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warpsped: MAME ROM Information.


History:

Warp Speed (c) 1979 Meadows Games, Inc.


Your mission is to pilot your spacecraft through a dangerous sector of space and travel the maximum possible distance in the time allotted. You must avoid the planetoids, but passing through the black holes will increase your score by 100.000 parsecs.


- TRIVIA -


Unreleased prototype.


- SOURCES -


Game's ROM.




MAME Info:

0.142u6 [TrevEB, Siftware, Mariusz Wojcieszek]


Artwork available


NOTE:

- http://www.youtube.com/watch?v=V07wYeAKudA


WIP:

- 31st October 2011: Mr. Do - TrevEB scanned the bezel for Warp Speed some time ago. Antny took it upon himself to complete the task, and even started working on it before the game was added to MAME.

- 0.143: Mariusz Wojcieszek fixed Warp Speed - Game now playable. Added preliminary circle drawing and analog controls for Warp Speed. Changed palettesize from 2 to 10 colors. Added dipswitches 'Coin/Time', 'Coinage', 'Service Mode', 'Unused' and 2x 'Unknown'.

- 24th June 2011: R. Belmont - Mariusz added the "circles" to Meadows Warp Speed and hooked up the controls, so it'll be playable in the next MAME.

- 0.142u6: TrevEB, Siftware and Mariusz Wojcieszek added Warp Speed (prototype) (Meadows Games, Inc. 197?). Warp Speed update [Mariusz Wojcieszek]: Fixed vblank interrupt and removed rom patches. Added coin input. Added preliminary starfield emulation.

- 2nd August 2010: Smitdogg - TrevEB dumped Warp Speed (prototype)! He also has scanned the bezel. Edit: It turns out Siftware has dumped one of these too but it was listed as unknown.

- 18th November 2009: Gamespeople (YouTube) - Warp Speed is an extremely rare game - only one is known to remain in existance. This was the last one of at least five prototype games that were shipped to Canada in the mid to late 70s to be tried on locations here in BC. I have to assume the game was not a success as there is almost no information about this game in existance on the Internet! I am going through what records remain from Dale Distributing (the importer) that I rescued when the Time Travel Warehouse was sold off back in 2006. More examples of the games tha twere in the warehouse can be found either on other videos I have posted or by going to our web site http://www.flippers.com/TimeTravelWarehouse.html.


PLAY INSTRUCTIONS:

- Your mission is to pilot your spacecraft through a dangerous sector of space and travel the maximum possible distance in the time allotted. You must avoid the planetoids, but passing through the black holes will increase your score by 100.000 parsecs.


Recommended Games (Starfighter):

Starship 1

Star Fire

Star Fire 2

Star Hawk

Tailgunner

Tunnel Hunt

Warp Speed

Space Encounters

Space Seeker

Buck Rogers: Planet of Zoom

Gravitar

Rougien

Star Trek

Tac/Scan

Ambush

Blaster

Cube Quest

I, Robot

Star Wars

The Empire Strikes Back

Star Wars Arcade

Star Wars Trilogy

Star Wars Pod Racer

Tube Panic

High Voltage

Mirax

Splendor Blast

Vs. Star Luster

Shrike Avenger

Thunder Ceptor

Galaxy Force 2

Starblade

Galactic Storm

Space Lords

Solar Assault

Hyperdrive

Vapor TRX


Romset: 10 kb / 20 files / 9.47 zip




MAME XML Output:

