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wg3dh: MAME ROM Information.


History:

Wayne Gretzky's 3D Hockey (c) 1996 Atari Games.


A cutting-edge 3-D hockey game for up to 4 players. Features input codes for stats tracking, 2 levels of Cup play, time-released secrets, and player contests with prizes from Atari.


- TECHNICAL -


Atari Phoenix hardware


Main CPU : R4700 (@ 100 Mhz)

Sound CPU : ADSP2115 (@ 16 Mhz)

Sound Chips : (2x) DMA-driven (@ 16 Mhz)


Screen orientation : Horizontal

Video resolution : 640 x 480 pixels

Screen refresh : 57.00 Hz

Palette colors : 65536


Players : 4

Control : 8-way joystick

Buttons : 4


- TRIVIA -


Released in October 1996.


This game is an official licensed product of the NHL (National Hockey League) and the NHLPA (National Hockey League Players Association).


During the match, you can see in the background adverts for 'Coca-Cola', 'Upper Deck', 'Campbell's' and 'Chunky'.


Wayne Douglas Gretzky (born January 26, 1961 in Brantford, Ontario, Canada) is generally regarded as the greatest hockey player of all-time and is nickname 'The Great One'. He began playing organized hockey at the age of 6 and by 10 he scored 378 goals and 139 assists in just 85 games with the Nadrofsky Steelers. He entered the WHA (World Hockey Association) on June 12, 1978 and the NHL the following year. During his career, he won 4 Stanley Cups with the Edmonton Oilers, broke many scoring records and was the league's MVP 9 times. He was also the first player to score over 200 points in a season, a feat he accomplished 4 times. Gretzky retired from hockey in 1999. In his last game playing for the New York Rangers against the Pittsburgh Penguins on April 29, 1999, he recorded his 2857th point in his 1487th game and retired with 894 goals and 1963 assists. He is the first and only NHL player to have his jersey number (99) retired league-wide, meaning no player will ever again wear the number 99 again.


- STAFF -


Programmers : Steve Bennetts, Terry Farnham, Steve Thomas

Artists : Bob Ingold, Jeremy Mattson, Patrice Moriarity

Producer : Robert Daly

Associate producer : Howard Lehr

Marketing manager : Derryl Depriest

Technician : Dennis Nale

Audio : John Paul, Doug Brandon, Jon Hey

Hardware designers : Steve Correll, Andrew Dyer, Ross Shaffer, Ray Macika, John Lowes

Game testers : Rob Reininger, David Ortiz, Trenton Lewis, Todd Papy, Jesse Meza

Hardware support : Steve Norris, Don Thomas, Jeff Peters, Pat Cox, Betty Purcell, Sam DeVaney, Bobby Kay, Scott Parrish, Gregg Piotrowski, Al Lasko, Sheridan Oursler, Leroy Brown, Rick Meyette

DCS2 sound system : Matt Booty, Ed Keenan

Support programmers : Bruce Rogers, David Shepperd, Robert Birmingham, Mike Albaugh, Mike Lynch, Jason Skiles, Chris Krubel, Forrest Miller

Executive producer : Mark Stepen Pierce

Publicist : Tracy Egan

Additional technicians : Mark Hoendervoogt, Minh Nguyen, Todd Modjeski, Pete Mokris

Mechanical engineers : Mark Gruber, Ralph Perez, Ted Valavanis, Tom Sedor, Chris Bobrowski

Development hardware engineers : Alan Gray, John Moore, Sam Lee, Senthil Vinayagam, Mark Hess

Sr. Engineering Tech. : Patrick Hubbell

Cabinet designers : Nik Ehrlich, Rudy Aguire, Joyce Fluty, Mark Gruber, Pete Takaichi

Motion capture models : Wayne Gretzky, Eddie Mio, Charlie Simmons, Howard Lehr, Steve Thomas, Robert Daly

Video production : Joe Noyes, Greg Allen, Brent Englund, Eric Durfey

Statistics : George Zeimek, Robert Daly


- PORTS -


* Consoles :

Nintendo 64 (1996) : features Arcade and Simulation modes.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.77 [Aaron Giles]


HardDisk required


WIP:

- 0.82u2: Replaced R5000 (little) CPU with R4700 (little).

