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wldwitch: MAME ROM Information.


History:

Wild Witch (c) 1992 Video Klein.


- SOURCES -


Game's ROM.




MAME Info:

0.145u5 [Roberto Fresca, Team Europe, Marcus Jendroska, Video Klein]

0.141u1 [Roberto Fresca, Team Europe]


SETUP:

- There are 12 parameters to program. All of them are unknown. To program them, use the HOLD keys, CANCEL key, DEAL + HOLD keys and DEAL + CANCEL.


WIP:

- 0.145u5: Added a tsunami of Wild Witch clones. Worked each set to temporarily bypass the Dallas Timekeeper RAM protection. Also reworked the parent/clones relationship [Roberto Fresca]. Roberto Fresca, Team Europe, Marcus Jendroska and Video Klein added Wild Witch (Export, 6T/12T ver 1.84A) and clones (Export, 6T/12T ver 1.57-SP), (Export, 6T/12T ver 1.57-TE), (Export, 6T/12T ver 1.62A), (Export, 6T/12T ver 1.62B), (Export, 6T/12T ver 1.62A-F), (Export, 6T/12T ver 1.62A alt), (Export, 6T/12T ver 1.62B alt), (Export, 6T/12T ver 1.65A), (Export, 6T/12T ver 1.65A-S), (Export, 6T/12T ver 1.65A-S alt), (Export, 6T/12T ver 1.65A-N), (Export, 6T/12T ver 1.70A beta), (Export, 6T/12T ver 1.70A), (Export, 6T/12T ver 1.70A alt), (Export, 6T/12T ver 1.74A-SP-BELG), (Export, 6T/12T ver 1.74A), (Export, 6B/12B ver 1.75A-E English), (Export, 6T/12T ver 1.76A), (Export, 6T/12T ver 1.77A), (Export, 6T/12T ver 1.79A) and (Export, 6T/12T ver 1.83A). Changed Wild Witch (Export, 6T/12T ver 1.74A) from a clone of Witch Card (Video Klein CPU box, set 1) to a clone of 'Wild Witch (Export, 6T/12T ver 1.84A)'. Changed description of clone '(Export, 6T/12T ver 1.74A)' to 'Export, 6T/12T ver 1.74A alt)'. Renamed (wldwitch) to (wldwitchq).

- 12th March 2012: Roberto Fresca - I'm currently working on an extended hardware manufactured by Video Klein. It's the same hardware they used for Witch Card (with CPU BOX and a lot of nasty protections) but (ab)using of banking, to push the hardware to the limits. Also they added some sort of Dallas Timekeeper. The system can handle up to 16 banks of 3bpp graphics, thing that is completely insane for this kind of hardware. Fortunatelly not all the banks were used, so I was able to figure out the existent graphics. I should have figured out before, because for simpler games (as Wild Witch) they used roms sized 0x8000 bytes to store 2 or 3 banks of 0x800 bytes each, wasting a lot of ROM space. So, I also changed Wild Witch and Jolli Witch to run in this extended hardware. These games lack of the original biplolar PROM dump, but I figured out the palette differences. There are two bits (one by color) that are different to the generic color PROM, producing a lot of garbage in the screen if you're trying to run the program in a regular witchcard board. And Wild Witch wearing correct colors, and running in the extended hardware.

- 0.141u1: Roberto Fresca and Team Europe added 'Wild Witch (Export, 6T/12T ver 1.74A)'.


Romset: 130 kb / 6 files / 24.4 zip




MAME XML Output:

       <game name="wldwitch" sourcefile="goldnpkr.c">
              <description>Wild Witch (Export, 6T/12T ver 1.84A)</description>
              <year>2001</year>
              <manufacturer>Video Klein</manufacturer>
              <rom name="ww184a.bin" size="32768" crc="f45edc9b" sha1="9a7400a84b685b84081d424d6da096632b845de8" region="maincpu" offset="8000"/>
              <rom name="03.a3" size="32768" crc="ae474414" sha1="6dee760cee18e125791c17b562ca8aabe1f4593e" region="temp" offset="0"/>
              <rom name="02.a2" size="32768" crc="f6450111" sha1="8b44c90c62d5026ccfba88b31e1113e01c6bcf85" region="temp" offset="10000"/>
              <rom name="01.a1" size="32768" crc="6d644987" sha1="26243abe051f3266e2d1743ec599d4e8bbb692e4" region="temp" offset="8000"/>
              <rom name="wldwitch_tbp.bin" size="256" crc="ed15125b" sha1="56fc00f2ce4ebe9cee73a45b142c33c00432b66b" status="baddump" region="proms" offset="0"/>
              <rom name="82s137.box" size="1024" crc="4ae3ecf5" sha1="e1e540ae13e7ce5ac6391f325160ec997ea6cc2f" region="proms2" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="625000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="232" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" buttons="14" coins="3" service="yes">
                     <control type="gambling"/>
              </input>
              <dipswitch name="Unknown" tag="SW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Percentage" tag="SW1" mask="12">
                     <dipvalue name="40%" value="12"/>
                     <dipvalue name="50%" value="4" default="yes"/>
                     <dipvalue name="60%" value="8"/>
                     <dipvalue name="70%" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="SW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Max Bet" tag="SW2" mask="3">
                     <dipvalue name="10" value="3"/>
                     <dipvalue name="20" value="2"/>
                     <dipvalue name="50" value="1" default="yes"/>
                     <dipvalue name="100" value="0"/>
              </dipswitch>
              <dipswitch name="Game Type" tag="SW2" mask="4">
                     <dipvalue name="Wild Witch" value="4" default="yes"/>
                     <dipvalue name="Witch Game" value="0"/>
              </dipswitch>
              <dipswitch name="Control Type" tag="SW2" mask="8">
                     <dipvalue name="6 Taster" value="0"/>
                     <dipvalue name="12 Taster" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Minimal Hand" tag="SW2" mask="16">
                     <dipvalue name="2 Paar" value="16"/>
                     <dipvalue name="1 Paar" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Uncommented 1" tag="SW2" mask="32">
                     <dipvalue name="64er" value="32" default="yes"/>
                     <dipvalue name="128er" value="0"/>
              </dipswitch>
              <dipswitch name="Uncommented 2" tag="SW2" mask="64">
                     <dipvalue name="1 Credit" value="64" default="yes"/>
                     <dipvalue name="10 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Royal Flush" tag="SW2" mask="128">
                     <dipvalue name="No" value="128"/>
                     <dipvalue name="Yes" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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