       <game name="warpsped" sourcefile="warpsped.c">
              <description>Warp Speed (prototype)</description>
              <year>197?</year>
              <manufacturer>Meadows Games, Inc.</manufacturer>
              <rom name="m16 pro 0.c5" size="512" crc="81f33dfb" sha1="5c4adef88e1e7f1a9f7c156f17b98ba522ddee81" region="maincpu" offset="0"/>
              <rom name="m16 pro 1.e5" size="512" crc="135f7421" sha1="0cabe9a2590fe4f81976a4d10e9b2a223a2d875e" region="maincpu" offset="200"/>
              <rom name="m16 pro 2.c6" size="512" crc="0a36d152" sha1="83a2e8f78a36e512da81c44a5ceca7f865bc3508" region="maincpu" offset="400"/>
              <rom name="m16 pro 3.e6" size="512" crc="ba416cca" sha1="afb831a79a4a4334fa4caf4e2244c2d4e2f25853" region="maincpu" offset="600"/>
              <rom name="m16 pro 4.c4" size="512" crc="fc44f25b" sha1="185f593f2ec6075fd68869d87ed584908031100a" region="maincpu" offset="800"/>
              <rom name="m16 pro 5.e4" size="512" crc="7a16bc2b" sha1="48f58f0c7469da24a3ebee9183b5aae8c676e6ea" region="maincpu" offset="a00"/>
              <rom name="m16 pro 6.c3" size="512" crc="e2e7940f" sha1="78c9df32580784c278675d09b89095781893d48f" region="maincpu" offset="c00"/>
              <rom name="l9 l13 l17 g17.g17" size="512" crc="7449aae9" sha1="1f49dad6f60103da6093592efa2087bc24dc0283" region="sprite" offset="0"/>
              <rom name="l10 l15 l18 g18.g18" size="512" crc="5829699c" sha1="20ffa7b81a0de159408d2668005b9ee8a2e588d1" region="sprite" offset="200"/>
              <rom name="l9 l13 l17 g17.l9" size="512" crc="7449aae9" sha1="1f49dad6f60103da6093592efa2087bc24dc0283" region="sprite" offset="400"/>
              <rom name="l10 l15 l18 g18.l10" size="512" crc="5829699c" sha1="20ffa7b81a0de159408d2668005b9ee8a2e588d1" region="sprite" offset="600"/>
              <rom name="l9 l13 l17 g17.l13" size="512" crc="7449aae9" sha1="1f49dad6f60103da6093592efa2087bc24dc0283" region="sprite" offset="800"/>
              <rom name="l10 l15 l18 g18.l15" size="512" crc="5829699c" sha1="20ffa7b81a0de159408d2668005b9ee8a2e588d1" region="sprite" offset="a00"/>
              <rom name="l9 l13 l17 g17.l17" size="512" crc="7449aae9" sha1="1f49dad6f60103da6093592efa2087bc24dc0283" region="sprite" offset="c00"/>
              <rom name="l10 l15 l18 g18.l18" size="512" crc="5829699c" sha1="20ffa7b81a0de159408d2668005b9ee8a2e588d1" region="sprite" offset="e00"/>
              <rom name="e10.e10" size="512" crc="e0d4b72c" sha1="ae5fae0df9e0bfc67f586649474ff8a69abd7579" region="starfield" offset="0"/>
              <rom name="c12.c12" size="512" crc="88a8db15" sha1="3fdf4e23cf75cf5dd4d3bad08e9e71c0268f8d79" region="unknown" offset="0"/>
              <rom name="e8.e8" size="512" crc="3ef3a576" sha1="905f9b8d3cabab944a0f6f0736c5c26d0e36107f" region="unknown" offset="200"/>
              <rom name="k1.g1" size="512" crc="63d4fa84" sha1="3465ce27497e2d4fcae994c022480e37e1345686" region="gfx1" offset="0"/>
              <rom name="k1.k1" size="512" crc="76b10d47" sha1="e644a50df06535fe1fbfb8754cfc7b4a49fcb05e" region="gfx2" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="2500000"/>
              <display tag="screen" type="raster" rotate="0" width="224" height="192" refresh="60.000000" />
              <sound channels="0"/>
              <input players="1" buttons="2" coins="1">
                     <control type="stick" minimum="0" maximum="63" sensitivity="20" keydelta="5" reverse="yes"/>
              </input>
              <dipswitch name="Coin/Time" tag="DSW" mask="7">
                     <dipvalue name="50 sec" value="0" default="yes"/>
                     <dipvalue name="75 sec" value="1"/>
                     <dipvalue name="100 sec" value="2"/>
                     <dipvalue name="125 sec" value="3"/>
                     <dipvalue name="150 sec" value="4"/>
                     <dipvalue name="175 sec" value="5"/>
                     <dipvalue name="200 sec" value="6"/>
                     <dipvalue name="225 sec" value="7"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="32">
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="imperfect" sound="preliminary" graphic="imperfect" savestate="unsupported" palettesize="10"/>
       </game>
 
 


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