picture of Harlock in the background, nothing else in the 'Arcadia' game really has any relationship with the movie at all.

* 'NY, NY' came first and was then slightly modified to cash in on the 'Arcadia' movie.

* There are also no additional copyright notices, as there would normally be in a game based on a movie (So perhaps it wasn't even officially licensed).

* Another odd thing is that in Arcadia it really doesn't make a lot of sense to have a giant cyan Capt. Harlock floating around in space in the background.

* Whereas in NY, NY it actually makes sense for the Statue of Liberty to be in the background.


- SOURCES -


Game's rom.




MAME Info:

0.55 [Darren Olafson]


TODO:

* Fixed DAC voice/speech (extra discrete components)


NOTE:

- Clone 'Waga Seishun no Arcadia' use other background graphic, music and voices.


WIP:

- 0.141u3: hap fixed missing starfield in New York! New York! and clones.

- 0.141u1: Renamed (arcadia) to (warcadia).

- 0.136u4: Fabio Priuli added driver_data class to New York! New York!.

- 0.122u7: Changed M6802 CPU2/3 and the 3x AY-3-8910A clock speeds to 4MHz.

- 0.115u2: Rewrote nyny driver [Zsolt Vasvari]: Game speed should now be correct. It was way too slow before. Added star field. The game can stop and reverse the direction of the star field by changing a delay counter. General driver clean-up. Fixed dipswitches and the voices. Changed description to 'New York! New York!' and clone to 'New York! New York! (Gottlieb)'. Removed 2nd DAC sound. Fixed cpu2 roms addresses, visible area to 256x256 and VSync to 85.449219 Hz.

- 0.107u1: Luigi30 fixed input (COIN1 and SERVICE1 were mapped twice).

- 0.56: Added 2nd player.

- 0.55: Darren Olafson and David Haywood added New York New York (Sigma 1980) and clones (Gottlieb) and Waga Seishun no Arcadia.

- 8th September 2001: David Haywood resubmitted the New York, New York driver originally made by Darren Olafson and added Waga Seishun no Arcadia to it. Nicola Salmoria improved the graphics emulation in New York, New York.

- 2nd May 2000: Darren Olafson sent in a driver for New York New York, but a part of the background graphics is missing.

- 30th November 1998: J-ROM dumped Waga Seishun no Arcadia (c)1980 SIGMA.


LEVELS: 1 (endless)


Recommended Games (Defence):

Galaxy Wars

Space Launcher

The End

Missile Command

Arcade Classics (Missile Command II)

New York New York

Space Zap

Colony 7

Dark Warrior

Demoneye-X

Laser Base

Pleiads

Satan's Hollow

Space Tactics

War of the Worlds

Liberator

Orbitron

Tactician

Raiders

Senjyo

Repulse

D-Con

Alligator Hunt


Romset: 22 kb / 11 files / 18.0 zip




MAME XML Output:

       <game name="warcadia" sourcefile="nyny.c" cloneof="nyny" romof="nyny">
              <description>Waga Seishun no Arcadia</description>
              <year>1980</year>
              <manufacturer>Sigma Enterprises Inc.</manufacturer>
              <rom name="ar-01" size="2048" crc="7b7e8f27" sha1="2bb1d07d87ad5b952de9460c840d7e8b59ed1b4a" region="maincpu" offset="a800"/>
              <rom name="ar-02" size="2048" crc="81d9e172" sha1="4279582f1edf54f0974fa277565d8ade6d9faa50" region="maincpu" offset="b000"/>
              <rom name="ar-03" size="2048" crc="2c5feb05" sha1="6f8952e7744ba7d7b8b345d67f546b504f7a3b30" region="maincpu" offset="b800"/>
              <rom name="ar-04" size="2048" crc="66fcbd7f" sha1="7b8c09593b7d0d25cbe0b28097d58772c32f13bb" region="maincpu" offset="e000"/>
              <rom name="ar-05" size="2048" crc="b2320e20" sha1="977afc2d26ef500eff4499e6bc61f14314b19130" region="maincpu" offset="e800"/>
              <rom name="ar-06" size="2048" crc="27b79cc0" sha1="2c5c3a9a09069751c5e9c23d0840ee4996006c0b" region="maincpu" offset="f000"/>
              <rom name="ar-07" size="2048" crc="be77a477" sha1="817c069855634dd844f0068d64bfbf1862980d6b" region="maincpu" offset="f800"/>
              <rom name="ar-08" size="2048" crc="38569b25" sha1="887a9afaa65d0961097f7fb5f1ae390d40e9c164" region="audiocpu" offset="5000"/>
              <rom name="nyny09.092" merge="nyny09.092" size="2048" crc="a359c6f1" sha1="1bc7b487581399908c3cec823733810fb6d944ce" region="audiocpu" offset="6000"/>
              <rom name="nyny10.091" merge="nyny10.091" size="2048" crc="a72a70fa" sha1="deed7dec9cc43fa1d6c4854ba18169c894c9a2f0" region="audiocpu" offset="7000"/>
              <rom name="ar-11" size="2048" crc="208f4488" sha1="533f8942e1c964cc88253e9dc4ec711f77607e4c" region="audio2" offset="7000"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1400000"/>
              <chip type="cpu" tag="audiocpu" name="M6802" clock="4000000"/>
              <chip type="cpu" tag="audio2" name="M6802" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="4000000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="4000000"/>
              <chip type="audio" tag="ay3" name="AY-3-8910A" clock="4000000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="256" refresh="85.449219" pixclock="5600000" htotal="256" hbend="0" hbstart="256" vtotal="256" vbend="0" vbstart="256" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1" service="yes">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Bombs from UFO (Screens 3+)" tag="SW1" mask="3">
                     <dipvalue name="3" value="1"/>
                     <dipvalue name="6" value="0"/>
                     <dipvalue name="9" value="3" default="yes"/>
                     <dipvalue name="12" value="2"/>
              </dipswitch>
              <dipswitch name="Bombs from UFO (Screens 1 and 2)" tag="SW1" mask="4">
                     <dipvalue name="6" value="4"/>
                     <dipvalue name="9" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Voice Volume" tag="SW1" mask="128">
                     <dipvalue name="Low" value="0"/>
                     <dipvalue name="High" value="128" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="SW2" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="1"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Game" tag="SW2" mask="24">
                     <dipvalue name="No Bonus Game" value="24"/>
                     <dipvalue name="5000" value="16"/>
                     <dipvalue name="10000" value="0" default="yes"/>
                     <dipvalue name="15000" value="8"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="SW2" mask="64">
                     <dipvalue name="3000" value="0"/>
                     <dipvalue name="5000" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Bonus Life Awarded" tag="SW2" mask="128">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="128" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="SW3" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="SW3" mask="2">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="2"/>
              </dipswitch>
              <dipswitch name="Vertical Screen Position" tag="SW3" mask="28">
                     <dipvalue name="-1" value="28"/>
                     <dipvalue name="-2" value="24"/>
                     <dipvalue name="-3" value="20"/>
                     <dipvalue name="Neutral" value="0" default="yes"/>
                     <dipvalue name="+1" value="4"/>
                     <dipvalue name="+2" value="8"/>
                     <dipvalue name="+3" value="12"/>
              </dipswitch>
              <dipswitch name="Horizontal Screen Position" tag="SW3" mask="224">
                     <dipvalue name="-1" value="224"/>
                     <dipvalue name="-2" value="192"/>
                     <dipvalue name="-3" value="160"/>
                     <dipvalue name="Neutral" value="0" default="yes"/>
                     <dipvalue name="+1" value="96"/>
                     <dipvalue name="+2" value="64"/>
                     <dipvalue name="+3" value="32"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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