- 0.81u5: Aaron Giles fixed R5000 CPU1 clock speed to 100MHz.

- 0.79u2: Replaced Custom sound with 2x DMA-driven DACs.

- 0.78u4: Changed region cpu2 to sound1.

- 0.78: Aaron Giles added proper PIC IDs for Wayne Gretzky.

- 0.77u3: Changed visible area to 512x400.

- 0.77u2: Changed R5000 CPU1 clock speed to 150MHz.

- 0.77: Aaron Giles added Wayne Gretzky's 3D Hockey (Atari 1996). Loses sound occasionally and has to reset it. Random poly glitches (seriously out of whack parameters).

- 5th November 2003: Aaron Giles sent in the Atari Seattle driver, supporting CarnEvil, Blitz 99, Wayne Gretzky's 3D Hockey, Mace: The Dark Age (all working fine) and San Francisco Rush (freezes when starting a game).

- 27th May 2003: Aaron Giles updated the IDE controller emulation to support a couple more commands and added DMA bus mastering support that will be necessary for the Seattle games.


Recommended Games (Hockey):

Tournament Table

Hoccer

Bull Fighter

Fighting Ice Hockey (DECO Cassette)

Hat Trick

Blades of Steel

Face Off

Hit the Ice

Mario Lemieux Hockey (Mega-Tech)

Slap Shot

2 On 2 Open Ice Challenge

Wayne Gretzky's 3D Hockey

-

SportTime Table Hockey (Arcadia)

Vs. Hot Smash


Romset: 544 kb / 2 files / 166.7 zip

Harddisk: 401.4 MB (CYLS: 988, HEADS: 16, SECS: 52 - Compressed: 92.7)




MAME XML Output:

       <game name="wg3dh" sourcefile="seattle.c">
              <description>Wayne Gretzky's 3D Hockey</description>
              <year>1996</year>
              <manufacturer>Atari Games</manufacturer>
              <rom name="wg3dh_12.u32" size="524288" crc="15e4cea2" sha1="72c0db7dc53ce645ba27a5311b5ce803ad39f131" region="user1" offset="0"/>
              <rom name="soundl11.u95" size="32768" crc="c589458c" sha1="0cf970a35910a74cdcf3bd8119bfc0c693e19b00" region="dcs" offset="0"/>
              <disk name="wg3dh" sha1="4fc6f25d7f043d9bcf8743aa8df1d9be3cbc375b" region="drive_0" index="0" writable="yes"/>
              <chip type="cpu" tag="maincpu" name="R4700 (little)" clock="100000000"/>
              <chip type="cpu" tag="dcs2" name="ADSP-2115" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="dac1" name="DMA-driven DAC"/>
              <chip type="audio" tag="dac2" name="DMA-driven DAC"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="57.000000" pixclock="17510400" htotal="640" hbend="0" hbstart="640" vtotal="480" vbend="0" vbstart="480" />
              <sound channels="2"/>
              <input players="4" buttons="4" coins="4" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Boot ROM Test" tag="DIPS" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0004" tag="DIPS" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0008" tag="DIPS" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0010" tag="DIPS" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0020" tag="DIPS" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0040" tag="DIPS" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0080" tag="DIPS" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0100" tag="DIPS" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0200" tag="DIPS" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0400" tag="DIPS" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown0800" tag="DIPS" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown1000" tag="DIPS" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown2000" tag="DIPS" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown4000" tag="DIPS" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown8000" tag="DIPS" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/>
              <slot name="drive_0">
                     <slotoption name="hdd" devname="hdd" default="yes"/>
              </slot>
              <slot name="drive_1">
                     <slotoption name="hdd" devname="hdd"/>
              </slot>
       </game>
 
 


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